gdi32: Avoid computing grayscale glyph intensities when not needed.
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abdce5c2c8
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2d3385eec9
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@ -245,8 +245,8 @@ extern void free_dib_info(dib_info *dib) DECLSPEC_HIDDEN;
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extern void free_pattern_brush(dib_brush *brush) DECLSPEC_HIDDEN;
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extern void copy_dib_color_info(dib_info *dst, const dib_info *src) DECLSPEC_HIDDEN;
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extern BOOL convert_dib(dib_info *dst, const dib_info *src) DECLSPEC_HIDDEN;
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extern COLORREF make_rgb_colorref( HDC hdc, dib_info *dib, COLORREF color, BOOL *got_pixel, DWORD *pixel ) DECLSPEC_HIDDEN;
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extern DWORD get_pixel_color(dibdrv_physdev *pdev, COLORREF color, BOOL mono_fixup) DECLSPEC_HIDDEN;
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extern COLORREF make_rgb_colorref( HDC hdc, const dib_info *dib, COLORREF color, BOOL *got_pixel, DWORD *pixel ) DECLSPEC_HIDDEN;
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extern DWORD get_pixel_color( HDC hdc, const dib_info *dib, COLORREF color, BOOL mono_fixup ) DECLSPEC_HIDDEN;
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extern int clip_rect_to_dib( const dib_info *dib, RECT *rc ) DECLSPEC_HIDDEN;
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extern int get_clipped_rects( const dib_info *dib, const RECT *rc, HRGN clip, struct clipped_rects *clip_rects ) DECLSPEC_HIDDEN;
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extern void add_clipped_bounds( dibdrv_physdev *dev, const RECT *rect, HRGN clip ) DECLSPEC_HIDDEN;
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@ -574,18 +574,18 @@ static struct cached_glyph *get_cached_glyph( struct cached_font *font, UINT ind
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*
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* See the comment above get_pen_bkgnd_masks
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*/
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static inline void get_text_bkgnd_masks( dibdrv_physdev *pdev, rop_mask *mask )
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static inline void get_text_bkgnd_masks( HDC hdc, const dib_info *dib, rop_mask *mask )
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{
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COLORREF bg = GetBkColor( pdev->dev.hdc );
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COLORREF bg = GetBkColor( hdc );
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mask->and = 0;
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if (pdev->dib.bit_count != 1)
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mask->xor = get_pixel_color( pdev, bg, FALSE );
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if (dib->bit_count != 1)
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mask->xor = get_pixel_color( hdc, dib, bg, FALSE );
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else
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{
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COLORREF fg = GetTextColor( pdev->dev.hdc );
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mask->xor = get_pixel_color( pdev, fg, TRUE );
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COLORREF fg = GetTextColor( hdc );
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mask->xor = get_pixel_color( hdc, dib, fg, TRUE );
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if (fg != bg) mask->xor = ~mask->xor;
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}
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}
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@ -717,13 +717,14 @@ done:
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}
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static void render_string( HDC hdc, dib_info *dib, struct cached_font *font, INT x, INT y,
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UINT flags, const WCHAR *str, UINT count, const INT *dx, DWORD text_color,
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const struct intensity_range *ranges, const struct clipped_rects *clipped_rects,
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RECT *bounds )
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UINT flags, const WCHAR *str, UINT count, const INT *dx,
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const struct clipped_rects *clipped_rects, RECT *bounds )
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{
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UINT i;
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struct cached_glyph *glyph;
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dib_info glyph_dib;
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DWORD text_color;
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struct intensity_range ranges[17];
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glyph_dib.bit_count = get_glyph_depth( font->aa_flags );
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glyph_dib.rect.left = 0;
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@ -731,6 +732,11 @@ static void render_string( HDC hdc, dib_info *dib, struct cached_font *font, INT
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glyph_dib.bits.is_copy = FALSE;
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glyph_dib.bits.free = NULL;
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text_color = get_pixel_color( hdc, dib, GetTextColor( hdc ), TRUE );
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if (glyph_dib.bit_count == 8)
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get_aa_ranges( dib->funcs->pixel_to_colorref( dib, text_color ), ranges );
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EnterCriticalSection( &font_cache_cs );
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for (i = 0; i < count; i++)
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{
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@ -770,10 +776,6 @@ BOOL render_aa_text_bitmapinfo( HDC hdc, BITMAPINFO *info, struct gdi_image_bits
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UINT aa_flags, LPCWSTR str, UINT count, const INT *dx )
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{
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dib_info dib;
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BOOL got_pixel;
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COLORREF fg, bg;
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DWORD fg_pixel, bg_pixel;
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struct intensity_range glyph_intensities[17];
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struct clipped_rects visrect;
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struct cached_font *font;
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@ -784,27 +786,16 @@ BOOL render_aa_text_bitmapinfo( HDC hdc, BITMAPINFO *info, struct gdi_image_bits
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visrect.count = 1;
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visrect.rects = &src->visrect;
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fg = make_rgb_colorref( hdc, &dib, GetTextColor( hdc ), &got_pixel, &fg_pixel);
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if (!got_pixel) fg_pixel = dib.funcs->colorref_to_pixel( &dib, fg );
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get_aa_ranges( fg, glyph_intensities );
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if (flags & ETO_OPAQUE)
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{
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rop_mask bkgnd_color;
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bg = make_rgb_colorref( hdc, &dib, GetBkColor( hdc ), &got_pixel, &bg_pixel);
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if (!got_pixel) bg_pixel = dib.funcs->colorref_to_pixel( &dib, bg );
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bkgnd_color.and = 0;
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bkgnd_color.xor = bg_pixel;
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get_text_bkgnd_masks( hdc, &dib, &bkgnd_color );
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dib.funcs->solid_rects( &dib, 1, &src->visrect, bkgnd_color.and, bkgnd_color.xor );
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}
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if (!(font = add_cached_font( hdc, GetCurrentObject( hdc, OBJ_FONT ), aa_flags ))) return FALSE;
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render_string( hdc, &dib, font, x, y, flags, str, count, dx,
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fg_pixel, glyph_intensities, &visrect, NULL );
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render_string( hdc, &dib, font, x, y, flags, str, count, dx, &visrect, NULL );
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release_cached_font( font );
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return TRUE;
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}
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@ -817,10 +808,7 @@ BOOL dibdrv_ExtTextOut( PHYSDEV dev, INT x, INT y, UINT flags,
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{
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dibdrv_physdev *pdev = get_dibdrv_pdev(dev);
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struct clipped_rects clipped_rects;
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DC *dc;
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RECT bounds;
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DWORD text_color;
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struct intensity_range ranges[17];
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if (!pdev->font) return FALSE;
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@ -830,7 +818,7 @@ BOOL dibdrv_ExtTextOut( PHYSDEV dev, INT x, INT y, UINT flags,
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if (flags & ETO_OPAQUE)
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{
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rop_mask bkgnd_color;
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get_text_bkgnd_masks( pdev, &bkgnd_color );
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get_text_bkgnd_masks( dev->hdc, &pdev->dib, &bkgnd_color );
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add_bounds_rect( &bounds, rect );
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get_clipped_rects( &pdev->dib, rect, pdev->clip, &clipped_rects );
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pdev->dib.funcs->solid_rects( &pdev->dib, clipped_rects.count, clipped_rects.rects,
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@ -851,13 +839,8 @@ BOOL dibdrv_ExtTextOut( PHYSDEV dev, INT x, INT y, UINT flags,
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}
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if (!clipped_rects.count) goto done;
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text_color = get_pixel_color( pdev, GetTextColor( pdev->dev.hdc ), TRUE );
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get_aa_ranges( pdev->dib.funcs->pixel_to_colorref( &pdev->dib, text_color ), ranges );
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dc = get_dc_ptr( dev->hdc );
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render_string( dev->hdc, &pdev->dib, pdev->font, x, y, flags, str, count, dx,
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text_color, ranges, &clipped_rects, &bounds );
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release_dc_ptr( dc );
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&clipped_rects, &bounds );
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done:
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add_clipped_bounds( pdev, &bounds, pdev->clip );
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@ -975,7 +958,7 @@ static void fill_row( dib_info *dib, HRGN clip, RECT *row, DWORD pixel, UINT typ
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BOOL dibdrv_ExtFloodFill( PHYSDEV dev, INT x, INT y, COLORREF color, UINT type )
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{
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dibdrv_physdev *pdev = get_dibdrv_pdev( dev );
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DWORD pixel = get_pixel_color( pdev, color, FALSE );
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DWORD pixel = get_pixel_color( dev->hdc, &pdev->dib, color, FALSE );
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RECT row;
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HRGN rgn;
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@ -1008,7 +991,7 @@ COLORREF dibdrv_GetNearestColor( PHYSDEV dev, COLORREF color )
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TRACE( "(%p, %08x)\n", dev, color );
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pixel = get_pixel_color( pdev, color, FALSE );
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pixel = get_pixel_color( dev->hdc, &pdev->dib, color, FALSE );
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return pdev->dib.funcs->pixel_to_colorref( &pdev->dib, pixel );
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}
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@ -1481,7 +1464,7 @@ COLORREF dibdrv_SetPixel( PHYSDEV dev, INT x, INT y, COLORREF color )
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add_clipped_bounds( pdev, &rect, pdev->clip );
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/* SetPixel doesn't do the 1bpp massaging like other fg colors */
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pixel = get_pixel_color( pdev, color, FALSE );
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pixel = get_pixel_color( dev->hdc, &pdev->dib, color, FALSE );
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color = pdev->dib.funcs->pixel_to_colorref( &pdev->dib, pixel );
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if (!get_clipped_rects( &pdev->dib, &rect, pdev->clip, &clipped_rects )) return color;
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@ -135,7 +135,7 @@ static inline BOOL rgbquad_equal(const RGBQUAD *a, const RGBQUAD *b)
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return FALSE;
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}
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COLORREF make_rgb_colorref( HDC hdc, dib_info *dib, COLORREF color, BOOL *got_pixel, DWORD *pixel )
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COLORREF make_rgb_colorref( HDC hdc, const dib_info *dib, COLORREF color, BOOL *got_pixel, DWORD *pixel )
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{
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*pixel = 0;
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*got_pixel = FALSE;
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@ -172,7 +172,7 @@ COLORREF make_rgb_colorref( HDC hdc, dib_info *dib, COLORREF color, BOOL *got_pi
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* Otherwise the bg color is mapped to the closest entry in the table and
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* the fg takes the other one.
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*/
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DWORD get_pixel_color( dibdrv_physdev *pdev, COLORREF color, BOOL mono_fixup )
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DWORD get_pixel_color( HDC hdc, const dib_info *dib, COLORREF color, BOOL mono_fixup )
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{
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RGBQUAD fg_quad;
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BOOL got_pixel;
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@ -180,21 +180,21 @@ DWORD get_pixel_color( dibdrv_physdev *pdev, COLORREF color, BOOL mono_fixup )
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COLORREF rgb_ref;
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const RGBQUAD *color_table;
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rgb_ref = make_rgb_colorref( pdev->dev.hdc, &pdev->dib, color, &got_pixel, &pixel );
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rgb_ref = make_rgb_colorref( hdc, dib, color, &got_pixel, &pixel );
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if (got_pixel) return pixel;
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if (pdev->dib.bit_count != 1 || !mono_fixup)
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return pdev->dib.funcs->colorref_to_pixel( &pdev->dib, rgb_ref );
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if (dib->bit_count != 1 || !mono_fixup)
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return dib->funcs->colorref_to_pixel( dib, rgb_ref );
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color_table = get_dib_color_table( &pdev->dib );
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color_table = get_dib_color_table( dib );
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fg_quad = rgbquad_from_colorref( rgb_ref );
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if(rgbquad_equal(&fg_quad, color_table))
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return 0;
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if(rgbquad_equal(&fg_quad, color_table + 1))
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return 1;
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pixel = get_pixel_color( pdev, GetBkColor(pdev->dev.hdc), FALSE );
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if (color == GetBkColor(pdev->dev.hdc)) return pixel;
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pixel = get_pixel_color( hdc, dib, GetBkColor(hdc), FALSE );
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if (color == GetBkColor(hdc)) return pixel;
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else return !pixel;
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}
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@ -205,10 +205,10 @@ DWORD get_pixel_color( dibdrv_physdev *pdev, COLORREF color, BOOL mono_fixup )
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* there are several fg sources (pen, brush, text) we take as bg the inverse
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* of the relevant fg color (which is always set up correctly).
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*/
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static inline void get_color_masks( dibdrv_physdev *pdev, UINT rop, COLORREF colorref,
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static inline void get_color_masks( HDC hdc, const dib_info *dib, UINT rop, COLORREF colorref,
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INT bkgnd_mode, rop_mask *fg_mask, rop_mask *bg_mask )
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{
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DWORD color = get_pixel_color( pdev, colorref, TRUE );
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DWORD color = get_pixel_color( hdc, dib, colorref, TRUE );
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calc_rop_masks( rop, color, fg_mask );
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@ -219,8 +219,8 @@ static inline void get_color_masks( dibdrv_physdev *pdev, UINT rop, COLORREF col
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return;
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}
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if (pdev->dib.bit_count != 1) color = get_pixel_color( pdev, GetBkColor(pdev->dev.hdc), FALSE );
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else if (colorref != GetBkColor(pdev->dev.hdc)) color = !color;
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if (dib->bit_count != 1) color = get_pixel_color( hdc, dib, GetBkColor(hdc), FALSE );
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else if (colorref != GetBkColor(hdc)) color = !color;
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calc_rop_masks( rop, color, bg_mask );
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}
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@ -817,7 +817,7 @@ static BOOL solid_pen_lines(dibdrv_physdev *pdev, int num, POINT *pts, BOOL clos
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{
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DWORD color, and, xor;
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color = get_pixel_color( pdev, pdev->pen_brush.colorref, TRUE );
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color = get_pixel_color( pdev->dev.hdc, &pdev->dib, pdev->pen_brush.colorref, TRUE );
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calc_and_xor_masks( GetROP2(pdev->dev.hdc), color, &and, &xor );
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for (i = 0; i < num - 1; i++)
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@ -1227,7 +1227,7 @@ static BOOL dashed_pen_lines(dibdrv_physdev *pdev, int num, POINT *pts, BOOL clo
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}
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else
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{
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get_color_masks( pdev, GetROP2(pdev->dev.hdc), pdev->pen_brush.colorref,
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get_color_masks( pdev->dev.hdc, &pdev->dib, GetROP2(pdev->dev.hdc), pdev->pen_brush.colorref,
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pdev->pen_is_ext ? TRANSPARENT : GetBkMode(pdev->dev.hdc),
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&pdev->dash_masks[1], &pdev->dash_masks[0] );
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@ -1760,7 +1760,7 @@ static BOOL solid_brush(dibdrv_physdev *pdev, dib_brush *brush, dib_info *dib,
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int num, const RECT *rects, INT rop)
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{
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rop_mask brush_color;
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DWORD color = get_pixel_color( pdev, brush->colorref, TRUE );
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DWORD color = get_pixel_color( pdev->dev.hdc, &pdev->dib, brush->colorref, TRUE );
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calc_rop_masks( rop, color, &brush_color );
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dib->funcs->solid_rects( dib, num, rects, brush_color.and, brush_color.xor );
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@ -1851,7 +1851,7 @@ static BOOL create_hatch_brush_bits(dibdrv_physdev *pdev, dib_brush *brush, BOOL
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if (!init_hatch_brush( pdev, brush )) return FALSE;
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get_color_masks( pdev, brush->rop, brush->colorref, GetBkMode(pdev->dev.hdc),
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get_color_masks( pdev->dev.hdc, &pdev->dib, brush->rop, brush->colorref, GetBkMode(pdev->dev.hdc),
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&fg_mask, &bg_mask );
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if (brush->colorref & (1 << 24)) /* PALETTEINDEX */
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