winevulkan: Move fill_luid_property and its callers to loader.c.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jacek Caban 2021-04-14 17:58:34 +02:00 committed by Alexandre Julliard
parent 1cc6b4921a
commit 2d3309d854
2 changed files with 109 additions and 95 deletions

View File

@ -23,6 +23,9 @@
#include "winbase.h" #include "winbase.h"
#include "winreg.h" #include "winreg.h"
#include "winuser.h" #include "winuser.h"
#include "initguid.h"
#include "devguid.h"
#include "setupapi.h"
#include "vulkan_private.h" #include "vulkan_private.h"
@ -33,10 +36,27 @@ WINE_DEFAULT_DEBUG_CHANNEL(vulkan);
*/ */
#define WINE_VULKAN_ICD_VERSION 4 #define WINE_VULKAN_ICD_VERSION 4
DEFINE_DEVPROPKEY(DEVPROPKEY_GPU_LUID, 0x60b193cb, 0x5276, 0x4d0f, 0x96, 0xfc, 0xf1, 0x73, 0xab, 0xad, 0x3e, 0xc6, 2);
DEFINE_DEVPROPKEY(WINE_DEVPROPKEY_GPU_VULKAN_UUID, 0x233a9ef3, 0xafc4, 0x4abd, 0xb5, 0x64, 0xc3, 0x2f, 0x21, 0xf1, 0x53, 0x5c, 2);
static HINSTANCE hinstance; static HINSTANCE hinstance;
static void *wine_vk_get_global_proc_addr(const char *name); static void *wine_vk_get_global_proc_addr(const char *name);
#define wine_vk_find_struct(s, t) wine_vk_find_struct_((void *)s, VK_STRUCTURE_TYPE_##t)
static void *wine_vk_find_struct_(void *s, VkStructureType t)
{
VkBaseOutStructure *header;
for (header = s; header; header = header->pNext)
{
if (header->sType == t)
return header;
}
return NULL;
}
VkResult WINAPI wine_vkEnumerateInstanceLayerProperties(uint32_t *count, VkLayerProperties *properties) VkResult WINAPI wine_vkEnumerateInstanceLayerProperties(uint32_t *count, VkLayerProperties *properties)
{ {
TRACE("%p, %p\n", count, properties); TRACE("%p, %p\n", count, properties);
@ -186,6 +206,95 @@ VkResult WINAPI wine_vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t *supporte
return VK_SUCCESS; return VK_SUCCESS;
} }
static HANDLE get_display_device_init_mutex(void)
{
static const WCHAR init_mutexW[] = {'d','i','s','p','l','a','y','_','d','e','v','i','c','e','_','i','n','i','t',0};
HANDLE mutex = CreateMutexW(NULL, FALSE, init_mutexW);
WaitForSingleObject(mutex, INFINITE);
return mutex;
}
static void release_display_device_init_mutex(HANDLE mutex)
{
ReleaseMutex(mutex);
CloseHandle(mutex);
}
/* Wait until graphics driver is loaded by explorer */
static void wait_graphics_driver_ready(void)
{
static BOOL ready = FALSE;
if (!ready)
{
SendMessageW(GetDesktopWindow(), WM_NULL, 0, 0);
ready = TRUE;
}
}
static void fill_luid_property(VkPhysicalDeviceProperties2 *properties2)
{
static const WCHAR pci[] = {'P','C','I',0};
VkPhysicalDeviceIDProperties *id;
SP_DEVINFO_DATA device_data;
DWORD type, device_idx = 0;
HDEVINFO devinfo;
HANDLE mutex;
GUID uuid;
LUID luid;
if (!(id = wine_vk_find_struct(properties2, PHYSICAL_DEVICE_ID_PROPERTIES)))
return;
wait_graphics_driver_ready();
mutex = get_display_device_init_mutex();
devinfo = SetupDiGetClassDevsW(&GUID_DEVCLASS_DISPLAY, pci, NULL, 0);
device_data.cbSize = sizeof(device_data);
while (SetupDiEnumDeviceInfo(devinfo, device_idx++, &device_data))
{
if (!SetupDiGetDevicePropertyW(devinfo, &device_data, &WINE_DEVPROPKEY_GPU_VULKAN_UUID,
&type, (BYTE *)&uuid, sizeof(uuid), NULL, 0))
continue;
if (!IsEqualGUID(&uuid, id->deviceUUID))
continue;
if (SetupDiGetDevicePropertyW(devinfo, &device_data, &DEVPROPKEY_GPU_LUID, &type,
(BYTE *)&luid, sizeof(luid), NULL, 0))
{
memcpy(&id->deviceLUID, &luid, sizeof(id->deviceLUID));
id->deviceLUIDValid = VK_TRUE;
id->deviceNodeMask = 1;
break;
}
}
SetupDiDestroyDeviceInfoList(devinfo);
release_display_device_init_mutex(mutex);
TRACE("deviceName:%s deviceLUIDValid:%d LUID:%08x:%08x deviceNodeMask:%#x.\n",
properties2->properties.deviceName, id->deviceLUIDValid, luid.HighPart, luid.LowPart,
id->deviceNodeMask);
}
void WINAPI wine_vkGetPhysicalDeviceProperties2(VkPhysicalDevice phys_dev,
VkPhysicalDeviceProperties2 *properties2)
{
TRACE("%p, %p\n", phys_dev, properties2);
thunk_vkGetPhysicalDeviceProperties2(phys_dev, properties2);
fill_luid_property(properties2);
}
void WINAPI wine_vkGetPhysicalDeviceProperties2KHR(VkPhysicalDevice phys_dev,
VkPhysicalDeviceProperties2 *properties2)
{
TRACE("%p, %p\n", phys_dev, properties2);
thunk_vkGetPhysicalDeviceProperties2KHR(phys_dev, properties2);
fill_luid_property(properties2);
}
BOOL WINAPI DllMain(HINSTANCE hinst, DWORD reason, void *reserved) BOOL WINAPI DllMain(HINSTANCE hinst, DWORD reason, void *reserved)
{ {
TRACE("%p, %u, %p\n", hinst, reason, reserved); TRACE("%p, %u, %p\n", hinst, reason, reserved);

View File

@ -26,17 +26,11 @@
#include "winbase.h" #include "winbase.h"
#include "winreg.h" #include "winreg.h"
#include "winuser.h" #include "winuser.h"
#include "initguid.h"
#include "devguid.h"
#include "setupapi.h"
#include "vulkan_private.h" #include "vulkan_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(vulkan); WINE_DEFAULT_DEBUG_CHANNEL(vulkan);
DEFINE_DEVPROPKEY(DEVPROPKEY_GPU_LUID, 0x60b193cb, 0x5276, 0x4d0f, 0x96, 0xfc, 0xf1, 0x73, 0xab, 0xad, 0x3e, 0xc6, 2);
DEFINE_DEVPROPKEY(WINE_DEVPROPKEY_GPU_VULKAN_UUID, 0x233a9ef3, 0xafc4, 0x4abd, 0xb5, 0x64, 0xc3, 0x2f, 0x21, 0xf1, 0x53, 0x5c, 2);
#define wine_vk_find_struct(s, t) wine_vk_find_struct_((void *)s, VK_STRUCTURE_TYPE_##t) #define wine_vk_find_struct(s, t) wine_vk_find_struct_((void *)s, VK_STRUCTURE_TYPE_##t)
static void *wine_vk_find_struct_(void *s, VkStructureType t) static void *wine_vk_find_struct_(void *s, VkStructureType t)
{ {
@ -1525,95 +1519,6 @@ VkResult WINAPI wine_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT(VkPhysicalDe
return res; return res;
} }
static HANDLE get_display_device_init_mutex(void)
{
static const WCHAR init_mutexW[] = {'d','i','s','p','l','a','y','_','d','e','v','i','c','e','_','i','n','i','t',0};
HANDLE mutex = CreateMutexW(NULL, FALSE, init_mutexW);
WaitForSingleObject(mutex, INFINITE);
return mutex;
}
static void release_display_device_init_mutex(HANDLE mutex)
{
ReleaseMutex(mutex);
CloseHandle(mutex);
}
/* Wait until graphics driver is loaded by explorer */
static void wait_graphics_driver_ready(void)
{
static BOOL ready = FALSE;
if (!ready)
{
SendMessageW(GetDesktopWindow(), WM_NULL, 0, 0);
ready = TRUE;
}
}
static void fill_luid_property(VkPhysicalDeviceProperties2 *properties2)
{
static const WCHAR pci[] = {'P','C','I',0};
VkPhysicalDeviceIDProperties *id;
SP_DEVINFO_DATA device_data;
DWORD type, device_idx = 0;
HDEVINFO devinfo;
HANDLE mutex;
GUID uuid;
LUID luid;
if (!(id = wine_vk_find_struct(properties2, PHYSICAL_DEVICE_ID_PROPERTIES)))
return;
wait_graphics_driver_ready();
mutex = get_display_device_init_mutex();
devinfo = SetupDiGetClassDevsW(&GUID_DEVCLASS_DISPLAY, pci, NULL, 0);
device_data.cbSize = sizeof(device_data);
while (SetupDiEnumDeviceInfo(devinfo, device_idx++, &device_data))
{
if (!SetupDiGetDevicePropertyW(devinfo, &device_data, &WINE_DEVPROPKEY_GPU_VULKAN_UUID,
&type, (BYTE *)&uuid, sizeof(uuid), NULL, 0))
continue;
if (!IsEqualGUID(&uuid, id->deviceUUID))
continue;
if (SetupDiGetDevicePropertyW(devinfo, &device_data, &DEVPROPKEY_GPU_LUID, &type,
(BYTE *)&luid, sizeof(luid), NULL, 0))
{
memcpy(&id->deviceLUID, &luid, sizeof(id->deviceLUID));
id->deviceLUIDValid = VK_TRUE;
id->deviceNodeMask = 1;
break;
}
}
SetupDiDestroyDeviceInfoList(devinfo);
release_display_device_init_mutex(mutex);
TRACE("deviceName:%s deviceLUIDValid:%d LUID:%08x:%08x deviceNodeMask:%#x.\n",
properties2->properties.deviceName, id->deviceLUIDValid, luid.HighPart, luid.LowPart,
id->deviceNodeMask);
}
void WINAPI wine_vkGetPhysicalDeviceProperties2(VkPhysicalDevice phys_dev,
VkPhysicalDeviceProperties2 *properties2)
{
TRACE("%p, %p\n", phys_dev, properties2);
thunk_vkGetPhysicalDeviceProperties2(phys_dev, properties2);
fill_luid_property(properties2);
}
void WINAPI wine_vkGetPhysicalDeviceProperties2KHR(VkPhysicalDevice phys_dev,
VkPhysicalDeviceProperties2 *properties2)
{
TRACE("%p, %p\n", phys_dev, properties2);
thunk_vkGetPhysicalDeviceProperties2KHR(phys_dev, properties2);
fill_luid_property(properties2);
}
void WINAPI wine_vkGetPhysicalDeviceExternalSemaphoreProperties(VkPhysicalDevice phys_dev, void WINAPI wine_vkGetPhysicalDeviceExternalSemaphoreProperties(VkPhysicalDevice phys_dev,
const VkPhysicalDeviceExternalSemaphoreInfo *semaphore_info, VkExternalSemaphoreProperties *properties) const VkPhysicalDeviceExternalSemaphoreInfo *semaphore_info, VkExternalSemaphoreProperties *properties)
{ {