wined3d: Move the MAXLOCKCOUNT constant to surface.c.

This commit is contained in:
Henri Verbeet 2013-09-02 09:45:40 +02:00 committed by Alexandre Julliard
parent c71bbc7d24
commit 2d23913186
2 changed files with 2 additions and 1 deletions

View File

@ -34,6 +34,8 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface);
WINE_DECLARE_DEBUG_CHANNEL(d3d_perf);
WINE_DECLARE_DEBUG_CHANNEL(d3d);
#define MAXLOCKCOUNT 50 /* After this amount of locks do not free the sysmem copy. */
static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *dst_rect,
struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags,
const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter);

View File

@ -2207,7 +2207,6 @@ struct wined3d_surface
RECT lockedRect;
RECT dirtyRect;
int lockCount;
#define MAXLOCKCOUNT 50 /* After this amount of locks do not free the sysmem copy */
/* For GetDC */
struct wined3d_surface_dib dib;