wined3d: Add an "\n" to a fixme to fix another overflow (in IWineD3DImpl_CheckDeviceFormatConversion).
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@ -1471,7 +1471,7 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormatConversion(IWineD3D *iface,
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WINED3DFORMAT SourceFormat, WINED3DFORMAT TargetFormat) {
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IWineD3DImpl *This = (IWineD3DImpl *)iface;
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FIXME_(d3d_caps)("(%p)-> (STUB) (Adptr:%d, DevType:(%u,%s), SrcFmt:(%u,%s), TgtFmt:(%u,%s))",
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FIXME_(d3d_caps)("(%p)-> (STUB) (Adptr:%d, DevType:(%u,%s), SrcFmt:(%u,%s), TgtFmt:(%u,%s))\n",
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This,
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Adapter,
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DeviceType, debug_d3ddevicetype(DeviceType),
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