include: Add missing declarations and definitions to wincon.h.

This commit is contained in:
Dylan Smith 2009-08-15 19:52:48 -04:00 committed by Alexandre Julliard
parent 37754eb400
commit 2c85da06b7
1 changed files with 137 additions and 13 deletions

View File

@ -23,9 +23,29 @@
extern "C" { extern "C" {
#endif #endif
#ifndef NOGDI
#include <wingdi.h>
#endif
/* AttachConsole special pid value */
#define ATTACH_PARENT_PROCESS ((DWORD) -1)
/* GetConsoleDisplayMode flags */
#define CONSOLE_FULLSCREEN 1 #define CONSOLE_FULLSCREEN 1
#define CONSOLE_FULLSCREEN_HARDWARE 2 #define CONSOLE_FULLSCREEN_HARDWARE 2
/* SetConsoleDisplayMode flags */
#define CONSOLE_FULLSCREEN_MODE 1
#define CONSOLE_WINDOWED_MODE 2
/* CONSOLE_SELECTION_INFO.dwFlags */
#define CONSOLE_NO_SELECTION 0x00
#define CONSOLE_SELECTION_IN_PROGRESS 0x01
#define CONSOLE_SELECTION_NOT_EMPTY 0x02
#define CONSOLE_MOUSE_SELECTION 0x04
#define CONSOLE_MOUSE_DOWN 0x08
/* handler routine control signal type */
#define CTRL_C_EVENT 0 #define CTRL_C_EVENT 0
#define CTRL_BREAK_EVENT 1 #define CTRL_BREAK_EVENT 1
#define CTRL_CLOSE_EVENT 2 #define CTRL_CLOSE_EVENT 2
@ -33,11 +53,15 @@ extern "C" {
#define CTRL_SHUTDOWN_EVENT 6 #define CTRL_SHUTDOWN_EVENT 6
/* Console Mode flags */ /* Console Mode flags */
#define ENABLE_PROCESSED_INPUT 0x01 #define ENABLE_PROCESSED_INPUT 0x0001
#define ENABLE_LINE_INPUT 0x02 #define ENABLE_LINE_INPUT 0x0002
#define ENABLE_ECHO_INPUT 0x04 #define ENABLE_ECHO_INPUT 0x0004
#define ENABLE_WINDOW_INPUT 0x08 #define ENABLE_WINDOW_INPUT 0x0008
#define ENABLE_MOUSE_INPUT 0x10 #define ENABLE_MOUSE_INPUT 0x0010
#define ENABLE_INSERT_MODE 0x0020
#define ENABLE_QUICK_EDIT_MODE 0x0040
#define ENABLE_EXTENDED_FLAGS 0x0080
#define ENABLE_AUTO_POSITION 0x0100
#define ENABLE_PROCESSED_OUTPUT 0x01 #define ENABLE_PROCESSED_OUTPUT 0x01
#define ENABLE_WRAP_AT_EOL_OUTPUT 0x02 #define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
@ -47,14 +71,24 @@ typedef BOOL (WINAPI *PHANDLER_ROUTINE)(DWORD dwCtrlType);
/* Attributes flags: */ /* Attributes flags: */
#define FOREGROUND_BLUE 0x0001 /* text color contains blue. */ #define FOREGROUND_BLUE 0x0001
#define FOREGROUND_GREEN 0x0002 /* text color contains green. */ #define FOREGROUND_GREEN 0x0002
#define FOREGROUND_RED 0x0004 /* text color contains red. */ #define FOREGROUND_RED 0x0004
#define FOREGROUND_INTENSITY 0x0008 /* text color is intensified. */ #define FOREGROUND_INTENSITY 0x0008
#define BACKGROUND_BLUE 0x0010 /* background color contains blue. */ #define BACKGROUND_BLUE 0x0010
#define BACKGROUND_GREEN 0x0020 /* background color contains green. */ #define BACKGROUND_GREEN 0x0020
#define BACKGROUND_RED 0x0040 /* background color contains red. */ #define BACKGROUND_RED 0x0040
#define BACKGROUND_INTENSITY 0x0080 /* background color is intensified. */ #define BACKGROUND_INTENSITY 0x0080
#define COMMON_LVB_LEADING_BYTE 0x0100
#define COMMON_LVB_TRAILING_BYTE 0x0200
#define COMMON_LVB_GRID_HORIZONTAL 0x0400
#define COMMON_LVB_GRID_LVERTICAL 0x0800
#define COMMON_LVB_GRID_RVERTICAL 0x1000
#define COMMON_LVB_REVERSE_VIDEO 0x4000
#define COMMON_LVB_UNDERSCORE 0x8000
/* CONSOLE_HISTORY_INFO.dwFlags */
#define HISTORY_NO_DUP_FLAG 0x01
typedef struct _CONSOLE_CURSOR_INFO { typedef struct _CONSOLE_CURSOR_INFO {
DWORD dwSize; /* Between 1 & 100 for percentage of cell filled */ DWORD dwSize; /* Between 1 & 100 for percentage of cell filled */
@ -75,6 +109,40 @@ typedef struct tagSMALL_RECT
SHORT Bottom; SHORT Bottom;
} SMALL_RECT,*LPSMALL_RECT; } SMALL_RECT,*LPSMALL_RECT;
typedef struct _CONSOLE_FONT_INFO
{
DWORD nFont;
COORD dwFontSize;
} CONSOLE_FONT_INFO,*LPCONSOLE_FONT_INFO;
#ifndef NOGDI
typedef struct _CONSOLE_FONT_INFOEX
{
ULONG cbSize;
DWORD nFont;
COORD dwFontSize;
UINT FontFamily;
UINT FontWeight;
WCHAR FaceName[LF_FACESIZE];
} CONSOLE_FONT_INFOEX,*LPCONSOLE_FONT_INFOEX;
#endif
typedef struct tagCONSOLE_HISTORY_INFO
{
UINT cbSize;
UINT HistoryBufferSize;
UINT NumberOfHistoryBuffers;
DWORD dwFlags;
} CONSOLE_HISTORY_INFO,*LPCONSOLE_HISTORY_INFO;
typedef struct _CONSOLE_READCONSOLE_CONTROL
{
ULONG nLength;
ULONG nInitialChars;
ULONG dwCtrlWakeupMask;
ULONG dwConsoleKeyState;
} CONSOLE_READCONSOLE_CONTROL,*LPCONSOLE_READCONSOLE_CONTROL;
typedef struct tagCONSOLE_SCREEN_BUFFER_INFO typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
{ {
COORD dwSize; COORD dwSize;
@ -84,6 +152,26 @@ typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
COORD dwMaximumWindowSize; COORD dwMaximumWindowSize;
} CONSOLE_SCREEN_BUFFER_INFO,*LPCONSOLE_SCREEN_BUFFER_INFO; } CONSOLE_SCREEN_BUFFER_INFO,*LPCONSOLE_SCREEN_BUFFER_INFO;
typedef struct _CONSOLE_SCREEN_BUFFER_INFOEX
{
ULONG cbSize;
COORD dwSize;
COORD dwCursorPosition;
WORD wAttributes;
SMALL_RECT srWindow;
COORD dwMaximumWindowSize;
WORD wPopupAttributes;
BOOL bFullscreenSupported;
COLORREF ColorTable[16];
} CONSOLE_SCREEN_BUFFER_INFOEX,*LPCONSOLE_SCREEN_BUFFER_INFOEX;
typedef struct _CONSOLE_SELECTION_INFO
{
DWORD dwFlags;
COORD dwSelectionAnchor;
SMALL_RECT srSelection;
} CONSOLE_SELECTION_INFO,*LPCONSOLE_SELECTION_INFO;
typedef struct tagCHAR_INFO typedef struct tagCHAR_INFO
{ {
union union
@ -127,15 +215,18 @@ typedef struct tagMOUSE_EVENT_RECORD
DWORD dwEventFlags; DWORD dwEventFlags;
} MOUSE_EVENT_RECORD,*LPMOUSE_EVENT_RECORD; } MOUSE_EVENT_RECORD,*LPMOUSE_EVENT_RECORD;
/* MOUSE_EVENT_RECORD.dwButtonState */
#define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001 #define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
#define RIGHTMOST_BUTTON_PRESSED 0x0002 #define RIGHTMOST_BUTTON_PRESSED 0x0002
#define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004 #define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
#define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008 #define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
#define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010 #define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
/* MOUSE_EVENT_RECORD.dwEventFlags */
#define MOUSE_MOVED 0x0001 #define MOUSE_MOVED 0x0001
#define DOUBLE_CLICK 0x0002 #define DOUBLE_CLICK 0x0002
#define MOUSE_WHEELED 0x0004 #define MOUSE_WHEELED 0x0004
#define MOUSE_HWHEELED 0x0008
typedef struct tagWINDOW_BUFFER_SIZE_RECORD typedef struct tagWINDOW_BUFFER_SIZE_RECORD
{ {
@ -194,7 +285,11 @@ static inline COORD __wine_GetLargestConsoleWindowSize_wrapper(HANDLE h)
WINBASEAPI COORD WINAPI GetLargestConsoleWindowSize(HANDLE); WINBASEAPI COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
#endif /* __i386__ */ #endif /* __i386__ */
WINBASEAPI BOOL WINAPI AddConsoleAliasA(LPSTR,LPSTR,LPSTR);
WINBASEAPI BOOL WINAPI AddConsoleAliasW(LPWSTR,LPWSTR,LPWSTR);
#define AddConsoleAlias WINELIB_NAME_AW(AddConsoleAlias)
WINBASEAPI BOOL WINAPI AllocConsole(VOID); WINBASEAPI BOOL WINAPI AllocConsole(VOID);
WINBASEAPI BOOL WINAPI AttachConsole(DWORD);
WINBASEAPI HANDLE WINAPI CreateConsoleScreenBuffer( DWORD,DWORD,LPSECURITY_ATTRIBUTES,DWORD,LPVOID); WINBASEAPI HANDLE WINAPI CreateConsoleScreenBuffer( DWORD,DWORD,LPSECURITY_ATTRIBUTES,DWORD,LPVOID);
WINBASEAPI BOOL WINAPI FillConsoleOutputAttribute( HANDLE,WORD,DWORD,COORD,LPDWORD); WINBASEAPI BOOL WINAPI FillConsoleOutputAttribute( HANDLE,WORD,DWORD,COORD,LPDWORD);
WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,LPDWORD); WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,LPDWORD);
@ -203,18 +298,43 @@ WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterW(HANDLE,WCHAR,DWORD,COORD,LP
WINBASEAPI BOOL WINAPI FlushConsoleInputBuffer( HANDLE); WINBASEAPI BOOL WINAPI FlushConsoleInputBuffer( HANDLE);
WINBASEAPI BOOL WINAPI FreeConsole(VOID); WINBASEAPI BOOL WINAPI FreeConsole(VOID);
WINBASEAPI BOOL WINAPI GenerateConsoleCtrlEvent( DWORD,DWORD); WINBASEAPI BOOL WINAPI GenerateConsoleCtrlEvent( DWORD,DWORD);
WINBASEAPI DWORD WINAPI GetConsoleAliasA(LPSTR,LPSTR,DWORD,LPSTR);
WINBASEAPI DWORD WINAPI GetConsoleAliasW(LPWSTR,LPWSTR,DWORD,LPWSTR);
#define GetConsoleAlias WINELIB_NAME_AW(GetConsoleAlias)
WINBASEAPI DWORD WINAPI GetConsoleAliasesA(LPSTR,DWORD,LPSTR);
WINBASEAPI DWORD WINAPI GetConsoleAliasesW(LPWSTR,DWORD,LPWSTR);
#define GetConsoleAliases WINELIB_NAME_AW(GetConsoleAliases)
WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthA(LPSTR);
WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthW(LPWSTR);
#define GetConsoleAliasesLength WINELIB_NAME_AW(GetConsoleAliasesLength)
WINBASEAPI DWORD WINAPI GetConsoleAliasExesA(LPSTR,DWORD);
WINBASEAPI DWORD WINAPI GetConsoleAliasExesW(LPWSTR,DWORD);
#define GetConsoleAliasExes WINELIB_NAME_AW(GetConsoleAliasExes)
WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthA(VOID);
WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthW(VOID);
#define GetConsoleAliasExesLength WINELIB_NAME_AW(GetConsoleAliasExesLength)
WINBASEAPI UINT WINAPI GetConsoleCP(VOID); WINBASEAPI UINT WINAPI GetConsoleCP(VOID);
WINBASEAPI BOOL WINAPI GetConsoleCursorInfo( HANDLE,LPCONSOLE_CURSOR_INFO); WINBASEAPI BOOL WINAPI GetConsoleCursorInfo( HANDLE,LPCONSOLE_CURSOR_INFO);
WINBASEAPI BOOL WINAPI GetConsoleDisplayMode(LPDWORD);
WINBASEAPI COORD WINAPI GetConsoleFontSize(HANDLE,DWORD);
WINBASEAPI BOOL WINAPI GetConsoleHistoryInfo(LPCONSOLE_HISTORY_INFO);
WINBASEAPI BOOL WINAPI GetConsoleInputExeNameA(DWORD,LPSTR); WINBASEAPI BOOL WINAPI GetConsoleInputExeNameA(DWORD,LPSTR);
WINBASEAPI BOOL WINAPI GetConsoleInputExeNameW(DWORD,LPWSTR); WINBASEAPI BOOL WINAPI GetConsoleInputExeNameW(DWORD,LPWSTR);
#define GetConsoleInputExeName WINELIB_NAME_AW(GetConsoleInputExeName) #define GetConsoleInputExeName WINELIB_NAME_AW(GetConsoleInputExeName)
WINBASEAPI BOOL WINAPI GetConsoleMode( HANDLE,LPDWORD); WINBASEAPI BOOL WINAPI GetConsoleMode( HANDLE,LPDWORD);
WINBASEAPI DWORD WINAPI GetConsoleOriginalTitleA(LPSTR,DWORD);
WINBASEAPI DWORD WINAPI GetConsoleOriginalTitleW(LPWSTR,DWORD);
#define GetConsoleOriginalTitle WINELIB_NAME_AW(GetConsoleOriginalTitle)
WINBASEAPI UINT WINAPI GetConsoleOutputCP(VOID); WINBASEAPI UINT WINAPI GetConsoleOutputCP(VOID);
WINBASEAPI DWORD WINAPI GetConsoleProcessList(LPDWORD,DWORD);
WINBASEAPI BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,LPCONSOLE_SCREEN_BUFFER_INFO); WINBASEAPI BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,LPCONSOLE_SCREEN_BUFFER_INFO);
WINBASEAPI BOOL WINAPI GetConsoleScreenBufferInfoEx(HANDLE,LPCONSOLE_SCREEN_BUFFER_INFOEX);
WINBASEAPI DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD); WINBASEAPI DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
WINBASEAPI DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD); WINBASEAPI DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
#define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle) #define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
WINBASEAPI HWND WINAPI GetConsoleWindow(void); WINBASEAPI HWND WINAPI GetConsoleWindow(void);
WINBASEAPI BOOL WINAPI GetCurrentConsoleFont(HANDLE,BOOL,LPCONSOLE_FONT_INFO);
WINBASEAPI BOOL WINAPI GetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX);
WINBASEAPI BOOL WINAPI GetNumberOfConsoleInputEvents( HANDLE,LPDWORD); WINBASEAPI BOOL WINAPI GetNumberOfConsoleInputEvents( HANDLE,LPDWORD);
WINBASEAPI BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD); WINBASEAPI BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD);
WINBASEAPI BOOL WINAPI PeekConsoleInputA( HANDLE,PINPUT_RECORD,DWORD,LPDWORD); WINBASEAPI BOOL WINAPI PeekConsoleInputA( HANDLE,PINPUT_RECORD,DWORD,LPDWORD);
@ -241,14 +361,18 @@ WINBASEAPI BOOL WINAPI SetConsoleCP(UINT);
WINBASEAPI BOOL WINAPI SetConsoleCtrlHandler( PHANDLER_ROUTINE,BOOL); WINBASEAPI BOOL WINAPI SetConsoleCtrlHandler( PHANDLER_ROUTINE,BOOL);
WINBASEAPI BOOL WINAPI SetConsoleCursorInfo( HANDLE,LPCONSOLE_CURSOR_INFO); WINBASEAPI BOOL WINAPI SetConsoleCursorInfo( HANDLE,LPCONSOLE_CURSOR_INFO);
WINBASEAPI BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD); WINBASEAPI BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
WINBASEAPI BOOL WINAPI SetConsoleDisplayMode(HANDLE,DWORD,LPCOORD);
WINBASEAPI BOOL WINAPI SetConsoleHistoryInfo(LPCONSOLE_HISTORY_INFO);
WINBASEAPI BOOL WINAPI SetConsoleMode( HANDLE,DWORD); WINBASEAPI BOOL WINAPI SetConsoleMode( HANDLE,DWORD);
WINBASEAPI BOOL WINAPI SetConsoleOutputCP(UINT); WINBASEAPI BOOL WINAPI SetConsoleOutputCP(UINT);
WINBASEAPI BOOL WINAPI SetConsoleScreenBufferInfoEx(HANDLE,LPCONSOLE_SCREEN_BUFFER_INFOEX);
WINBASEAPI BOOL WINAPI SetConsoleScreenBufferSize(HANDLE,COORD); WINBASEAPI BOOL WINAPI SetConsoleScreenBufferSize(HANDLE,COORD);
WINBASEAPI BOOL WINAPI SetConsoleTextAttribute( HANDLE,WORD); WINBASEAPI BOOL WINAPI SetConsoleTextAttribute( HANDLE,WORD);
WINBASEAPI BOOL WINAPI SetConsoleTitleA(LPCSTR); WINBASEAPI BOOL WINAPI SetConsoleTitleA(LPCSTR);
WINBASEAPI BOOL WINAPI SetConsoleTitleW(LPCWSTR); WINBASEAPI BOOL WINAPI SetConsoleTitleW(LPCWSTR);
#define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle) #define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
WINBASEAPI BOOL WINAPI SetConsoleWindowInfo( HANDLE,BOOL,LPSMALL_RECT); WINBASEAPI BOOL WINAPI SetConsoleWindowInfo( HANDLE,BOOL,LPSMALL_RECT);
WINBASEAPI BOOL WINAPI SetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX);
WINBASEAPI BOOL WINAPI WriteConsoleA(HANDLE,CONST VOID *,DWORD,LPDWORD,LPVOID); WINBASEAPI BOOL WINAPI WriteConsoleA(HANDLE,CONST VOID *,DWORD,LPDWORD,LPVOID);
WINBASEAPI BOOL WINAPI WriteConsoleW(HANDLE,CONST VOID *,DWORD,LPDWORD,LPVOID); WINBASEAPI BOOL WINAPI WriteConsoleW(HANDLE,CONST VOID *,DWORD,LPDWORD,LPVOID);
#define WriteConsole WINELIB_NAME_AW(WriteConsole) #define WriteConsole WINELIB_NAME_AW(WriteConsole)