wineoss.drv: Use GETODELAY instead of GETOSPACE to determine device position.
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@ -115,7 +115,7 @@ struct ACImpl {
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char devnode[OSS_DEVNODE_SIZE];
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BOOL initted, playing;
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UINT64 written_frames;
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UINT64 written_frames, last_pos_frames;
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UINT32 period_us, period_frames, bufsize_frames, held_frames, tmp_buffer_frames;
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UINT32 oss_bufsize_bytes, lcl_offs_frames; /* offs into local_buffer where valid data starts */
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@ -1454,6 +1454,7 @@ static HRESULT WINAPI AudioClient_Reset(IAudioClient *iface)
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}
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This->lcl_offs_frames = 0;
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This->held_frames = 0;
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This->last_pos_frames = 0;
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LeaveCriticalSection(&This->lock);
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@ -1953,8 +1954,7 @@ static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos,
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UINT64 *qpctime)
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{
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ACImpl *This = impl_from_IAudioClock(iface);
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UINT32 pad;
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HRESULT hr;
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int delay;
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TRACE("(%p)->(%p, %p)\n", This, pos, qpctime);
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@ -1963,16 +1963,37 @@ static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos,
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EnterCriticalSection(&This->lock);
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hr = IAudioClient_GetCurrentPadding(&This->IAudioClient_iface, &pad);
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if(FAILED(hr)){
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LeaveCriticalSection(&This->lock);
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return hr;
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if(This->dataflow == eRender){
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if(!This->playing || !This->held_frames ||
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ioctl(This->fd, SNDCTL_DSP_GETODELAY, &delay) < 0)
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delay = 0;
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else
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delay /= This->fmt->nBlockAlign;
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if(This->held_frames + delay >= This->written_frames)
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*pos = This->last_pos_frames;
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else{
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*pos = This->written_frames - This->held_frames - delay;
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if(*pos < This->last_pos_frames)
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*pos = This->last_pos_frames;
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}
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}else if(This->dataflow == eCapture){
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audio_buf_info bi;
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UINT32 held;
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if(ioctl(This->fd, SNDCTL_DSP_GETISPACE, &bi) < 0){
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TRACE("GETISPACE failed: %d (%s)\n", errno, strerror(errno));
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held = 0;
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}else{
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if(bi.bytes <= bi.fragsize)
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held = 0;
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else
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held = bi.bytes / This->fmt->nBlockAlign;
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}
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*pos = This->written_frames + held;
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}
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if(This->dataflow == eRender)
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*pos = This->written_frames - pad;
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else if(This->dataflow == eCapture)
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*pos = This->written_frames + pad;
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This->last_pos_frames = *pos;
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LeaveCriticalSection(&This->lock);
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