Import wine_tsx11_lock/unlock directly from x11drv in opengl32 and
ddraw, so that they don't need to link with libwine_tsx11. Removed header wine_gl.h.
This commit is contained in:
parent
7dafa61700
commit
2c40e29987
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@ -4,7 +4,7 @@ SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = ddraw.dll
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IMPORTS = user32 gdi32 kernel32
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EXTRALIBS = $(LIBUUID) $(LIBTSX11) $(X_LIBS) $(XLIB)
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EXTRALIBS = $(LIBUUID) $(X_LIBS) $(XLIB)
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LDDLLFLAGS = @LDDLLFLAGS@
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SYMBOLFILE = $(MODULE).tmp.o
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@ -43,6 +43,9 @@ static const ddraw_driver* DDRAW_drivers[MAX_DDRAW_DRIVERS];
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static int DDRAW_num_drivers; /* = 0 */
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static int DDRAW_default_driver;
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void (*wine_tsx11_lock_ptr)(void) = NULL;
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void (*wine_tsx11_unlock_ptr)(void) = NULL;
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WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
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/**********************************************************************/
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@ -503,6 +506,16 @@ BOOL WINAPI DDRAW_DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
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DDRAW_HAL_Init(hInstDLL, fdwReason, lpv);
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DDRAW_User_Init(hInstDLL, fdwReason, lpv);
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if (fdwReason == DLL_PROCESS_ATTACH)
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{
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HMODULE mod = GetModuleHandleA( "x11drv.dll" );
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if (mod)
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{
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wine_tsx11_lock_ptr = (void *)GetProcAddress( mod, "wine_tsx11_lock" );
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wine_tsx11_unlock_ptr = (void *)GetProcAddress( mod, "wine_tsx11_unlock" );
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}
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}
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if (DDRAW_num_drivers > 0)
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DDRAW_default_driver = DDRAW_ChooseDefaultDriver();
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@ -24,7 +24,36 @@
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#include "d3d_private.h"
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#include "wine_gl.h"
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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#define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
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#include <GL/gl.h>
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#include <GL/glx.h>
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#ifdef HAVE_GL_GLEXT_H
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# include <GL/glext.h>
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#endif
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#undef XMD_H
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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/* Redefines the constants */
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#define CALLBACK __stdcall
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#define WINAPI __stdcall
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#define APIENTRY WINAPI
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/* X11 locking */
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extern void (*wine_tsx11_lock_ptr)(void);
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extern void (*wine_tsx11_unlock_ptr)(void);
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/* As GLX relies on X, this is needed */
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#define ENTER_GL() wine_tsx11_lock_ptr()
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#define LEAVE_GL() wine_tsx11_unlock_ptr()
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/*****************************************************************************
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* IDirect3DLight MESA private structure
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@ -4,7 +4,7 @@ SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = opengl32.dll
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IMPORTS = user32 gdi32 kernel32
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EXTRALIBS = $(LIBTSX11) $(X_LIBS) $(XLIB)
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EXTRALIBS = $(X_LIBS) $(XLIB)
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LDDLLFLAGS = @LDDLLFLAGS@
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SYMBOLFILE = $(MODULE).tmp.o
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@ -544,7 +544,7 @@ print NORM "
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/* Auto-generated file... Do not edit ! */
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#include \"config.h\"
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#include \"wine_gl.h\"
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#include \"opengl_ext.h\"
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#include \"wine/debug.h\"
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typedef const GLubyte * GLstring;
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@ -567,13 +567,11 @@ print EXT "
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/* Auto-generated file... Do not edit ! */
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#include \"config.h\"
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#include \"wine_gl.h\"
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#include \"opengl_ext.h\"
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#include \"wine/debug.h\"
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typedef const GLubyte * GLstring;
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#include \"opengl_ext.h\"
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WINE_DEFAULT_DEBUG_CHANNEL(opengl);
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";
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@ -2,13 +2,11 @@
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/* Auto-generated file... Do not edit ! */
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#include "config.h"
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#include "wine_gl.h"
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#include "opengl_ext.h"
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#include "wine/debug.h"
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typedef const GLubyte * GLstring;
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#include "opengl_ext.h"
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WINE_DEFAULT_DEBUG_CHANNEL(opengl);
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void (*func_glActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
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@ -19,6 +19,37 @@
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#ifndef __DLLS_OPENGL32_OPENGL_EXT_H
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#define __DLLS_OPENGL32_OPENGL_EXT_H
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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#define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
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#include <GL/gl.h>
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#include <GL/glx.h>
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#ifdef HAVE_GL_GLEXT_H
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# include <GL/glext.h>
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#endif
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#undef XMD_H
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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/* Redefines the constants */
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#define CALLBACK __stdcall
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#define WINAPI __stdcall
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#define APIENTRY WINAPI
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/* X11 locking */
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extern void (*wine_tsx11_lock_ptr)(void);
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extern void (*wine_tsx11_unlock_ptr)(void);
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/* As GLX relies on X, this is needed */
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#define ENTER_GL() wine_tsx11_lock_ptr()
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#define LEAVE_GL() wine_tsx11_unlock_ptr()
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typedef struct {
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char *name; /* name of the extension */
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char *glx_name; /* name used on Unix's libGL */
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@ -2,7 +2,7 @@
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/* Auto-generated file... Do not edit ! */
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#include "config.h"
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#include "wine_gl.h"
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#include "opengl_ext.h"
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#include "wine/debug.h"
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typedef const GLubyte * GLstring;
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@ -26,7 +26,6 @@
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#include "winbase.h"
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#include "winuser.h"
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#include "winerror.h"
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#include "wine_gl.h"
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#include "x11drv.h"
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#include "wgl.h"
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@ -35,6 +34,9 @@
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WINE_DEFAULT_DEBUG_CHANNEL(opengl);
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void (*wine_tsx11_lock_ptr)(void) = NULL;
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void (*wine_tsx11_unlock_ptr)(void) = NULL;
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static GLXContext default_cx = NULL;
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static Display *default_display; /* display to use for default context */
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@ -586,13 +588,17 @@ static BOOL process_attach(void)
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HDC hdc;
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XVisualInfo *vis = NULL;
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Window root = (Window)GetPropA( GetDesktopWindow(), "__wine_x11_whole_window" );
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HMODULE mod = GetModuleHandleA( "x11drv.dll" );
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if (!root)
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if (!root || !mod)
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{
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ERR("X11DRV not loaded. Cannot create default context.\n");
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return FALSE;
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}
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wine_tsx11_lock_ptr = (void *)GetProcAddress( mod, "wine_tsx11_lock" );
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wine_tsx11_unlock_ptr = (void *)GetProcAddress( mod, "wine_tsx11_unlock" );
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hdc = GetDC(0);
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default_display = get_display( hdc );
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ReleaseDC( 0, hdc );
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@ -99,3 +99,7 @@ init X11DRV_Init
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@ cdecl GetClipboardFormatName(long str long) X11DRV_GetClipboardFormatName
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@ cdecl IsSelectionOwner() X11DRV_IsSelectionOwner
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@ cdecl ResetSelectionOwner(ptr long) X11DRV_ResetSelectionOwner
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# X11 locks
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@ cdecl -norelay wine_tsx11_lock() X11DRV_tsx11_lock
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@ cdecl -norelay wine_tsx11_unlock() X11DRV_tsx11_unlock
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@ -41,7 +41,6 @@
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#include "gdi.h"
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#include "user.h"
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#include "win.h"
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#include "wine_gl.h"
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#include "x11drv.h"
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#include "xvidmode.h"
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#include "dga2.h"
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@ -137,17 +136,17 @@ static int error_handler( Display *display, XErrorEvent *error_evt )
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}
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/***********************************************************************
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* lock_tsx11
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* X11DRV_tsx11_lock (X11DRV.@)
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*/
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static void lock_tsx11(void)
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void X11DRV_tsx11_lock(void)
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{
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EnterCriticalSection( &X11DRV_CritSection );
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}
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/***********************************************************************
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* unlock_tsx11
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* X11DRV_tsx11_unlock (X11DRV.@)
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*/
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static void unlock_tsx11(void)
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void X11DRV_tsx11_unlock(void)
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{
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LeaveCriticalSection( &X11DRV_CritSection );
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}
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@ -261,36 +260,6 @@ static void setup_options(void)
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}
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/***********************************************************************
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* setup_opengl_visual
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*
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* Setup the default visual used for OpenGL and Direct3D, and the desktop
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* window (if it exists). If OpenGL isn't available, the visual is simply
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* set to the default visual for the display
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*/
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#ifdef HAVE_OPENGL
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static void setup_opengl_visual( Display *display )
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{
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int err_base, evt_base;
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/* In order to support OpenGL or D3D, we require a double-buffered
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* visual */
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wine_tsx11_lock();
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if (glXQueryExtension(display, &err_base, &evt_base) == True) {
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int dblBuf[]={GLX_RGBA,GLX_DEPTH_SIZE,16,GLX_DOUBLEBUFFER,None};
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desktop_vi = glXChooseVisual(display, DefaultScreen(display), dblBuf);
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}
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wine_tsx11_unlock();
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if (desktop_vi != NULL) {
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visual = desktop_vi->visual;
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screen = ScreenOfDisplay(display, desktop_vi->screen);
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screen_depth = desktop_vi->depth;
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}
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}
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#endif /* HAVE_OPENGL */
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/***********************************************************************
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* X11DRV process initialisation routine
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*/
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@ -304,8 +273,8 @@ static void process_attach(void)
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/* setup TSX11 locking */
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old_tsx11_lock = wine_tsx11_lock;
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old_tsx11_unlock = wine_tsx11_unlock;
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wine_tsx11_lock = lock_tsx11;
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wine_tsx11_unlock = unlock_tsx11;
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wine_tsx11_lock = X11DRV_tsx11_lock;
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wine_tsx11_unlock = X11DRV_tsx11_unlock;
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/* Open display */
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else screen_depth = DefaultDepthOfScreen( screen );
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/* If OpenGL is available, change the default visual, etc as necessary */
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#ifdef HAVE_OPENGL
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setup_opengl_visual( display );
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#endif /* HAVE_OPENGL */
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if ((desktop_vi = X11DRV_setup_opengl_visual( display )))
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{
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visual = desktop_vi->visual;
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screen = ScreenOfDisplay(display, desktop_vi->screen);
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screen_depth = desktop_vi->depth;
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}
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/* tell the libX11 that we will do input method handling ourselves
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* that keep libX11 from doing anything whith dead keys, allowing Wine
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@ -25,15 +25,36 @@
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#include <stdlib.h>
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#include <string.h>
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#include "wine/debug.h"
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#include "gdi.h"
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#include "x11drv.h"
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#include "wine_gl.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(opengl);
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#ifdef HAVE_OPENGL
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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#define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
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#include <GL/gl.h>
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#include <GL/glx.h>
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#ifdef HAVE_GL_GLEXT_H
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# include <GL/glext.h>
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#endif
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#undef XMD_H
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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/* Redefines the constants */
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#define CALLBACK __stdcall
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#define WINAPI __stdcall
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#define APIENTRY WINAPI
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static void dump_PIXELFORMATDESCRIPTOR(PIXELFORMATDESCRIPTOR *ppfd) {
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DPRINTF(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
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DPRINTF(" - dwFlags : ");
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@ -123,7 +144,7 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
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/* ADD2(GLX_AUX_BUFFERS, ppfd->cAuxBuffers); */
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att_list[att_pos] = None;
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ENTER_GL(); {
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wine_tsx11_lock(); {
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/*
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This command cannot be used as we need to use the default visual...
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Let's hope it at least contains some OpenGL functionnalities
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@ -138,7 +159,7 @@ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
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TRACE("Found visual : %p - returns %d\n", vis, physDev->used_visuals + 1);
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}
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LEAVE_GL();
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wine_tsx11_unlock();
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if (vis == NULL) {
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ERR("No visual found !\n");
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int dblBuf[]={GLX_RGBA,GLX_DEPTH_SIZE,16,GLX_DOUBLEBUFFER,None};
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/* Create a 'standard' X Visual */
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ENTER_GL();
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wine_tsx11_lock();
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vis = glXChooseVisual(gdi_display, DefaultScreen(gdi_display), dblBuf);
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LEAVE_GL();
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wine_tsx11_unlock();
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WARN("Uninitialized Visual. Creating standard (%p) !\n", vis);
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@ -222,7 +243,7 @@ int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
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/* These flags are always the same... */
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ppfd->dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_GENERIC_ACCELERATED;
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/* Now the flags extraced from the Visual */
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ENTER_GL();
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wine_tsx11_lock();
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glXGetConfig(gdi_display, vis, GLX_DOUBLEBUFFER, &value); if (value) ppfd->dwFlags |= PFD_DOUBLEBUFFER;
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glXGetConfig(gdi_display, vis, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
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@ -272,7 +293,7 @@ int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
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glXGetConfig( gdi_display, vis, GLX_STENCIL_SIZE, &value );
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ppfd->cStencilBits = value;
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LEAVE_GL();
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wine_tsx11_unlock();
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/* Aux : to do ... */
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@ -316,13 +337,37 @@ BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
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BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
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TRACE("(%p)\n", physDev);
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ENTER_GL();
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wine_tsx11_lock();
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glXSwapBuffers(gdi_display, physDev->drawable);
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LEAVE_GL();
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wine_tsx11_unlock();
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return TRUE;
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}
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/***********************************************************************
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* X11DRV_setup_opengl_visual
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*
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* Setup the default visual used for OpenGL and Direct3D, and the desktop
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* window (if it exists). If OpenGL isn't available, the visual is simply
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* set to the default visual for the display
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*/
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XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
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{
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int err_base, evt_base;
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XVisualInfo *visual = NULL;
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/* In order to support OpenGL or D3D, we require a double-buffered
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* visual */
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wine_tsx11_lock();
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if (glXQueryExtension(display, &err_base, &evt_base) == True)
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{
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int dblBuf[]={GLX_RGBA,GLX_DEPTH_SIZE,16,GLX_DOUBLEBUFFER,None};
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visual = glXChooseVisual(display, DefaultScreen(display), dblBuf);
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}
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wine_tsx11_unlock();
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return visual;
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}
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#else /* defined(HAVE_OPENGL) */
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int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
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@ -361,4 +406,9 @@ BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
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return FALSE;
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}
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XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
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{
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return NULL;
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}
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#endif /* defined(HAVE_OPENGL) */
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@ -1,60 +0,0 @@
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/* Wrapper for OpenGL includes...
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* Copyright 1998 - Lionel Ulmer
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*
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* This wrapper is needed because Mesa uses also the CALLBACK / WINAPI
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* constants.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef __WINE_WINE_GL_H
|
||||
#define __WINE_WINE_GL_H
|
||||
|
||||
#ifndef __WINE_CONFIG_H
|
||||
# error You must include config.h to use this header
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_OPENGL)
|
||||
|
||||
#include "ts_xlib.h"
|
||||
|
||||
/* As GLX relies on X, this is needed */
|
||||
#define ENTER_GL() wine_tsx11_lock()
|
||||
#define LEAVE_GL() wine_tsx11_unlock()
|
||||
|
||||
#undef APIENTRY
|
||||
#undef CALLBACK
|
||||
#undef WINAPI
|
||||
|
||||
#define XMD_H /* This is to prevent the Xmd.h inclusion bug to happen :-/ */
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glx.h>
|
||||
#ifdef HAVE_GL_GLEXT_H
|
||||
# include <GL/glext.h>
|
||||
#endif
|
||||
#undef XMD_H
|
||||
|
||||
#undef APIENTRY
|
||||
#undef CALLBACK
|
||||
#undef WINAPI
|
||||
|
||||
/* Redefines the constants */
|
||||
#define CALLBACK __stdcall
|
||||
#define WINAPI __stdcall
|
||||
#define APIENTRY WINAPI
|
||||
|
||||
#endif /* HAVE_OPENGL */
|
||||
|
||||
#endif /* __WINE_WINE_GL_H */
|
|
@ -436,5 +436,6 @@ extern void X11DRV_sync_window_style( Display *display, WND *win );
|
|||
extern int X11DRV_sync_whole_window_position( Display *display, WND *win, int zorder );
|
||||
extern int X11DRV_sync_client_window_position( Display *display, WND *win );
|
||||
extern void X11DRV_set_wm_hints( Display *display, WND *win );
|
||||
extern XVisualInfo *X11DRV_setup_opengl_visual( Display *display );
|
||||
|
||||
#endif /* __WINE_X11DRV_H */
|
||||
|
|
Loading…
Reference in New Issue