include: Move D3D_REGISTER_COMPONENT_TYPE to d3dcommon.h.
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512a47c576
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@ -102,14 +102,6 @@ typedef enum D3D10_NAME
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D3D10_NAME_DEPTH = 65,
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} D3D10_NAME;
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typedef enum D3D10_REGISTER_COMPONENT_TYPE
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{
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D3D10_REGISTER_COMPONENT_UNKNOWN = 0,
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D3D10_REGISTER_COMPONENT_UINT32 = 1,
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D3D10_REGISTER_COMPONENT_SINT32 = 2,
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D3D10_REGISTER_COMPONENT_FLOAT32 = 3,
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} D3D10_REGISTER_COMPONENT_TYPE;
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/* These are defined as version-neutral in d3dcommon.h */
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typedef D3D_SHADER_MACRO D3D10_SHADER_MACRO;
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typedef D3D_SHADER_MACRO *LPD3D10_SHADER_MACRO;
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@ -120,6 +112,8 @@ typedef D3D_SHADER_VARIABLE_CLASS *LPD3D10_SHADER_VARIABLE_CLASS;
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typedef D3D_CBUFFER_TYPE D3D10_CBUFFER_TYPE;
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typedef D3D_CBUFFER_TYPE *LPD3D10_CBUFFER_TYPE;
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typedef D3D_REGISTER_COMPONENT_TYPE D3D10_REGISTER_COMPONENT_TYPE;
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typedef D3D_INCLUDE_TYPE D3D10_INCLUDE_TYPE;
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typedef ID3DInclude ID3D10Include;
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typedef ID3DInclude *LPD3D10INCLUDE;
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@ -151,3 +151,15 @@ typedef enum D3D_SRV_DIMENSION
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D3D11_SRV_DIMENSION_TEXTURECUBEARRAY,
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D3D11_SRV_DIMENSION_BUFFEREX,
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} D3D_SRV_DIMENSION;
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typedef enum D3D_REGISTER_COMPONENT_TYPE
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{
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D3D_REGISTER_COMPONENT_UNKNOWN,
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D3D_REGISTER_COMPONENT_UINT32,
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D3D_REGISTER_COMPONENT_SINT32,
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D3D_REGISTER_COMPONENT_FLOAT32,
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D3D10_REGISTER_COMPONENT_UNKNOWN = 0,
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D3D10_REGISTER_COMPONENT_UINT32,
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D3D10_REGISTER_COMPONENT_SINT32,
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D3D10_REGISTER_COMPONENT_FLOAT32,
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} D3D_REGISTER_COMPONENT_TYPE;
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