d3dx9: Reference top level parameter instead of dirty flag.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Paul Gofman 2017-04-24 14:36:47 +03:00 committed by Alexandre Julliard
parent bc655a40ec
commit 2be74048d6
2 changed files with 8 additions and 8 deletions

View File

@ -218,12 +218,12 @@ struct d3dx_parameter
struct d3dx_parameter *referenced_param;
struct d3dx_param_eval *param_eval;
DWORD *dirty_flag_ptr;
struct d3dx_parameter *top_level_param;
};
static inline BOOL is_param_dirty(struct d3dx_parameter *param)
{
return *param->dirty_flag_ptr & PARAMETER_FLAG_DIRTY;
return param->top_level_param->runtime_flags & PARAMETER_FLAG_DIRTY;
}
struct d3dx9_base_effect;

View File

@ -1332,7 +1332,7 @@ static BOOL walk_parameter_tree(struct d3dx_parameter *param, walk_parameter_dep
static void set_dirty(struct d3dx_parameter *param)
{
*param->dirty_flag_ptr |= PARAMETER_FLAG_DIRTY;
param->top_level_param->runtime_flags |= PARAMETER_FLAG_DIRTY;
}
static void clear_dirty_params(struct d3dx9_base_effect *base)
@ -1340,7 +1340,7 @@ static void clear_dirty_params(struct d3dx9_base_effect *base)
unsigned int i;
for (i = 0; i < base->parameter_count; ++i)
*base->parameters[i].dirty_flag_ptr &= ~PARAMETER_FLAG_DIRTY;
base->parameters[i].runtime_flags &= ~PARAMETER_FLAG_DIRTY;
}
static HRESULT d3dx9_base_effect_set_value(struct d3dx9_base_effect *base,
@ -5878,9 +5878,9 @@ static HRESULT d3dx9_parse_resource(struct d3dx9_base_effect *base, const char *
return hr;
}
static BOOL param_set_dirty_flag_ptr(void *dirty_flag_ptr, struct d3dx_parameter *param)
static BOOL param_set_top_level_param(void *top_level_param, struct d3dx_parameter *param)
{
param->dirty_flag_ptr = (DWORD *)dirty_flag_ptr;
param->top_level_param = top_level_param;
return FALSE;
}
@ -5992,8 +5992,8 @@ static HRESULT d3dx9_parse_effect(struct d3dx9_base_effect *base, const char *da
}
for (i = 0; i < base->parameter_count; ++i)
walk_parameter_tree(&base->parameters[i], param_set_dirty_flag_ptr,
&base->parameters[i].runtime_flags);
walk_parameter_tree(&base->parameters[i], param_set_top_level_param,
&base->parameters[i]);
return D3D_OK;
err_out: