server: Make free_object() static.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -215,7 +215,7 @@ void *alloc_object( const struct object_ops *ops )
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}
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/* free an object once it has been destroyed */
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void free_object( struct object *obj )
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static void free_object( struct object *obj )
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{
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free( obj->sd );
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#ifdef DEBUG_OBJECTS
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