wined3d: Make the swapchain parameter to swapchain_blit() const.
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@ -277,7 +277,7 @@ HRESULT CDECL wined3d_swapchain_get_gamma_ramp(const struct wined3d_swapchain *s
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}
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}
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/* A GL context is provided by the caller */
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/* A GL context is provided by the caller */
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static void swapchain_blit(struct wined3d_swapchain *swapchain,
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static void swapchain_blit(const struct wined3d_swapchain *swapchain,
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struct wined3d_context *context, const RECT *src_rect, const RECT *dst_rect)
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struct wined3d_context *context, const RECT *src_rect, const RECT *dst_rect)
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{
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{
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struct wined3d_surface *backbuffer = swapchain->back_buffers[0];
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struct wined3d_surface *backbuffer = swapchain->back_buffers[0];
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