diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index f0b25ce90da..fcb9ff8a1cf 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -5211,7 +5211,7 @@ static bool ffp_blit_supported(enum wined3d_blit_op blit_op, const struct wined3 if (blit_op == WINED3D_BLIT_OP_RAW_BLIT && dst_format->id == src_format->id) { - if (dst_format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL)) + if (dst_format->depth_size || dst_format->stencil_size) blit_op = WINED3D_BLIT_OP_DEPTH_BLIT; else blit_op = WINED3D_BLIT_OP_COLOR_BLIT;