wined3d: Remove wined3d_surface_set/get_priority.
This commit is contained in:
parent
8b367c7909
commit
2abecc46c6
|
@ -2247,7 +2247,7 @@ static HRESULT WINAPI ddraw_surface7_SetPriority(IDirectDrawSurface7 *iface, DWO
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
wined3d_surface_set_priority(surface->wined3d_surface, priority);
|
wined3d_texture_set_priority(surface->wined3d_texture, priority);
|
||||||
hr = DD_OK;
|
hr = DD_OK;
|
||||||
}
|
}
|
||||||
wined3d_mutex_unlock();
|
wined3d_mutex_unlock();
|
||||||
|
@ -2276,7 +2276,7 @@ static HRESULT WINAPI ddraw_surface7_GetPriority(IDirectDrawSurface7 *iface, DWO
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
*priority = wined3d_surface_get_priority(surface->wined3d_surface);
|
*priority = wined3d_texture_get_priority(surface->wined3d_texture);
|
||||||
hr = DD_OK;
|
hr = DD_OK;
|
||||||
}
|
}
|
||||||
wined3d_mutex_unlock();
|
wined3d_mutex_unlock();
|
||||||
|
|
|
@ -2205,16 +2205,6 @@ ULONG CDECL wined3d_surface_decref(struct wined3d_surface *surface)
|
||||||
return refcount;
|
return refcount;
|
||||||
}
|
}
|
||||||
|
|
||||||
DWORD CDECL wined3d_surface_set_priority(struct wined3d_surface *surface, DWORD priority)
|
|
||||||
{
|
|
||||||
return resource_set_priority(&surface->resource, priority);
|
|
||||||
}
|
|
||||||
|
|
||||||
DWORD CDECL wined3d_surface_get_priority(const struct wined3d_surface *surface)
|
|
||||||
{
|
|
||||||
return resource_get_priority(&surface->resource);
|
|
||||||
}
|
|
||||||
|
|
||||||
void CDECL wined3d_surface_preload(struct wined3d_surface *surface)
|
void CDECL wined3d_surface_preload(struct wined3d_surface *surface)
|
||||||
{
|
{
|
||||||
TRACE("surface %p.\n", surface);
|
TRACE("surface %p.\n", surface);
|
||||||
|
|
|
@ -210,7 +210,6 @@
|
||||||
@ cdecl wined3d_surface_get_overlay_position(ptr ptr ptr)
|
@ cdecl wined3d_surface_get_overlay_position(ptr ptr ptr)
|
||||||
@ cdecl wined3d_surface_get_parent(ptr)
|
@ cdecl wined3d_surface_get_parent(ptr)
|
||||||
@ cdecl wined3d_surface_get_pitch(ptr)
|
@ cdecl wined3d_surface_get_pitch(ptr)
|
||||||
@ cdecl wined3d_surface_get_priority(ptr)
|
|
||||||
@ cdecl wined3d_surface_get_render_target_data(ptr ptr)
|
@ cdecl wined3d_surface_get_render_target_data(ptr ptr)
|
||||||
@ cdecl wined3d_surface_get_resource(ptr)
|
@ cdecl wined3d_surface_get_resource(ptr)
|
||||||
@ cdecl wined3d_surface_getdc(ptr ptr)
|
@ cdecl wined3d_surface_getdc(ptr ptr)
|
||||||
|
@ -221,7 +220,6 @@
|
||||||
@ cdecl wined3d_surface_releasedc(ptr ptr)
|
@ cdecl wined3d_surface_releasedc(ptr ptr)
|
||||||
@ cdecl wined3d_surface_restore(ptr)
|
@ cdecl wined3d_surface_restore(ptr)
|
||||||
@ cdecl wined3d_surface_set_overlay_position(ptr long long)
|
@ cdecl wined3d_surface_set_overlay_position(ptr long long)
|
||||||
@ cdecl wined3d_surface_set_priority(ptr long)
|
|
||||||
@ cdecl wined3d_surface_unmap(ptr)
|
@ cdecl wined3d_surface_unmap(ptr)
|
||||||
@ cdecl wined3d_surface_update_desc(ptr long long long long long ptr long)
|
@ cdecl wined3d_surface_update_desc(ptr long long long long long ptr long)
|
||||||
@ cdecl wined3d_surface_update_overlay(ptr ptr ptr ptr long ptr)
|
@ cdecl wined3d_surface_update_overlay(ptr ptr ptr ptr long ptr)
|
||||||
|
|
|
@ -2401,7 +2401,6 @@ HRESULT __cdecl wined3d_surface_get_flip_status(const struct wined3d_surface *su
|
||||||
HRESULT __cdecl wined3d_surface_get_overlay_position(const struct wined3d_surface *surface, LONG *x, LONG *y);
|
HRESULT __cdecl wined3d_surface_get_overlay_position(const struct wined3d_surface *surface, LONG *x, LONG *y);
|
||||||
void * __cdecl wined3d_surface_get_parent(const struct wined3d_surface *surface);
|
void * __cdecl wined3d_surface_get_parent(const struct wined3d_surface *surface);
|
||||||
DWORD __cdecl wined3d_surface_get_pitch(const struct wined3d_surface *surface);
|
DWORD __cdecl wined3d_surface_get_pitch(const struct wined3d_surface *surface);
|
||||||
DWORD __cdecl wined3d_surface_get_priority(const struct wined3d_surface *surface);
|
|
||||||
HRESULT __cdecl wined3d_surface_get_render_target_data(struct wined3d_surface *surface,
|
HRESULT __cdecl wined3d_surface_get_render_target_data(struct wined3d_surface *surface,
|
||||||
struct wined3d_surface *render_target);
|
struct wined3d_surface *render_target);
|
||||||
struct wined3d_resource * __cdecl wined3d_surface_get_resource(struct wined3d_surface *surface);
|
struct wined3d_resource * __cdecl wined3d_surface_get_resource(struct wined3d_surface *surface);
|
||||||
|
@ -2414,7 +2413,6 @@ void __cdecl wined3d_surface_preload(struct wined3d_surface *surface);
|
||||||
HRESULT __cdecl wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc);
|
HRESULT __cdecl wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc);
|
||||||
HRESULT __cdecl wined3d_surface_restore(struct wined3d_surface *surface);
|
HRESULT __cdecl wined3d_surface_restore(struct wined3d_surface *surface);
|
||||||
HRESULT __cdecl wined3d_surface_set_overlay_position(struct wined3d_surface *surface, LONG x, LONG y);
|
HRESULT __cdecl wined3d_surface_set_overlay_position(struct wined3d_surface *surface, LONG x, LONG y);
|
||||||
DWORD __cdecl wined3d_surface_set_priority(struct wined3d_surface *surface, DWORD new_priority);
|
|
||||||
HRESULT __cdecl wined3d_surface_unmap(struct wined3d_surface *surface);
|
HRESULT __cdecl wined3d_surface_unmap(struct wined3d_surface *surface);
|
||||||
HRESULT __cdecl wined3d_surface_update_desc(struct wined3d_surface *surface,
|
HRESULT __cdecl wined3d_surface_update_desc(struct wined3d_surface *surface,
|
||||||
UINT width, UINT height, enum wined3d_format_id format_id,
|
UINT width, UINT height, enum wined3d_format_id format_id,
|
||||||
|
|
Loading…
Reference in New Issue