d3d12/tests: Add test for swapchain and window sizes mismatch.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
00e6b50da6
commit
2aac5c436e
|
@ -908,6 +908,107 @@ static void test_swapchain_draw(void)
|
|||
destroy_test_context(&context);
|
||||
}
|
||||
|
||||
static void test_swapchain_size_mismatch(void)
|
||||
{
|
||||
static const float green[] = {0.0f, 1.0f, 0.0f, 1.0f};
|
||||
ID3D12GraphicsCommandList *command_list;
|
||||
ID3D12Resource *backbuffers[2];
|
||||
struct test_context_desc desc;
|
||||
struct test_context context;
|
||||
ID3D12Resource *backbuffer;
|
||||
IDXGISwapChain3 *swapchain;
|
||||
ID3D12CommandQueue *queue;
|
||||
unsigned int index, i;
|
||||
ID3D12Device *device;
|
||||
ULONG refcount;
|
||||
HWND window;
|
||||
HRESULT hr;
|
||||
RECT rect;
|
||||
BOOL ret;
|
||||
|
||||
desc.no_pipeline = TRUE;
|
||||
if (!init_test_context(&context, &desc))
|
||||
return;
|
||||
device = context.device;
|
||||
command_list = context.list;
|
||||
queue = context.queue;
|
||||
|
||||
window = CreateWindowA("static", "d3d12_test", WS_VISIBLE, 0, 0, 200, 200, NULL, NULL, NULL, NULL);
|
||||
swapchain = create_swapchain(queue, window, DXGI_FORMAT_B8G8R8A8_UNORM, 400, 400);
|
||||
index = IDXGISwapChain3_GetCurrentBackBufferIndex(swapchain);
|
||||
hr = IDXGISwapChain3_GetBuffer(swapchain, index, &IID_ID3D12Resource, (void **)&backbuffer);
|
||||
ok(hr == S_OK, "Failed to get swapchain buffer %u, hr %#x.\n", index, hr);
|
||||
ID3D12Device_CreateRenderTargetView(device, backbuffer, NULL, context.rtv);
|
||||
|
||||
transition_sub_resource_state(command_list, backbuffer, 0,
|
||||
D3D12_RESOURCE_STATE_PRESENT, D3D12_RESOURCE_STATE_RENDER_TARGET);
|
||||
ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, green, 0, NULL);
|
||||
transition_sub_resource_state(command_list, backbuffer, 0,
|
||||
D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE);
|
||||
check_sub_resource_uint(backbuffer, 0, queue, command_list, 0xff00ff00, 0);
|
||||
|
||||
reset_command_list(command_list, context.allocator);
|
||||
transition_sub_resource_state(command_list, backbuffer, 0,
|
||||
D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_RESOURCE_STATE_PRESENT);
|
||||
hr = ID3D12GraphicsCommandList_Close(command_list);
|
||||
ok(hr == S_OK, "Failed to close command list, hr %#x.\n", hr);
|
||||
exec_command_list(queue, command_list);
|
||||
|
||||
hr = IDXGISwapChain3_Present(swapchain, 1, 0);
|
||||
ok(hr == S_OK, "Failed to present, hr %#x.\n", hr);
|
||||
|
||||
wait_queue_idle(device, queue);
|
||||
reset_command_list(command_list, context.allocator);
|
||||
|
||||
refcount = ID3D12Resource_Release(backbuffer);
|
||||
ok(!refcount, "Backbuffer has %u references left.\n", refcount);
|
||||
refcount = IDXGISwapChain3_Release(swapchain);
|
||||
ok(!refcount, "Swapchain has %u references left.\n", refcount);
|
||||
DestroyWindow(window);
|
||||
|
||||
window = create_window(WS_VISIBLE);
|
||||
ret = GetClientRect(window, &rect);
|
||||
ok(ret, "Failed to get client rect.\n");
|
||||
swapchain = create_swapchain(queue, window, DXGI_FORMAT_B8G8R8A8_UNORM, rect.right, rect.bottom);
|
||||
|
||||
for (i = 0; i < ARRAY_SIZE(backbuffers); ++i)
|
||||
{
|
||||
hr = IDXGISwapChain3_GetBuffer(swapchain, i, &IID_ID3D12Resource, (void **)&backbuffers[i]);
|
||||
ok(hr == S_OK, "Failed to get swapchain buffer %u, hr %#x.\n", i, hr);
|
||||
}
|
||||
|
||||
for (i = 0; i < 20; ++i)
|
||||
{
|
||||
index = IDXGISwapChain3_GetCurrentBackBufferIndex(swapchain);
|
||||
ID3D12Device_CreateRenderTargetView(device, backbuffers[index], NULL, context.rtv);
|
||||
|
||||
transition_sub_resource_state(command_list, backbuffers[index], 0,
|
||||
D3D12_RESOURCE_STATE_PRESENT, D3D12_RESOURCE_STATE_RENDER_TARGET);
|
||||
ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, green, 0, NULL);
|
||||
transition_sub_resource_state(command_list, backbuffers[index], 0,
|
||||
D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_PRESENT);
|
||||
hr = ID3D12GraphicsCommandList_Close(command_list);
|
||||
ok(hr == S_OK, "Failed to close command list, hr %#x.\n", hr);
|
||||
exec_command_list(queue, command_list);
|
||||
|
||||
hr = IDXGISwapChain3_Present(swapchain, 1, 0);
|
||||
ok(hr == S_OK, "Failed to present, hr %#x.\n", hr);
|
||||
|
||||
wait_queue_idle(device, queue);
|
||||
reset_command_list(command_list, context.allocator);
|
||||
|
||||
if (i == 6)
|
||||
MoveWindow(window, 0, 0, 100, 100, TRUE);
|
||||
}
|
||||
|
||||
for (i = 0; i < ARRAY_SIZE(backbuffers); ++i)
|
||||
ID3D12Resource_Release(backbuffers[i]);
|
||||
refcount = IDXGISwapChain3_Release(swapchain);
|
||||
ok(!refcount, "Swapchain has %u references left.\n", refcount);
|
||||
DestroyWindow(window);
|
||||
destroy_test_context(&context);
|
||||
}
|
||||
|
||||
START_TEST(d3d12)
|
||||
{
|
||||
BOOL enable_debug_layer = FALSE;
|
||||
|
@ -937,4 +1038,5 @@ START_TEST(d3d12)
|
|||
test_interfaces();
|
||||
test_draw();
|
||||
test_swapchain_draw();
|
||||
test_swapchain_size_mismatch();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue