Use CLIENT_DebuggerRequest to freeze/unfreeze threads.
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@ -25,6 +25,7 @@
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#include "debugger.h"
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#include "neexe.h"
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#include "process.h"
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#include "server.h"
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#include "main.h"
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#include "expr.h"
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#include "user.h"
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@ -416,6 +417,7 @@ void mode_command(int newmode)
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static void DEBUG_Main( int signal )
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{
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static int loaded_symbols = 0;
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static BOOL frozen = FALSE;
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static BOOL in_debugger = FALSE;
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char SymbolTableFile[256];
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int newmode;
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@ -438,6 +440,12 @@ static void DEBUG_Main( int signal )
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{
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loaded_symbols++;
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if ( !frozen )
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{
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CLIENT_DebuggerRequest( DEBUGGER_FREEZE_ALL );
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frozen = TRUE;
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}
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/*
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* Initialize the type handling stuff.
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*/
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@ -491,6 +499,12 @@ static void DEBUG_Main( int signal )
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GlobalUnlock16( GetCurrentTask() );
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if ( !frozen )
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{
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CLIENT_DebuggerRequest( DEBUGGER_FREEZE_ALL );
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frozen = TRUE;
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}
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/* Put the display in a correct state */
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USER_Driver->pBeginDebugging();
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@ -498,8 +512,6 @@ static void DEBUG_Main( int signal )
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if (newmode != dbg_mode)
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fprintf(stderr,"In %d bit mode.\n", dbg_mode = newmode);
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PROCESS_SuspendOtherThreads();
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DEBUG_DoDisplay();
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if (signal != SIGTRAP) /* This is a real crash, dump some info */
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@ -561,7 +573,12 @@ static void DEBUG_Main( int signal )
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if( dbg_exec_mode == EXEC_CONT )
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{
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dbg_exec_count = 0;
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PROCESS_ResumeOtherThreads();
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if ( frozen )
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{
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CLIENT_DebuggerRequest( DEBUGGER_UNFREEZE_ALL );
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frozen = FALSE;
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}
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}
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in_debugger = FALSE;
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