wined3d: Add support for ARB_shadow.
This commit is contained in:
parent
498664af3a
commit
29b13f75cc
|
@ -74,6 +74,7 @@ static const struct {
|
||||||
{"GL_ARB_shader_objects", ARB_SHADER_OBJECTS, 0 },
|
{"GL_ARB_shader_objects", ARB_SHADER_OBJECTS, 0 },
|
||||||
{"GL_ARB_shader_texture_lod", ARB_SHADER_TEXTURE_LOD, 0 },
|
{"GL_ARB_shader_texture_lod", ARB_SHADER_TEXTURE_LOD, 0 },
|
||||||
{"GL_ARB_shading_language_100", ARB_SHADING_LANGUAGE_100, 0 },
|
{"GL_ARB_shading_language_100", ARB_SHADING_LANGUAGE_100, 0 },
|
||||||
|
{"GL_ARB_shadow", ARB_SHADOW, 0 },
|
||||||
{"GL_ARB_sync", ARB_SYNC, 0 },
|
{"GL_ARB_sync", ARB_SYNC, 0 },
|
||||||
{"GL_ARB_texture_border_clamp", ARB_TEXTURE_BORDER_CLAMP, 0 },
|
{"GL_ARB_texture_border_clamp", ARB_TEXTURE_BORDER_CLAMP, 0 },
|
||||||
{"GL_ARB_texture_compression", ARB_TEXTURE_COMPRESSION, 0 },
|
{"GL_ARB_texture_compression", ARB_TEXTURE_COMPRESSION, 0 },
|
||||||
|
|
|
@ -1754,6 +1754,7 @@ typedef enum wined3d_gl_extension
|
||||||
ARB_SHADER_OBJECTS,
|
ARB_SHADER_OBJECTS,
|
||||||
ARB_SHADER_TEXTURE_LOD,
|
ARB_SHADER_TEXTURE_LOD,
|
||||||
ARB_SHADING_LANGUAGE_100,
|
ARB_SHADING_LANGUAGE_100,
|
||||||
|
ARB_SHADOW,
|
||||||
ARB_SYNC,
|
ARB_SYNC,
|
||||||
ARB_TEXTURE_BORDER_CLAMP,
|
ARB_TEXTURE_BORDER_CLAMP,
|
||||||
ARB_TEXTURE_COMPRESSION,
|
ARB_TEXTURE_COMPRESSION,
|
||||||
|
@ -2404,6 +2405,14 @@ typedef unsigned int GLhandleARB;
|
||||||
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8b8c
|
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8b8c
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
/* GL_ARB_shadow */
|
||||||
|
#ifndef GL_ARB_shadow
|
||||||
|
#define GL_ARB_shadow 1
|
||||||
|
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884c
|
||||||
|
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884d
|
||||||
|
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884e
|
||||||
|
#endif
|
||||||
|
|
||||||
/* GL_ARB_sync */
|
/* GL_ARB_sync */
|
||||||
#ifndef GL_ARB_sync
|
#ifndef GL_ARB_sync
|
||||||
#define GL_ARB_sync 1
|
#define GL_ARB_sync 1
|
||||||
|
|
Loading…
Reference in New Issue