diff --git a/dlls/dinput/joystick.c b/dlls/dinput/joystick.c index de76896d180..46ea316b976 100644 --- a/dlls/dinput/joystick.c +++ b/dlls/dinput/joystick.c @@ -291,6 +291,11 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF case (DWORD_PTR)DIPROP_RANGE: { LPCDIPROPRANGE pr = (LPCDIPROPRANGE)ph; if (ph->dwHow == DIPH_DEVICE) { + + /* Many games poll the joystick immediately after setting the range + * for calibration purposes, so the old values need to be remapped + * to the new range before it does so */ + TRACE("proprange(%d,%d) all\n", pr->lMin, pr->lMax); for (i = 0; i < This->base.data_format.wine_df->dwNumObjs; i++) { @@ -324,8 +329,6 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF TRACE("proprange(%d,%d) obj=%d\n", pr->lMin, pr->lMax, obj); if (obj >= 0) { - /*ePSXe polls the joystick immediately after setting the range for calibration purposes, so the old values need to be remapped to the new range before it does so*/ - remap_props.lDevMin = This->props[obj].lMin; remap_props.lDevMax = This->props[obj].lMax; @@ -335,7 +338,7 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF remap_props.lMin = pr->lMin; remap_props.lMax = pr->lMax; - switch (ph->dwObj) { + switch (This->base.data_format.wine_df->rgodf[obj].dwOfs) { case DIJOFS_X : This->js.lX = joystick_map_axis(&remap_props, This->js.lX); break; case DIJOFS_Y : This->js.lY = joystick_map_axis(&remap_props, This->js.lY); break; case DIJOFS_Z : This->js.lZ = joystick_map_axis(&remap_props, This->js.lZ); break;