xinput: Added the function XInputGetState with test case.
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85a4a1dd44
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@ -26857,6 +26857,14 @@ ALL_MAKEFILE_DEPENDS="$ALL_MAKEFILE_DEPENDS
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dlls/xinput1_3/Makefile: dlls/xinput1_3/Makefile.in dlls/Makedll.rules"
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dlls/xinput1_3/Makefile: dlls/xinput1_3/Makefile.in dlls/Makedll.rules"
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ac_config_files="$ac_config_files dlls/xinput1_3/Makefile"
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ac_config_files="$ac_config_files dlls/xinput1_3/Makefile"
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ALL_MAKEFILES="$ALL_MAKEFILES \\
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dlls/xinput1_3/tests/Makefile"
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test "x$enable_xinput1_3_tests" != xno && ALL_TEST_DIRS="$ALL_TEST_DIRS \\
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xinput1_3/tests"
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ALL_MAKEFILE_DEPENDS="$ALL_MAKEFILE_DEPENDS
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dlls/xinput1_3/tests/Makefile: dlls/xinput1_3/tests/Makefile.in dlls/Maketest.rules"
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ac_config_files="$ac_config_files dlls/xinput1_3/tests/Makefile"
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ALL_MAKEFILES="$ALL_MAKEFILES \\
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ALL_MAKEFILES="$ALL_MAKEFILES \\
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dlls/xinput9_1_0/Makefile"
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dlls/xinput9_1_0/Makefile"
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test "x$enable_xinput9_1_0" != xno && ALL_DLL_DIRS="$ALL_DLL_DIRS \\
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test "x$enable_xinput9_1_0" != xno && ALL_DLL_DIRS="$ALL_DLL_DIRS \\
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@ -28400,6 +28408,7 @@ do
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"dlls/xinput1_1/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput1_1/Makefile" ;;
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"dlls/xinput1_1/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput1_1/Makefile" ;;
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"dlls/xinput1_2/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput1_2/Makefile" ;;
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"dlls/xinput1_2/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput1_2/Makefile" ;;
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"dlls/xinput1_3/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput1_3/Makefile" ;;
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"dlls/xinput1_3/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput1_3/Makefile" ;;
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"dlls/xinput1_3/tests/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput1_3/tests/Makefile" ;;
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"dlls/xinput9_1_0/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput9_1_0/Makefile" ;;
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"dlls/xinput9_1_0/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput9_1_0/Makefile" ;;
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"documentation/Makefile") CONFIG_FILES="$CONFIG_FILES documentation/Makefile" ;;
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"documentation/Makefile") CONFIG_FILES="$CONFIG_FILES documentation/Makefile" ;;
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"fonts/Makefile") CONFIG_FILES="$CONFIG_FILES fonts/Makefile" ;;
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"fonts/Makefile") CONFIG_FILES="$CONFIG_FILES fonts/Makefile" ;;
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@ -2097,6 +2097,7 @@ WINE_CONFIG_MAKEFILE([dlls/wtsapi32/Makefile],[dlls/Makedll.rules],[dlls],[ALL_D
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WINE_CONFIG_MAKEFILE([dlls/xinput1_1/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
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WINE_CONFIG_MAKEFILE([dlls/xinput1_1/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
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WINE_CONFIG_MAKEFILE([dlls/xinput1_2/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
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WINE_CONFIG_MAKEFILE([dlls/xinput1_2/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
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WINE_CONFIG_MAKEFILE([dlls/xinput1_3/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
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WINE_CONFIG_MAKEFILE([dlls/xinput1_3/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
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WINE_CONFIG_MAKEFILE([dlls/xinput1_3/tests/Makefile],[dlls/Maketest.rules],[dlls],[ALL_TEST_DIRS])
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WINE_CONFIG_MAKEFILE([dlls/xinput9_1_0/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
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WINE_CONFIG_MAKEFILE([dlls/xinput9_1_0/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
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WINE_CONFIG_MAKEFILE([documentation/Makefile],[Make.rules],[],[ALL_TOP_DIRS])
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WINE_CONFIG_MAKEFILE([documentation/Makefile],[Make.rules],[],[ALL_TOP_DIRS])
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WINE_CONFIG_MAKEFILE([fonts/Makefile],[Make.rules],[],[ALL_TOP_DIRS])
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WINE_CONFIG_MAKEFILE([fonts/Makefile],[Make.rules],[],[ALL_TOP_DIRS])
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@ -0,0 +1,13 @@
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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TESTDLL = xinput1_3.dll
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IMPORTS = user32 kernel32
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CTESTS = \
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xinput.c
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@MAKE_TEST_RULES@
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@DEPENDENCIES@ # everything below this line is overwritten by make depend
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@ -0,0 +1,81 @@
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/*
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* The Wine project - Xinput Joystick Library
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* Copyright 2008 Andrew Fenn
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <windows.h>
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#include <stdio.h>
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#include "xinput.h"
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#include "wine/test.h"
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static DWORD (WINAPI *pXInputGetState)(DWORD, XINPUT_STATE*);
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static void test_get_state(void)
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{
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XINPUT_STATE controllerState;
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DWORD controllerNum;
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DWORD result;
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for(controllerNum=0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
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{
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ZeroMemory(&controllerState, sizeof(XINPUT_STATE));
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result = pXInputGetState(controllerNum, &controllerState);
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ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetState failed with (%d)\n", result);
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if (ERROR_DEVICE_NOT_CONNECTED == result)
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{
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skip("Controller %d is not connected\n", controllerNum);
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}
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else
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{
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trace("-- Results for controller %d --\n", controllerNum);
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trace("XInputGetState: %d\n", result);
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trace("State->dwPacketNumber: %d\n", controllerState.dwPacketNumber);
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trace("Gamepad Variables --\n");
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trace("Gamepad.wButtons: %#x\n", controllerState.Gamepad.wButtons);
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trace("Gamepad.bLeftTrigger: 0x%08x\n", controllerState.Gamepad.bLeftTrigger);
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trace("Gamepad.bRightTrigger: 0x%08x\n", controllerState.Gamepad.bRightTrigger);
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trace("Gamepad.sThumbLX: %d\n", controllerState.Gamepad.sThumbLX);
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trace("Gamepad.sThumbLY: %d\n", controllerState.Gamepad.sThumbLY);
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trace("Gamepad.sThumbRX: %d\n", controllerState.Gamepad.sThumbRX);
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trace("Gamepad.sThumbRY: %d\n", controllerState.Gamepad.sThumbRY);
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}
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}
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ZeroMemory(&controllerState, sizeof(XINPUT_STATE));
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result = pXInputGetState(XUSER_MAX_COUNT+1, &controllerState);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
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}
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START_TEST(xinput)
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{
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HMODULE hXinput;
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hXinput = LoadLibraryA( "xinput1_3.dll" );
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if (hXinput)
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{
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pXInputGetState = (void*)GetProcAddress(hXinput, "XInputGetState");
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test_get_state();
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}
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else
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{
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skip("Could not load xinput1_3.dll\n");
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}
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}
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@ -1,6 +1,6 @@
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@ stub XInputEnable #(long)
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@ stub XInputEnable #(long)
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@ stub XInputSetState #(long ptr)
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@ stub XInputSetState #(long ptr)
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@ stub XInputGetState #(long ptr)
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@ stdcall XInputGetState(long ptr)
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@ stub XInputGetKeystroke #(long long ptr)
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@ stub XInputGetKeystroke #(long long ptr)
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@ stub XInputGetCapabilities #(long long ptr)
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@ stub XInputGetCapabilities #(long long ptr)
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@ stub XInputGetDSoundAudioDeviceGuids #(long ptr ptr)
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@ stub XInputGetDSoundAudioDeviceGuids #(long ptr ptr)
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@ -27,6 +27,8 @@
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#include "winbase.h"
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#include "winbase.h"
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#include "winerror.h"
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#include "winerror.h"
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#include "xinput.h"
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WINE_DEFAULT_DEBUG_CHANNEL(xinput);
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WINE_DEFAULT_DEBUG_CHANNEL(xinput);
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BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
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BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
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@ -43,3 +45,15 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
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}
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}
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return TRUE;
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return TRUE;
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}
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}
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DWORD WINAPI XInputGetState(DWORD dwUserIndex, XINPUT_STATE* pState)
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{
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FIXME("(%u %p)\n", dwUserIndex, pState);
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if (dwUserIndex < XUSER_MAX_COUNT)
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{
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return ERROR_DEVICE_NOT_CONNECTED;
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/* If controller exists then return ERROR_SUCCESS */
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}
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return ERROR_BAD_ARGUMENTS;
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}
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