diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index a4215796de2..c3953559110 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -4333,10 +4333,10 @@ static void add_dirty_rect_test_draw(IDirect3DDevice8 *device) } quad[] = { - {{-1.0, -1.0, 0.0}, {0.0, 0.0}}, - {{ 1.0, -1.0, 0.0}, {1.0, 0.0}}, - {{-1.0, 1.0, 0.0}, {0.0, 1.0}}, - {{ 1.0, 1.0, 0.0}, {1.0, 1.0}}, + {{-1.0f, -1.0f, 0.0f}, {0.0f, 0.0f}}, + {{-1.0f, 1.0f, 0.0f}, {0.0f, 1.0f}}, + {{ 1.0f, -1.0f, 0.0f}, {1.0f, 0.0f}}, + {{ 1.0f, 1.0f, 0.0f}, {1.0f, 1.0f}}, }; hr = IDirect3DDevice8_BeginScene(device); @@ -4347,16 +4347,31 @@ static void add_dirty_rect_test_draw(IDirect3DDevice8 *device) ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); } -static void add_dirty_rect_test(IDirect3DDevice8 *device) +static void add_dirty_rect_test(void) { - HRESULT hr; - IDirect3DTexture8 *tex_dst1, *tex_dst2, *tex_src_red, *tex_src_green, *tex_managed; IDirect3DSurface8 *surface_dst2, *surface_src_green, *surface_src_red, *surface_managed; - unsigned int i; - DWORD *texel; + IDirect3DTexture8 *tex_dst1, *tex_dst2, *tex_src_red, *tex_src_green, *tex_managed; D3DLOCKED_RECT locked_rect; + IDirect3DDevice8 *device; + IDirect3D8 *d3d; + unsigned int i; + D3DCOLOR color; + ULONG refcount; + DWORD *texel; + HWND window; + HRESULT hr; + static const RECT part_rect = {96, 96, 160, 160}; - DWORD color; + + window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, + 0, 0, 640, 480, NULL, NULL, NULL, NULL); + d3d = Direct3DCreate8(D3D_SDK_VERSION); + ok(!!d3d, "Failed to create a D3D object.\n"); + if (!(device = create_device(d3d, window, window, TRUE))) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; + } hr = IDirect3DDevice8_CreateTexture(device, 256, 256, 1, 0, D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &tex_dst1); @@ -4632,10 +4647,6 @@ static void add_dirty_rect_test(IDirect3DDevice8 *device) hr = IDirect3DTexture8_AddDirtyRect(tex_managed, NULL); ok(SUCCEEDED(hr), "Failed to add dirty rect, hr %#x.\n", hr); - hr = IDirect3DDevice8_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_DISABLE); - ok(SUCCEEDED(hr), "Failed to set color op, hr %#x.\n", hr); - hr = IDirect3DDevice8_SetTexture(device, 0, NULL); - ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr); IDirect3DSurface8_Release(surface_dst2); IDirect3DSurface8_Release(surface_managed); IDirect3DSurface8_Release(surface_src_red); @@ -4645,6 +4656,11 @@ static void add_dirty_rect_test(IDirect3DDevice8 *device) IDirect3DTexture8_Release(tex_dst1); IDirect3DTexture8_Release(tex_dst2); IDirect3DTexture8_Release(tex_managed); + refcount = IDirect3DDevice8_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); +done: + IDirect3D8_Release(d3d); + DestroyWindow(window); } START_TEST(visual) @@ -4721,11 +4737,12 @@ START_TEST(visual) fog_special_test(device_ptr); volume_dxt5_test(device_ptr); volume_v16u16_test(device_ptr); - add_dirty_rect_test(device_ptr); refcount = IDirect3DDevice8_Release(device_ptr); ok(!refcount, "Device has %u references left.\n", refcount); cleanup: IDirect3D8_Release(d3d); DestroyWindow(window); + + add_dirty_rect_test(); }