wined3d: Introduce wined3d_device_get_feature_level().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-09-24 01:09:32 +02:00 committed by Alexandre Julliard
parent 7b2ff90404
commit 29533a6cba
3 changed files with 9 additions and 0 deletions

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@ -5026,6 +5026,13 @@ struct wined3d * CDECL wined3d_device_get_wined3d(const struct wined3d_device *d
return device->wined3d; return device->wined3d;
} }
enum wined3d_feature_level CDECL wined3d_device_get_feature_level(const struct wined3d_device *device)
{
TRACE("device %p.\n", device);
return device->feature_level;
}
void CDECL wined3d_device_set_gamma_ramp(const struct wined3d_device *device, void CDECL wined3d_device_set_gamma_ramp(const struct wined3d_device *device,
UINT swapchain_idx, DWORD flags, const struct wined3d_gamma_ramp *ramp) UINT swapchain_idx, DWORD flags, const struct wined3d_gamma_ramp *ramp)
{ {

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@ -72,6 +72,7 @@
@ cdecl wined3d_device_get_domain_shader(ptr) @ cdecl wined3d_device_get_domain_shader(ptr)
@ cdecl wined3d_device_get_ds_resource_view(ptr long) @ cdecl wined3d_device_get_ds_resource_view(ptr long)
@ cdecl wined3d_device_get_ds_sampler(ptr long) @ cdecl wined3d_device_get_ds_sampler(ptr long)
@ cdecl wined3d_device_get_feature_level(ptr)
@ cdecl wined3d_device_get_gamma_ramp(ptr long ptr) @ cdecl wined3d_device_get_gamma_ramp(ptr long ptr)
@ cdecl wined3d_device_get_geometry_shader(ptr) @ cdecl wined3d_device_get_geometry_shader(ptr)
@ cdecl wined3d_device_get_gs_resource_view(ptr long) @ cdecl wined3d_device_get_gs_resource_view(ptr long)

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@ -2295,6 +2295,7 @@ struct wined3d_shader * __cdecl wined3d_device_get_domain_shader(const struct wi
struct wined3d_shader_resource_view * __cdecl wined3d_device_get_ds_resource_view(const struct wined3d_device *device, struct wined3d_shader_resource_view * __cdecl wined3d_device_get_ds_resource_view(const struct wined3d_device *device,
unsigned int idx); unsigned int idx);
struct wined3d_sampler * __cdecl wined3d_device_get_ds_sampler(const struct wined3d_device *device, unsigned int idx); struct wined3d_sampler * __cdecl wined3d_device_get_ds_sampler(const struct wined3d_device *device, unsigned int idx);
enum wined3d_feature_level __cdecl wined3d_device_get_feature_level(const struct wined3d_device *device);
void __cdecl wined3d_device_get_gamma_ramp(const struct wined3d_device *device, void __cdecl wined3d_device_get_gamma_ramp(const struct wined3d_device *device,
UINT swapchain_idx, struct wined3d_gamma_ramp *ramp); UINT swapchain_idx, struct wined3d_gamma_ramp *ramp);
struct wined3d_shader * __cdecl wined3d_device_get_geometry_shader(const struct wined3d_device *device); struct wined3d_shader * __cdecl wined3d_device_get_geometry_shader(const struct wined3d_device *device);