From 293e2b55ad3949dd81ea3b63603339bb5fc5ad06 Mon Sep 17 00:00:00 2001 From: Matteo Bruni Date: Wed, 30 Jan 2019 16:26:03 +0100 Subject: [PATCH] d3dcompiler: Actually define the correct ID3D11ShaderReflection GUIDs. Spotted by Andrey Gusev. Signed-off-by: Matteo Bruni Signed-off-by: Alexandre Julliard --- dlls/d3dcompiler_43/reflection.c | 1 + dlls/d3dcompiler_43/tests/Makefile.in | 1 + 2 files changed, 2 insertions(+) diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index b36631b9855..d10d0b1b0b3 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -21,6 +21,7 @@ #include "config.h" #include "wine/port.h" +#include "initguid.h" #include "d3dcompiler_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler); diff --git a/dlls/d3dcompiler_43/tests/Makefile.in b/dlls/d3dcompiler_43/tests/Makefile.in index 55b14ad7b94..3b4b7a5a42f 100644 --- a/dlls/d3dcompiler_43/tests/Makefile.in +++ b/dlls/d3dcompiler_43/tests/Makefile.in @@ -1,5 +1,6 @@ TESTDLL = d3dcompiler_43.dll IMPORTS = d3d9 d3dx9 user32 +EXTRADEFS = -DD3D_COMPILER_VERSION=43 C_SRCS = \ asm.c \