usp10: Fix dead code in ScriptItemize.
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@ -47,6 +47,7 @@ static void test_ScriptItemIzeShapePlace(HDC hdc, unsigned short pwOutGlyphs[256
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WCHAR TestItem2[] = {'T', 'e', 's', 't', 'b', 0};
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WCHAR TestItem3[] = {'T', 'e', 's', 't', 'c',' ','1','2','3',' ',' ','e','n','d',0};
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WCHAR TestItem4[] = {'T', 'e', 's', 't', 'c',' ',0x0684,0x0694,0x06a4,' ',' ','e','n','d',0};
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WCHAR TestItem5[] = {0x0684,'T','e','s','t','c',' ',0x0684,0x0694,0x06a4,' ',' ','e','n','d',0};
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SCRIPT_CACHE psc;
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int cChars;
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@ -243,6 +244,16 @@ static void test_ScriptItemIzeShapePlace(HDC hdc, unsigned short pwOutGlyphs[256
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hr = ScriptFreeCache( &psc);
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ok (!psc, "psc is not null after ScriptFreeCache\n");
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}
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/*
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* This test is for when the first unicode character requires bidi support
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*/
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cInChars = (sizeof(TestItem5)-1)/sizeof(WCHAR);
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hr = ScriptItemize(TestItem5, cInChars, cMaxItems, NULL, NULL, pItem, &pcItems);
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ok (hr == 0, "ScriptItemize should return 0, returned %08x\n", hr);
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ok (pcItems == 4, "There should have been 4 items, found %d\n", pcItems);
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ok (pItem[0].a.s.uBidiLevel == 1, "The first character should have been bidi=1 not %d\n",
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pItem[0].a.s.uBidiLevel);
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}
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void test_ScriptGetCMap(HDC hdc, unsigned short pwOutGlyphs[256])
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@ -326,7 +326,7 @@ HRESULT WINAPI ScriptItemize(const WCHAR *pwcInChars, int cInChars, int cMaxItem
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pItems[index].a.fLogicalOrder = 0;
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pItems[index].a.fNoGlyphIndex = 0;
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/* set the SCRIPT_STATE */
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if (New_Script == Script_Arabic)
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if (pItems[index].a.eScript == Script_Arabic)
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pItems[index].a.s.uBidiLevel = 1;
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else
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pItems[index].a.s.uBidiLevel = 0;
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