wined3d: Allow copying 3D texture resources.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3887,12 +3887,6 @@ void CDECL wined3d_device_copy_resource(struct wined3d_device *device,
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return;
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}
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if (dst_resource->type != WINED3D_RTYPE_TEXTURE_2D)
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{
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FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(dst_resource->type));
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return;
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}
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dst_texture = texture_from_resource(dst_resource);
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src_texture = texture_from_resource(src_resource);
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