server: Make it possible to deliver an APC to any thread alive in the process.

Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Dmitry Timoshkov 2017-11-07 11:10:02 +08:00 committed by Alexandre Julliard
parent 5350eea78d
commit 288814a4d8
4 changed files with 9 additions and 6 deletions

View File

@ -167,7 +167,7 @@ void async_terminate( struct async *async, unsigned int status )
data.async_io.user = async->data.user; data.async_io.user = async->data.user;
data.async_io.sb = async->data.iosb; data.async_io.sb = async->data.iosb;
data.async_io.status = status; data.async_io.status = status;
thread_queue_apc( async->thread, &async->obj, &data ); thread_queue_apc( NULL, async->thread, &async->obj, &data );
} }
else async_set_result( &async->obj, STATUS_SUCCESS, 0 ); else async_set_result( &async->obj, STATUS_SUCCESS, 0 );
} }
@ -373,7 +373,7 @@ void async_set_result( struct object *obj, unsigned int status, apc_param_t tota
data.user.args[0] = async->data.apc_context; data.user.args[0] = async->data.apc_context;
data.user.args[1] = async->data.iosb; data.user.args[1] = async->data.iosb;
data.user.args[2] = 0; data.user.args[2] = 0;
thread_queue_apc( async->thread, NULL, &data ); thread_queue_apc( NULL, async->thread, NULL, &data );
} }
else if (async->data.apc_context) else if (async->data.apc_context)
add_async_completion( async, async->data.apc_context, status, total ); add_async_completion( async, async->data.apc_context, status, total );

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@ -926,6 +926,9 @@ static int queue_apc( struct process *process, struct thread *thread, struct thr
{ {
struct list *queue; struct list *queue;
if (thread && thread->state == TERMINATED && process)
thread = NULL;
if (!thread) /* find a suitable thread inside the process */ if (!thread) /* find a suitable thread inside the process */
{ {
struct thread *candidate; struct thread *candidate;
@ -977,14 +980,14 @@ static int queue_apc( struct process *process, struct thread *thread, struct thr
} }
/* queue an async procedure call */ /* queue an async procedure call */
int thread_queue_apc( struct thread *thread, struct object *owner, const apc_call_t *call_data ) int thread_queue_apc( struct process *process, struct thread *thread, struct object *owner, const apc_call_t *call_data )
{ {
struct thread_apc *apc; struct thread_apc *apc;
int ret = 0; int ret = 0;
if ((apc = create_apc( owner, call_data ))) if ((apc = create_apc( owner, call_data )))
{ {
ret = queue_apc( NULL, thread, apc ); ret = queue_apc( process, thread, apc );
release_object( apc ); release_object( apc );
} }
return ret; return ret;

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@ -120,7 +120,7 @@ extern void remove_queue( struct object *obj, struct wait_queue_entry *entry );
extern void kill_thread( struct thread *thread, int violent_death ); extern void kill_thread( struct thread *thread, int violent_death );
extern void break_thread( struct thread *thread ); extern void break_thread( struct thread *thread );
extern void wake_up( struct object *obj, int max ); extern void wake_up( struct object *obj, int max );
extern int thread_queue_apc( struct thread *thread, struct object *owner, const apc_call_t *call_data ); extern int thread_queue_apc( struct process *process, struct thread *thread, struct object *owner, const apc_call_t *call_data );
extern void thread_cancel_apc( struct thread *thread, struct object *owner, enum apc_type type ); extern void thread_cancel_apc( struct thread *thread, struct object *owner, enum apc_type type );
extern int thread_add_inflight_fd( struct thread *thread, int client, int server ); extern int thread_add_inflight_fd( struct thread *thread, int client, int server );
extern int thread_get_inflight_fd( struct thread *thread, int client ); extern int thread_get_inflight_fd( struct thread *thread, int client );

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@ -122,7 +122,7 @@ static void timer_callback( void *private )
} }
else data.type = APC_NONE; /* wake up only */ else data.type = APC_NONE; /* wake up only */
if (!thread_queue_apc( timer->thread, &timer->obj, &data )) if (!thread_queue_apc( NULL, timer->thread, &timer->obj, &data ))
{ {
release_object( timer->thread ); release_object( timer->thread );
timer->thread = NULL; timer->thread = NULL;