One of the 24/32 convert color masks was wrong.
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@ -204,7 +204,7 @@ static void pixel_convert_32_to_24(
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}
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Convert ModeEmulations[6] = {
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{ { 32, 24, 0x00FF0000, 0x0000FF00, 0x000000FF }, { 24, 24, 0xFF0000, 0x0FF0000, 0x00FF }, { pixel_convert_32_to_24, NULL } },
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{ { 32, 24, 0x00FF0000, 0x0000FF00, 0x000000FF }, { 24, 24, 0xFF0000, 0x0000FF00, 0x00FF }, { pixel_convert_32_to_24, NULL } },
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{ { 32, 24, 0x00FF0000, 0x0000FF00, 0x000000FF }, { 8, 8, 0x00, 0x00, 0x00 }, { pixel_convert_32_to_8, palette_convert_24_to_8 } },
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{ { 32, 24, 0x00FF0000, 0x0000FF00, 0x000000FF }, { 16, 16, 0xF800, 0x07E0, 0x001F }, { pixel_convert_32_to_16, NULL } },
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{ { 24, 24, 0xFF0000, 0x00FF00, 0x0000FF }, { 8, 8, 0x00, 0x00, 0x00 }, { pixel_convert_24_to_8, palette_convert_24_to_8 } },
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