Since DOSVM_Wait() blocks the normal event processing, it should

dispatch pending events itself.
This commit is contained in:
Ove Kaaven 2000-12-27 02:35:57 +00:00 committed by Alexandre Julliard
parent d18140cef4
commit 287638fd4c
1 changed files with 17 additions and 4 deletions

View File

@ -68,6 +68,7 @@ typedef struct _DOSEVENT {
static struct _DOSEVENT *pending_event, *current_event;
static int sig_sent, entered;
static CONTEXT86 *current_context;
/* from module.c */
extern int read_pipe, write_pipe;
@ -267,7 +268,7 @@ void WINAPI DOSVM_QueueEvent( int irq, int priority, void (*relay)(CONTEXT86*,vo
static int DOSVM_Process( int fn, int sig, struct vm86plus_struct*VM86 )
{
CONTEXT86 context;
CONTEXT86 context, *old_context;
int ret=0;
#define CP(x,y) context.y = VM86->regs.x
@ -292,6 +293,9 @@ static int DOSVM_Process( int fn, int sig, struct vm86plus_struct*VM86 )
}
#endif
old_context = current_context;
current_context = &context;
switch (VM86_TYPE(fn)) {
case VM86_SIGNAL:
TRACE_(int)("DOS module caught signal %d\n",sig);
@ -343,6 +347,8 @@ static int DOSVM_Process( int fn, int sig, struct vm86plus_struct*VM86 )
ret=-1;
}
current_context = old_context;
#define CP(x,y) VM86->regs.x = context.y
CV;
#undef CP
@ -430,6 +436,7 @@ void WINAPI DOSVM_Wait( int read_pipe, HANDLE hObject )
got_msg = TRUE;
}
}
chk_console_input:
if (!got_msg) {
/* check for console input */
INPUT_RECORD msg;
@ -440,6 +447,13 @@ void WINAPI DOSVM_Wait( int read_pipe, HANDLE hObject )
}
}
if (read_pipe == -1) {
/* dispatch pending events */
if (SHOULD_PEND(pending_event)) {
CONTEXT86 context = *current_context;
IF_SET(&context);
SET_PEND(&context);
DOSVM_SendQueuedEvents(&context);
}
if (got_msg) break;
} else {
fd_set readfds;
@ -462,9 +476,8 @@ void WINAPI DOSVM_Wait( int read_pipe, HANDLE hObject )
if ((read_pipe != -1) && hObject) {
if (waitret==(WAIT_OBJECT_0+1)) break;
}
if (waitret==WAIT_OBJECT_0) {
DOSVM_ProcessConsole();
}
if (waitret==WAIT_OBJECT_0)
goto chk_console_input;
} while (TRUE);
}