From 2841e180dc0ba7102003180dca7e92081ba30597 Mon Sep 17 00:00:00 2001 From: Andrey Turkin Date: Fri, 22 Jan 2016 12:59:49 +0100 Subject: [PATCH] d3d11: Add the ID3D11VideoContext interface. Signed-off-by: Andrey Turkin Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- include/d3d11.idl | 510 +++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 507 insertions(+), 3 deletions(-) diff --git a/include/d3d11.idl b/include/d3d11.idl index d32fa349015..df6ea085781 100644 --- a/include/d3d11.idl +++ b/include/d3d11.idl @@ -27,6 +27,11 @@ typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY; typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION; typedef RECT D3D11_RECT; +interface ID3D11Device; +interface ID3D11ClassLinkage; +interface ID3D11Resource; +interface ID3D11VideoProcessorInputView; + const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT = 14; const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS = 4; const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT = 32; @@ -106,6 +111,8 @@ const UINT D3D11_SHADER_MAX_TYPES = 65535; const UINT D3D11_SHADER_MINOR_VERSION = 0; const UINT D3D11_VS_OUTPUT_REGISTER_COUNT = 32; +const UINT D3D11_OMAC_SIZE = 16; + const UINT D3D11_PS_CS_UAV_REGISTER_COMPONENTS = 1; const UINT D3D11_PS_CS_UAV_REGISTER_COUNT = 8; const UINT D3D11_PS_CS_UAV_REGISTER_READS_PER_INST = 1; @@ -228,6 +235,61 @@ typedef enum D3D11_BLEND_OP D3D11_BLEND_OP_MAX } D3D11_BLEND_OP; +typedef enum D3D11_VIDEO_DECODER_BUFFER_TYPE +{ + D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS = 0, + D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL = 1, + D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE = 2, + D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL = 3, + D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX = 4, + D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL = 5, + D3D11_VIDEO_DECODER_BUFFER_BITSTREAM = 6, + D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR = 7, + D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN = 8, +} D3D11_VIDEO_DECODER_BUFFER_TYPE; + +typedef enum D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE +{ + D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE = 0, + D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_BACKGROUND = 1, + D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_DESTINATION = 2, + D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM = 3, +} D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE; + +typedef enum D3D11_VIDEO_PROCESSOR_OUTPUT_RATE +{ + D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL = 0, + D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF = 1, + D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_CUSTOM = 2, +} D3D11_VIDEO_PROCESSOR_OUTPUT_RATE; + +typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FORMAT +{ + D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO = 0, + D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL = 1, + D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL = 2, + D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE = 3, + D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET = 4, + D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED = 5, + D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED = 6, + D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD = 7, +} D3D11_VIDEO_PROCESSOR_STEREO_FORMAT; + +typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE +{ + D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE = 0, + D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 = 1, + D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 = 2, +} D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE; + +typedef enum D3D11_VIDEO_PROCESSOR_ROTATION +{ + D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0, + D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1, + D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2, + D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3, +} D3D11_VIDEO_PROCESSOR_ROTATION; + typedef struct D3D11_BOX { UINT left; @@ -1562,9 +1624,105 @@ typedef struct D3D11_VIDEO_CONTENT_PROTECTION_CAPS ULONGLONG ProtectedMemorySize; } D3D11_VIDEO_CONTENT_PROTECTION_CAPS; -/* A couple forward declarations are needed */ -interface ID3D11Device; -interface ID3D11ClassLinkage; +typedef struct D3D11_ENCRYPTED_BLOCK_INFO +{ + UINT NumEncryptedBytesAtBeginning; + UINT NumBytesInSkipPattern; + UINT NumBytesInEncryptPattern; +} D3D11_ENCRYPTED_BLOCK_INFO; + +typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC +{ + D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType; + UINT BufferIndex; + UINT DataOffset; + UINT DataSize; + UINT FirstMBaddress; + UINT NumMBsInBuffer; + UINT Width; + UINT Height; + UINT Stride; + UINT ReservedBits; + void *pIV; + UINT IVSize; + BOOL PartialEncryption; + D3D11_ENCRYPTED_BLOCK_INFO EncryptedBlockInfo; +} D3D11_VIDEO_DECODER_BUFFER_DESC; + +typedef struct D3D11_VIDEO_DECODER_EXTENSION +{ + UINT Function; + void *pPrivateInputData; + UINT PrivateInputDataSize; + void *pPrivateOutputData; + UINT PrivateOutputDataSize; + UINT ResourceCount; + ID3D11Resource **ppResourceList; +} D3D11_VIDEO_DECODER_EXTENSION; + +typedef struct D3D11_VIDEO_COLOR_YCbCrA +{ + float Y; + float Cb; + float Cr; + float A; +} D3D11_VIDEO_COLOR_YCbCrA; + +typedef struct D3D11_VIDEO_COLOR_RGBA +{ + float R; + float G; + float B; + float A; +} D3D11_VIDEO_COLOR_RGBA; + +typedef struct D3D11_VIDEO_COLOR +{ + union + { + D3D11_VIDEO_COLOR_YCbCrA YCbCr; + D3D11_VIDEO_COLOR_RGBA RGBA; + }; +} D3D11_VIDEO_COLOR; + +typedef struct D3D11_VIDEO_PROCESSOR_COLOR_SPACE +{ + UINT Usage : 1; + UINT RGB_Range : 1; + UINT YCbCr_Matrix : 1; + UINT YCbCr_xvYCC : 1; + UINT Nominal_Range : 2; + UINT Reserved : 26; +} D3D11_VIDEO_PROCESSOR_COLOR_SPACE; + +typedef struct D3D11_VIDEO_PROCESSOR_STREAM +{ + BOOL Enable; + UINT OutputIndex; + UINT InputFrameOrField; + UINT PastFrames; + UINT FutureFrames; + ID3D11VideoProcessorInputView **ppPastSurfaces; + ID3D11VideoProcessorInputView *pInputSurface; + ID3D11VideoProcessorInputView **ppFutureSurfaces; + ID3D11VideoProcessorInputView **ppPastSurfacesRight; + ID3D11VideoProcessorInputView *pInputSurfaceRight; + ID3D11VideoProcessorInputView **ppFutureSurfacesRight; +} D3D11_VIDEO_PROCESSOR_STREAM; + +typedef struct D3D11_OMAC +{ + BYTE Omac[D3D11_OMAC_SIZE]; +} D3D11_OMAC; + +typedef struct D3D11_AUTHENTICATED_CONFIGURE_OUTPUT +{ + D3D11_OMAC omac; + GUID ConfigureType; + HANDLE hChannel; + UINT SequenceNumber; + HRESULT ReturnCode; +} D3D11_AUTHENTICATED_CONFIGURE_OUTPUT; [ object, @@ -2515,6 +2673,352 @@ interface ID3D11VideoDevice : IUnknown const IUnknown *pData); } +[ + object, + uuid(61f21c45-3c0e-4a74-9cea-67100d9ad5e4), + local, + pointer_default(unique) +] +interface ID3D11VideoContext : ID3D11DeviceChild +{ + HRESULT GetDecoderBuffer( + [in] ID3D11VideoDecoder *decoder, + [in] D3D11_VIDEO_DECODER_BUFFER_TYPE type, + [out] UINT *buffer_size, + [out] void **buffer + ); + HRESULT ReleaseDecoderBuffer( + [in] ID3D11VideoDecoder *decoder, + [in] D3D11_VIDEO_DECODER_BUFFER_TYPE type + ); + HRESULT DecoderBeginFrame( + [in] ID3D11VideoDecoder *decoder, + [in] ID3D11VideoDecoderOutputView *view, + [in] UINT key_size, + [in] const void *key + ); + HRESULT DecoderEndFrame( + [in] ID3D11VideoDecoder *decoder + ); + HRESULT SubmitDecoderBuffers( + [in] ID3D11VideoDecoder *decoder, + [in] UINT buffers_count, + [in] const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc + ); + HRESULT DecoderExtension( + [in] ID3D11VideoDecoder *decoder, + [in] const D3D11_VIDEO_DECODER_EXTENSION *extension + ); + void VideoProcessorSetOutputTargetRect( + [in] ID3D11VideoProcessor *processor, + [in] BOOL enable, + [in] const RECT *rect + ); + void VideoProcessorSetOutputBackgroundColor( + [in] ID3D11VideoProcessor *processor, + [in] BOOL y_cb_cr, + [in] const D3D11_VIDEO_COLOR *color + ); + void VideoProcessorSetOutputColorSpace( + [in] ID3D11VideoProcessor *processor, + [in] const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space + ); + void VideoProcessorSetOutputAlphaFillMode( + [in] ID3D11VideoProcessor *processor, + [in] D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode, + [in] UINT stream_idx + ); + void VideoProcessorSetOutputConstriction( + [in] ID3D11VideoProcessor *processor, + [in] BOOL enable, + [in] SIZE size + ); + void VideoProcessorSetOutputStereoMode( + [in] ID3D11VideoProcessor *processor, + [in] BOOL enable + ); + HRESULT VideoProcessorSetOutputExtension( + [in] ID3D11VideoProcessor *processor, + [in] const GUID *guid, + [in] UINT data_size, + [in] void *data + ); + void VideoProcessorGetOutputTargetRect( + [in] ID3D11VideoProcessor *processor, + [out] BOOL *enabled, + [out] RECT *rect + ); + void VideoProcessorGetOutputBackgroundColor( + [in] ID3D11VideoProcessor *processor, + [out] BOOL *y_cb_cr, + [out] D3D11_VIDEO_COLOR *color + ); + void VideoProcessorGetOutputColorSpace( + [in] ID3D11VideoProcessor *processor, + [out] D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space + ); + void VideoProcessorGetOutputAlphaFillMode( + [in] ID3D11VideoProcessor *processor, + [out] D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode, + [out] UINT *stream_idx + ); + void VideoProcessorGetOutputConstriction( + [in] ID3D11VideoProcessor *processor, + [out] BOOL *enabled, + [out] SIZE *size + ); + void VideoProcessorGetOutputStereoMode( + [in] ID3D11VideoProcessor *processor, + [out] BOOL *enabled + ); + HRESULT VideoProcessorGetOutputExtension( + [in] ID3D11VideoProcessor *processor, + [in] const GUID *guid, + [in] UINT data_size, + [out] void *data + ); + void VideoProcessorSetStreamFrameFormat( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] D3D11_VIDEO_FRAME_FORMAT format + ); + void VideoProcessorSetStreamColorSpace( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space + ); + void VideoProcessorSetStreamOutputRate( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate, + [in] BOOL repeat, + [in] const DXGI_RATIONAL *custom_rate + ); + void VideoProcessorSetStreamSourceRect( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] BOOL enable, + [in] const RECT *rect + ); + void VideoProcessorSetStreamDestRect( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] BOOL enable, + [in] const RECT *rect + ); + void VideoProcessorSetStreamAlpha( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] BOOL enable, + [in] float alpha + ); + void VideoProcessorSetStreamPalette( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] UINT entry_count, + [in] const UINT *entries + ); + void VideoProcessorSetStreamPixelAspectRatio( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] BOOL enable, + [in] const DXGI_RATIONAL *src_aspect_ratio, + [in] const DXGI_RATIONAL *dst_aspect_ratio + ); + void VideoProcessorSetStreamLumaKey( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] BOOL enable, + [in] float lower, + [in] float upper + ); + void VideoProcessorSetStreamStereoFormat( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] BOOL enable, + [in] D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format, + [in] BOOL left_view_frame0, + [in] BOOL base_view_frame0, + [in] D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode, + [in] int mono_offset + ); + void VideoProcessorSetStreamAutoProcessingMode( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] BOOL enable + ); + void VideoProcessorSetStreamFilter( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] D3D11_VIDEO_PROCESSOR_FILTER filter, + [in] BOOL enable, + [in] int level + ); + HRESULT VideoProcessorSetStreamExtension( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] const GUID *guid, + [in] UINT data_size, + [in] void *data + ); + void VideoProcessorGetStreamFrameFormat( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [out] D3D11_VIDEO_FRAME_FORMAT *format + ); + void VideoProcessorGetStreamColorSpace( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [out] D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space + ); + void VideoProcessorGetStreamOutputRate( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [out] D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate, + [out] BOOL *repeat, + [out] DXGI_RATIONAL *custom_rate + ); + void VideoProcessorGetStreamSourceRect( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [out] BOOL *enabled, + [out] RECT *rect + ); + void VideoProcessorGetStreamDestRect( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [out] BOOL *enabled, + [out] RECT *rect + ); + void VideoProcessorGetStreamAlpha( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [out] BOOL *enabled, + [out] float *alpha + ); + void VideoProcessorGetStreamPalette( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] UINT entry_count, + [out] UINT *entries + ); + void VideoProcessorGetStreamPixelAspectRatio( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [out] BOOL *enabled, + [out] DXGI_RATIONAL *src_aspect_ratio, + [out] DXGI_RATIONAL *dst_aspect_ratio + ); + void VideoProcessorGetStreamLumaKey( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [out] BOOL *enabled, + [out] float *lower, + [out] float *upper + ); + void VideoProcessorGetStreamStereoFormat( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [out] BOOL *enabled, + [out] D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format, + [out] BOOL *left_view_frame0, + [out] BOOL *base_view_frame0, + [out] D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode, + [out] int *mono_offset + ); + void VideoProcessorGetStreamAutoProcessingMode( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [out] BOOL *enabled + ); + void VideoProcessorGetStreamFilter( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] D3D11_VIDEO_PROCESSOR_FILTER filter, + [out] BOOL *enabled, + [out] int *level + ); + HRESULT VideoProcessorGetStreamExtension( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] const GUID *guid, + [in] UINT data_size, + [out] void *data + ); + HRESULT VideoProcessorBlt( + [in] ID3D11VideoProcessor *processor, + [in] ID3D11VideoProcessorOutputView *view, + [in] UINT frame_idx, + [in] UINT stream_count, + [in] const D3D11_VIDEO_PROCESSOR_STREAM *streams + ); + HRESULT NegotiateCryptoSessionKeyExchange( + [in] ID3D11CryptoSession *session, + [in] UINT data_size, + [in, out] void *data + ); + void EncryptionBlt( + [in] ID3D11CryptoSession *session, + [in] ID3D11Texture2D *src_surface, + [in] ID3D11Texture2D *dst_surface, + [in] UINT iv_size, + [in, out] void *iv + ); + void DecryptionBlt( + [in] ID3D11CryptoSession *session, + [in] ID3D11Texture2D *src_surface, + [in] ID3D11Texture2D *dst_surface, + [in] D3D11_ENCRYPTED_BLOCK_INFO *block_info, + [in] UINT key_size, + [in] const void *key, + [in] UINT iv_size, + [in, out] void *iv + ); + void StartSessionKeyRefresh( + [in] ID3D11CryptoSession *session, + [in] UINT random_number_size, + [out] void *random_number + ); + void FinishSessionKeyRefresh( + [in] ID3D11CryptoSession *session + ); + HRESULT GetEncryptionBltKey( + [in] ID3D11CryptoSession *session, + [in] UINT key_size, + [out] void *key + ); + HRESULT NegotiateAuthenticatedChannelKeyExchange( + [in] ID3D11AuthenticatedChannel *channel, + [in] UINT data_size, + [in, out] void *data + ); + HRESULT QueryAuthenticatedChannel( + [in] ID3D11AuthenticatedChannel *channel, + [in] UINT input_size, + [in] const void *input, + [in] UINT output_size, + [out] void *output + ); + HRESULT ConfigureAuthenticatedChannel( + [in] ID3D11AuthenticatedChannel *channel, + [in] UINT input_size, + [in] const void *input, + [out] D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output + ); + void VideoProcessorSetStreamRotation( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [in] BOOL enable, + [in] D3D11_VIDEO_PROCESSOR_ROTATION rotation + ); + void VideoProcessorGetStreamRotation( + [in] ID3D11VideoProcessor *processor, + [in] UINT stream_idx, + [out] BOOL *enable, + [out] D3D11_VIDEO_PROCESSOR_ROTATION *rotation + ); +} + [ object, local,