From 28207ea49f64204882769d056256367c4d6d0403 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Sun, 19 Feb 2017 11:47:54 +0000 Subject: [PATCH] d3d9/tests: Allow a higher slop for test_updatetexture. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Stefan Dösinger Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d9/tests/visual.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 75c60200de4..4de3beba6d4 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -19917,7 +19917,7 @@ static void test_updatetexture(void) ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); color = getPixelColor(device, 320, 240); - ok (color_match(color, 0x007f7f00, 2) || broken(tests[i].broken) + ok (color_match(color, 0x007f7f00, 3) || broken(tests[i].broken) || broken(color == 0x00adbeef), /* WARP device often just breaks down. */ "Got unexpected color 0x%08x, case %u, %u.\n", color, t, i); }