d2d1: Implement ID2D1Multithread.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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27fed4a520
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@ -30,12 +30,15 @@ struct d2d_settings d2d_settings =
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struct d2d_factory
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{
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ID2D1Factory2 ID2D1Factory2_iface;
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ID2D1Multithread ID2D1Multithread_iface;
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LONG refcount;
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ID3D10Device1 *device;
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float dpi_x;
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float dpi_y;
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CRITICAL_SECTION cs;
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};
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static inline struct d2d_factory *impl_from_ID2D1Factory2(ID2D1Factory2 *iface)
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@ -43,6 +46,11 @@ static inline struct d2d_factory *impl_from_ID2D1Factory2(ID2D1Factory2 *iface)
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return CONTAINING_RECORD(iface, struct d2d_factory, ID2D1Factory2_iface);
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}
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static inline struct d2d_factory *impl_from_ID2D1Multithread(ID2D1Multithread *iface)
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{
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return CONTAINING_RECORD(iface, struct d2d_factory, ID2D1Multithread_iface);
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}
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static HRESULT d2d_factory_reload_sysmetrics(struct d2d_factory *factory)
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{
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HDC hdc;
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@ -63,6 +71,8 @@ static HRESULT d2d_factory_reload_sysmetrics(struct d2d_factory *factory)
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static HRESULT STDMETHODCALLTYPE d2d_factory_QueryInterface(ID2D1Factory2 *iface, REFIID iid, void **out)
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{
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struct d2d_factory *factory = impl_from_ID2D1Factory2(iface);
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TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
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if ((IsEqualGUID(iid, &IID_ID2D1Factory2) && d2d_settings.max_version_factory >= 2)
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@ -74,6 +84,12 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_QueryInterface(ID2D1Factory2 *iface
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*out = iface;
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return S_OK;
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}
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else if (IsEqualGUID(iid, &IID_ID2D1Multithread))
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{
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ID2D1Factory2_AddRef(iface);
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*out = &factory->ID2D1Multithread_iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
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@ -102,6 +118,7 @@ static ULONG STDMETHODCALLTYPE d2d_factory_Release(ID2D1Factory2 *iface)
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{
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if (factory->device)
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ID3D10Device1_Release(factory->device);
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DeleteCriticalSection(&factory->cs);
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heap_free(factory);
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}
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@ -593,17 +610,92 @@ static const struct ID2D1Factory2Vtbl d2d_factory_vtbl =
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d2d_factory_ID2D1Factory1_CreateDevice,
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};
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static HRESULT STDMETHODCALLTYPE d2d_factory_mt_QueryInterface(ID2D1Multithread *iface, REFIID iid, void **out)
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{
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struct d2d_factory *factory = impl_from_ID2D1Multithread(iface);
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return d2d_factory_QueryInterface(&factory->ID2D1Factory2_iface, iid, out);
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}
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static ULONG STDMETHODCALLTYPE d2d_factory_mt_AddRef(ID2D1Multithread *iface)
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{
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struct d2d_factory *factory = impl_from_ID2D1Multithread(iface);
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return d2d_factory_AddRef(&factory->ID2D1Factory2_iface);
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}
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static ULONG STDMETHODCALLTYPE d2d_factory_mt_Release(ID2D1Multithread *iface)
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{
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struct d2d_factory *factory = impl_from_ID2D1Multithread(iface);
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return d2d_factory_Release(&factory->ID2D1Factory2_iface);
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}
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static BOOL STDMETHODCALLTYPE d2d_factory_mt_GetMultithreadProtected(ID2D1Multithread *iface)
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{
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return TRUE;
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}
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static void STDMETHODCALLTYPE d2d_factory_mt_Enter(ID2D1Multithread *iface)
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{
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struct d2d_factory *factory = impl_from_ID2D1Multithread(iface);
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TRACE("%p.\n", iface);
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return EnterCriticalSection(&factory->cs);
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}
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static void STDMETHODCALLTYPE d2d_factory_mt_Leave(ID2D1Multithread *iface)
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{
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struct d2d_factory *factory = impl_from_ID2D1Multithread(iface);
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TRACE("%p.\n", iface);
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return LeaveCriticalSection(&factory->cs);
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}
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static BOOL STDMETHODCALLTYPE d2d_factory_st_GetMultithreadProtected(ID2D1Multithread *iface)
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{
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return FALSE;
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}
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static void STDMETHODCALLTYPE d2d_factory_st_Enter(ID2D1Multithread *iface)
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{
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}
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static void STDMETHODCALLTYPE d2d_factory_st_Leave(ID2D1Multithread *iface)
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{
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}
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static const struct ID2D1MultithreadVtbl d2d_factory_multithread_vtbl =
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{
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d2d_factory_mt_QueryInterface,
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d2d_factory_mt_AddRef,
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d2d_factory_mt_Release,
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d2d_factory_mt_GetMultithreadProtected,
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d2d_factory_mt_Enter,
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d2d_factory_mt_Leave,
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};
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static const struct ID2D1MultithreadVtbl d2d_factory_multithread_noop_vtbl =
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{
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d2d_factory_mt_QueryInterface,
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d2d_factory_mt_AddRef,
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d2d_factory_mt_Release,
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d2d_factory_st_GetMultithreadProtected,
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d2d_factory_st_Enter,
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d2d_factory_st_Leave,
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};
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static void d2d_factory_init(struct d2d_factory *factory, D2D1_FACTORY_TYPE factory_type,
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const D2D1_FACTORY_OPTIONS *factory_options)
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{
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if (factory_type != D2D1_FACTORY_TYPE_SINGLE_THREADED)
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FIXME("Ignoring factory type %#x.\n", factory_type);
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if (factory_options && factory_options->debugLevel != D2D1_DEBUG_LEVEL_NONE)
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WARN("Ignoring debug level %#x.\n", factory_options->debugLevel);
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factory->ID2D1Factory2_iface.lpVtbl = &d2d_factory_vtbl;
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factory->ID2D1Multithread_iface.lpVtbl = factory_type == D2D1_FACTORY_TYPE_SINGLE_THREADED ?
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&d2d_factory_multithread_noop_vtbl : &d2d_factory_multithread_vtbl;
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factory->refcount = 1;
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d2d_factory_reload_sysmetrics(factory);
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InitializeCriticalSection(&factory->cs);
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}
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HRESULT WINAPI D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
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@ -615,6 +707,12 @@ HRESULT WINAPI D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
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TRACE("factory_type %#x, iid %s, factory_options %p, factory %p.\n",
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factory_type, debugstr_guid(iid), factory_options, factory);
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if (factory_type != D2D1_FACTORY_TYPE_SINGLE_THREADED &&
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factory_type != D2D1_FACTORY_TYPE_MULTI_THREADED)
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{
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return E_INVALIDARG;
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}
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if (!(object = heap_alloc_zero(sizeof(*object))))
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return E_OUTOFMEMORY;
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@ -9614,6 +9614,73 @@ static void test_geometry_group(BOOL d3d11)
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ID2D1Factory_Release(factory);
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}
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static DWORD WINAPI mt_factory_test_thread_func(void *param)
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{
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ID2D1Multithread *multithread = param;
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ID2D1Multithread_Enter(multithread);
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return 0;
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}
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static void test_mt_factory(BOOL d3d11)
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{
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ID2D1Multithread *multithread;
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ID2D1Factory *factory;
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HANDLE thread;
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HRESULT hr;
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DWORD ret;
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hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_MULTI_THREADED + 1, &IID_ID2D1Factory, NULL, (void **)&factory);
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ok(hr == E_INVALIDARG, "Unexpected hr %#x.\n", hr);
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hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory, NULL, (void **)&factory);
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ok(SUCCEEDED(hr), "Failed to create factory, hr %#x.\n", hr);
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hr = ID2D1Factory_QueryInterface(factory, &IID_ID2D1Multithread, (void **)&multithread);
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if (hr == E_NOINTERFACE)
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{
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win_skip("ID2D1Multithread is not supported.\n");
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ID2D1Factory_Release(factory);
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return;
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}
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ok(SUCCEEDED(hr), "Failed to get interface, hr %#x.\n", hr);
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ret = ID2D1Multithread_GetMultithreadProtected(multithread);
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ok(!ret, "Unexpected return value.\n");
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ID2D1Multithread_Enter(multithread);
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thread = CreateThread(NULL, 0, mt_factory_test_thread_func, multithread, 0, NULL);
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ok(!!thread, "Failed to create a thread.\n");
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WaitForSingleObject(thread, INFINITE);
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CloseHandle(thread);
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ID2D1Multithread_Release(multithread);
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ID2D1Factory_Release(factory);
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hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_MULTI_THREADED, &IID_ID2D1Factory, NULL, (void **)&factory);
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ok(SUCCEEDED(hr), "Failed to create factory, hr %#x.\n", hr);
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hr = ID2D1Factory_QueryInterface(factory, &IID_ID2D1Multithread, (void **)&multithread);
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ok(SUCCEEDED(hr), "Failed to get interface, hr %#x.\n", hr);
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ret = ID2D1Multithread_GetMultithreadProtected(multithread);
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ok(!!ret, "Unexpected return value.\n");
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ID2D1Multithread_Enter(multithread);
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thread = CreateThread(NULL, 0, mt_factory_test_thread_func, multithread, 0, NULL);
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ok(!!thread, "Failed to create a thread.\n");
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ret = WaitForSingleObject(thread, 10);
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ok(ret == WAIT_TIMEOUT, "Expected timeout.\n");
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ID2D1Multithread_Leave(multithread);
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WaitForSingleObject(thread, INFINITE);
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CloseHandle(thread);
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ID2D1Multithread_Release(multithread);
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ID2D1Factory_Release(factory);
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}
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START_TEST(d2d1)
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{
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HMODULE d2d1_dll = GetModuleHandleA("d2d1.dll");
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@ -9674,6 +9741,7 @@ START_TEST(d2d1)
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queue_d3d10_test(test_math);
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queue_d3d10_test(test_colour_space);
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queue_test(test_geometry_group);
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queue_test(test_mt_factory);
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run_queued_tests();
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}
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