dinput: DISFFC_RESET will not release the effects.
Signed-off-by: Bruno Jesus <00cpxxx@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1331,9 +1331,9 @@ static HRESULT WINAPI JoystickWImpl_SendForceFeedbackCommand(LPDIRECTINPUTDEVICE
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{
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case DISFFC_STOPALL:
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{
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/* Stop all effects */
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effect_list_item *itr;
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/* Stop all effects */
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LIST_FOR_EACH_ENTRY(itr, &This->ff_effects, effect_list_item, entry)
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IDirectInputEffect_Stop(itr->ref);
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break;
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@ -1341,12 +1341,14 @@ static HRESULT WINAPI JoystickWImpl_SendForceFeedbackCommand(LPDIRECTINPUTDEVICE
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case DISFFC_RESET:
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{
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effect_list_item *itr, *ptr;
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effect_list_item *itr;
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/* Stop, unload, release and free all effects */
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/* This returns the device to its "bare" state */
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LIST_FOR_EACH_ENTRY_SAFE(itr, ptr, &This->ff_effects, effect_list_item, entry)
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IDirectInputEffect_Release(itr->ref);
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/* Stop and unload all effects. It is not true that effects are released */
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LIST_FOR_EACH_ENTRY(itr, &This->ff_effects, effect_list_item, entry)
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{
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IDirectInputEffect_Stop(itr->ref);
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IDirectInputEffect_Unload(itr->ref);
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}
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break;
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}
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case DISFFC_PAUSE:
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