d3dcompiler_43: Use BOOL type where appropriate.

This commit is contained in:
Frédéric Delanoy 2013-11-07 21:47:30 +01:00 committed by Alexandre Julliard
parent 5117af69a7
commit 27947d2662
1 changed files with 1 additions and 1 deletions

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@ -661,7 +661,7 @@ static BOOL STDMETHODCALLTYPE d3dcompiler_shader_reflection_IsSampleFrequencySha
{ {
FIXME("iface %p stub!\n", iface); FIXME("iface %p stub!\n", iface);
return 0; return FALSE;
} }
static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetNumInterfaceSlots( static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetNumInterfaceSlots(