dwrite: Implement FindFamilyName() for system font collection.
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@ -690,8 +690,22 @@ static HRESULT WINAPI dwritefontcollection_GetFontFamily(IDWriteFontCollection *
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static HRESULT WINAPI dwritefontcollection_FindFamilyName(IDWriteFontCollection *iface, const WCHAR *name, UINT32 *index, BOOL *exists)
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{
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struct dwrite_fontcollection *This = impl_from_IDWriteFontCollection(iface);
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FIXME("(%p)->(%s %p %p): stub\n", This, debugstr_w(name), index, exists);
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return E_NOTIMPL;
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UINT32 i;
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TRACE("(%p)->(%s %p %p)\n", This, debugstr_w(name), index, exists);
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for (i = 0; i < This->count; i++)
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if (!strcmpW(This->families[i], name))
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{
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*index = i;
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*exists = TRUE;
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return S_OK;
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}
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*index = (UINT32)-1;
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*exists = FALSE;
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return S_OK;
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}
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static HRESULT WINAPI dwritefontcollection_GetFontFromFontFace(IDWriteFontCollection *iface, IDWriteFontFace *face, IDWriteFont **font)
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@ -536,7 +536,6 @@ static void test_system_fontcollection(void)
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i = IDWriteFontCollection_GetFontFamilyCount(collection);
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ok(i, "got %u\n", i);
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todo_wine {
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ret = FALSE;
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i = (UINT32)-1;
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hr = IDWriteFontCollection_FindFamilyName(collection, tahomaW, &i, &ret);
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@ -550,7 +549,7 @@ todo_wine {
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ok(hr == S_OK, "got 0x%08x\n", hr);
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ok(!ret, "got %d\n", ret);
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ok(i == (UINT32)-1, "got %u\n", i);
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}
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IDWriteFontCollection_Release(collection);
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}
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