wined3d: Add adapter_check_format() to adapter_ops.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-03-28 09:53:53 +01:00 committed by Alexandre Julliard
parent 0b7a403e93
commit 2727dcb07f
3 changed files with 53 additions and 26 deletions

View File

@ -4385,10 +4385,34 @@ static void adapter_gl_get_wined3d_caps(const struct wined3d_adapter *adapter, s
caps->MaxAnisotropy = gl_info->limits.anisotropy;
}
static BOOL adapter_gl_check_format(const struct wined3d_adapter *adapter,
const struct wined3d_format *adapter_format, const struct wined3d_format *rt_format,
const struct wined3d_format *ds_format)
{
unsigned int i;
if (wined3d_settings.offscreen_rendering_mode != ORM_BACKBUFFER)
return TRUE;
for (i = 0; i < adapter->cfg_count; ++i)
{
const struct wined3d_pixel_format *cfg = &adapter->cfgs[i];
if (wined3d_check_pixel_format_color(cfg, rt_format)
&& wined3d_check_pixel_format_depth(cfg, ds_format))
{
return TRUE;
}
}
return FALSE;
}
static const struct wined3d_adapter_ops wined3d_adapter_gl_ops =
{
wined3d_adapter_gl_create_context,
adapter_gl_get_wined3d_caps,
adapter_gl_check_format,
};
static BOOL wined3d_adapter_gl_init(struct wined3d_adapter *adapter,

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@ -1277,7 +1277,7 @@ HRESULT CDECL wined3d_get_adapter_raster_status(const struct wined3d *wined3d, U
return WINED3D_OK;
}
static BOOL wined3d_check_pixel_format_color(const struct wined3d_pixel_format *cfg,
BOOL wined3d_check_pixel_format_color(const struct wined3d_pixel_format *cfg,
const struct wined3d_format *format)
{
/* Float formats need FBOs. If FBOs are used this function isn't called */
@ -1297,7 +1297,7 @@ static BOOL wined3d_check_pixel_format_color(const struct wined3d_pixel_format *
return TRUE;
}
static BOOL wined3d_check_pixel_format_depth(const struct wined3d_pixel_format *cfg,
BOOL wined3d_check_pixel_format_depth(const struct wined3d_pixel_format *cfg,
const struct wined3d_format *format)
{
BOOL lockable = FALSE;
@ -1331,6 +1331,7 @@ HRESULT CDECL wined3d_check_depth_stencil_match(const struct wined3d *wined3d,
UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id adapter_format_id,
enum wined3d_format_id render_target_format_id, enum wined3d_format_id depth_stencil_format_id)
{
const struct wined3d_format *adapter_format;
const struct wined3d_format *rt_format;
const struct wined3d_format *ds_format;
const struct wined3d_adapter *adapter;
@ -1344,6 +1345,8 @@ HRESULT CDECL wined3d_check_depth_stencil_match(const struct wined3d *wined3d,
return WINED3DERR_INVALIDCALL;
adapter = wined3d->adapters[adapter_idx];
adapter_format = wined3d_get_format(adapter, adapter_format_id, WINED3D_BIND_RENDER_TARGET);
rt_format = wined3d_get_format(adapter, render_target_format_id, WINED3D_BIND_RENDER_TARGET);
ds_format = wined3d_get_format(adapter, depth_stencil_format_id, WINED3D_BIND_DEPTH_STENCIL);
@ -1358,33 +1361,17 @@ HRESULT CDECL wined3d_check_depth_stencil_match(const struct wined3d *wined3d,
return WINED3DERR_NOTAVAILABLE;
}
if (wined3d_settings.offscreen_rendering_mode == ORM_BACKBUFFER)
if (adapter->adapter_ops->adapter_check_format(adapter, adapter_format, rt_format, ds_format))
{
const struct wined3d_pixel_format *cfgs;
unsigned int cfg_count;
unsigned int i;
cfgs = adapter->cfgs;
cfg_count = adapter->cfg_count;
for (i = 0; i < cfg_count; ++i)
{
if (wined3d_check_pixel_format_color(&cfgs[i], rt_format)
&& wined3d_check_pixel_format_depth(&cfgs[i], ds_format))
{
TRACE("Formats match.\n");
return WINED3D_OK;
}
}
TRACE("Unsupported format pair: %s and %s.\n",
debug_d3dformat(render_target_format_id),
debug_d3dformat(depth_stencil_format_id));
return WINED3DERR_NOTAVAILABLE;
TRACE("Formats match.\n");
return WINED3D_OK;
}
TRACE("Formats match.\n");
return WINED3D_OK;
TRACE("Unsupported format pair: %s and %s.\n",
debug_d3dformat(render_target_format_id),
debug_d3dformat(depth_stencil_format_id));
return WINED3DERR_NOTAVAILABLE;
}
HRESULT CDECL wined3d_check_device_multisample_type(const struct wined3d *wined3d, UINT adapter_idx,
@ -2336,10 +2323,18 @@ static void adapter_no3d_get_wined3d_caps(const struct wined3d_adapter *adapter,
{
}
static BOOL adapter_no3d_check_format(const struct wined3d_adapter *adapter,
const struct wined3d_format *adapter_format, const struct wined3d_format *rt_format,
const struct wined3d_format *ds_format)
{
return TRUE;
}
static const struct wined3d_adapter_ops wined3d_adapter_no3d_ops =
{
wined3d_adapter_no3d_create_context,
adapter_no3d_get_wined3d_caps,
adapter_no3d_check_format,
};
static void wined3d_adapter_no3d_init_d3d_info(struct wined3d_adapter *adapter, unsigned int wined3d_creation_flags)

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@ -2680,6 +2680,9 @@ struct wined3d_adapter_ops
BOOL (*adapter_create_context)(struct wined3d_context *context,
struct wined3d_texture *target, const struct wined3d_format *ds_format);
void (*adapter_get_wined3d_caps)(const struct wined3d_adapter *adapter, struct wined3d_caps *caps);
BOOL (*adapter_check_format)(const struct wined3d_adapter *adapter,
const struct wined3d_format *adapter_format, const struct wined3d_format *rt_format,
const struct wined3d_format *ds_format);
};
/* The adapter structure */
@ -4721,4 +4724,9 @@ static inline void wined3d_not_from_cs(struct wined3d_cs *cs)
/* The WNDCLASS-Name for the fake window which we use to retrieve the GL capabilities */
#define WINED3D_OPENGL_WINDOW_CLASS_NAME "WineD3D_OpenGL"
BOOL wined3d_check_pixel_format_color(const struct wined3d_pixel_format *cfg,
const struct wined3d_format *format) DECLSPEC_HIDDEN;
BOOL wined3d_check_pixel_format_depth(const struct wined3d_pixel_format *cfg,
const struct wined3d_format *format) DECLSPEC_HIDDEN;
#endif