diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 32261a9a9d7..8e857b51351 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -3815,13 +3815,11 @@ static HRESULT geometry_shader_init_stream_output(struct wined3d_shader *shader, switch (shader_version.type) { case WINED3D_SHADER_TYPE_VERTEX: + case WINED3D_SHADER_TYPE_DOMAIN: heap_free(shader->function); shader->function = NULL; shader->functionLength = 0; break; - case WINED3D_SHADER_TYPE_DOMAIN: - FIXME("Stream output not supported for %s.\n", debug_shader_type(shader_version.type)); - return E_NOTIMPL; case WINED3D_SHADER_TYPE_GEOMETRY: break; default: