xinput1_3: Check for HID failures and print warnings.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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506c13c7d6
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27069286b1
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@ -89,6 +89,7 @@ static BOOL VerifyGamepad(PHIDP_PREPARSED_DATA ppd, XINPUT_CAPABILITIES *xinput_
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{
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HIDP_BUTTON_CAPS *button_caps;
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HIDP_VALUE_CAPS *value_caps;
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NTSTATUS status;
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int i;
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int button_count = 0;
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@ -100,8 +101,9 @@ static BOOL VerifyGamepad(PHIDP_PREPARSED_DATA ppd, XINPUT_CAPABILITIES *xinput_
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button_caps_count = caps->NumberInputButtonCaps;
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if (!(button_caps = malloc(sizeof(*button_caps) * button_caps_count))) return FALSE;
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HidP_GetButtonCaps(HidP_Input, button_caps, &button_caps_count, ppd);
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for (i = 0; i < button_caps_count; i++)
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status = HidP_GetButtonCaps(HidP_Input, button_caps, &button_caps_count, ppd);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetButtonCaps returned %#x\n", status);
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else for (i = 0; i < button_caps_count; i++)
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{
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if (button_caps[i].UsagePage != HID_USAGE_PAGE_BUTTON)
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continue;
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@ -117,8 +119,9 @@ static BOOL VerifyGamepad(PHIDP_PREPARSED_DATA ppd, XINPUT_CAPABILITIES *xinput_
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value_caps_count = caps->NumberInputValueCaps;
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if (!(value_caps = malloc(sizeof(*value_caps) * value_caps_count))) return FALSE;
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HidP_GetValueCaps(HidP_Input, value_caps, &value_caps_count, ppd);
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for (i = 0; i < value_caps_count; i++)
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status = HidP_GetValueCaps(HidP_Input, value_caps, &value_caps_count, ppd);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetValueCaps returned %#x\n", status);
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else for (i = 0; i < value_caps_count; i++)
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{
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if (value_caps[i].UsagePage != HID_USAGE_PAGE_GENERIC)
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continue;
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@ -216,7 +219,8 @@ void HID_find_gamepads(xinput_controller *devices)
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PHIDP_PREPARSED_DATA ppd;
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DWORD detail_size = MAX_PATH * sizeof(WCHAR);
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HANDLE device;
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HIDP_CAPS Caps;
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HIDP_CAPS caps;
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NTSTATUS status;
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DWORD idx;
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int i, open_device_idx;
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@ -276,24 +280,22 @@ void HID_find_gamepads(xinput_controller *devices)
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if (device == INVALID_HANDLE_VALUE)
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continue;
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HidD_GetPreparsedData(device, &ppd);
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HidP_GetCaps(ppd, &Caps);
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if (Caps.UsagePage == HID_USAGE_PAGE_GENERIC &&
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(Caps.Usage == HID_USAGE_GENERIC_GAMEPAD ||
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Caps.Usage == HID_USAGE_GENERIC_JOYSTICK ||
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Caps.Usage == 0x8 /* Multi-axis Controller */))
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{
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if(!init_controller(&devices[open_device_idx], ppd, &Caps, device, data->DevicePath))
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{
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CloseHandle(device);
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HidD_FreePreparsedData(ppd);
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}
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}
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ppd = NULL;
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if (!HidD_GetPreparsedData(device, &ppd))
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WARN("ignoring HID device, HidD_GetPreparsedData failed with error %u\n", GetLastError());
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else if ((status = HidP_GetCaps(ppd, &caps)) != HIDP_STATUS_SUCCESS)
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WARN("ignoring HID device, HidP_GetCaps returned %#x\n", status);
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else if (caps.UsagePage != HID_USAGE_PAGE_GENERIC)
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WARN("ignoring HID device, unsupported usage page %04x\n", caps.UsagePage);
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else if (caps.Usage != HID_USAGE_GENERIC_GAMEPAD && caps.Usage != HID_USAGE_GENERIC_JOYSTICK && caps.Usage != HID_USAGE_GENERIC_MULTI_AXIS_CONTROLLER)
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WARN("ignoring HID device, unsupported usage %04x:%04x\n", caps.UsagePage, caps.Usage);
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else if (!init_controller(&devices[open_device_idx], ppd, &caps, device, data->DevicePath))
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WARN("ignoring HID device, failed to initialize\n");
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else
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{
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CloseHandle(device);
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HidD_FreePreparsedData(ppd);
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}
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goto done;
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CloseHandle(device);
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HidD_FreePreparsedData(ppd);
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}
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done:
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@ -346,6 +348,7 @@ void HID_update_state(xinput_controller *device, XINPUT_STATE *state)
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int i;
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CHAR *report = private->reports[(private->current_report)%2];
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CHAR *target_report = private->reports[(private->current_report+1)%2];
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NTSTATUS status;
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USAGE buttons[11];
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ULONG button_length, hat_value;
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@ -362,8 +365,7 @@ void HID_update_state(xinput_controller *device, XINPUT_STATE *state)
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remove_gamepad(device);
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LeaveCriticalSection(&xinput_crit);
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}
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else
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ERR("Failed to get Input Report (%x)\n", GetLastError());
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else ERR("Failed to get input report, HidD_GetInputReport failed with error %u\n", GetLastError());
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return;
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}
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if (memcmp(report, target_report, private->report_length) != 0)
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@ -372,7 +374,8 @@ void HID_update_state(xinput_controller *device, XINPUT_STATE *state)
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device->state.dwPacketNumber++;
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button_length = ARRAY_SIZE(buttons);
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HidP_GetUsages(HidP_Input, HID_USAGE_PAGE_BUTTON, 0, buttons, &button_length, private->ppd, target_report, private->report_length);
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status = HidP_GetUsages(HidP_Input, HID_USAGE_PAGE_BUTTON, 0, buttons, &button_length, private->ppd, target_report, private->report_length);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsages HID_USAGE_PAGE_BUTTON returned %#x\n", status);
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device->state.Gamepad.wButtons = 0;
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for (i = 0; i < button_length; i++)
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@ -393,8 +396,9 @@ void HID_update_state(xinput_controller *device, XINPUT_STATE *state)
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}
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}
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if(HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_HATSWITCH, &hat_value,
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private->ppd, target_report, private->report_length) == HIDP_STATUS_SUCCESS)
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status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_HATSWITCH, &hat_value, private->ppd, target_report, private->report_length);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_HATSWITCH returned %#x\n", status);
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else
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{
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switch(hat_value){
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/* 8 1 2
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@ -429,29 +433,29 @@ void HID_update_state(xinput_controller *device, XINPUT_STATE *state)
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}
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}
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if(HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value,
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private->ppd, target_report, private->report_length) == HIDP_STATUS_SUCCESS)
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device->state.Gamepad.sThumbLX = scale_short(value, &private->lx);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value, private->ppd, target_report, private->report_length);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_X returned %#x\n", status);
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else device->state.Gamepad.sThumbLX = scale_short(value, &private->lx);
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if(HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value,
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private->ppd, target_report, private->report_length) == HIDP_STATUS_SUCCESS)
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device->state.Gamepad.sThumbLY = -scale_short(value, &private->ly) - 1;
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value, private->ppd, target_report, private->report_length);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_Y returned %#x\n", status);
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else device->state.Gamepad.sThumbLY = -scale_short(value, &private->ly) - 1;
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if(HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value,
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private->ppd, target_report, private->report_length) == HIDP_STATUS_SUCCESS)
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device->state.Gamepad.sThumbRX = scale_short(value, &private->rx);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value, private->ppd, target_report, private->report_length);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RX returned %#x\n", status);
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else device->state.Gamepad.sThumbRX = scale_short(value, &private->rx);
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if(HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value,
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private->ppd, target_report, private->report_length) == HIDP_STATUS_SUCCESS)
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device->state.Gamepad.sThumbRY = -scale_short(value, &private->ry) - 1;
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value, private->ppd, target_report, private->report_length);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RY returned %#x\n", status);
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else device->state.Gamepad.sThumbRY = -scale_short(value, &private->ry) - 1;
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if(HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value,
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private->ppd, target_report, private->report_length) == HIDP_STATUS_SUCCESS)
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device->state.Gamepad.bRightTrigger = scale_byte(value, &private->rtrigger);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value, private->ppd, target_report, private->report_length);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RZ returned %#x\n", status);
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else device->state.Gamepad.bRightTrigger = scale_byte(value, &private->rtrigger);
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if(HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value,
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private->ppd, target_report, private->report_length) == HIDP_STATUS_SUCCESS)
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device->state.Gamepad.bLeftTrigger = scale_byte(value, &private->ltrigger);
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status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value, private->ppd, target_report, private->report_length);
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if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_Z returned %#x\n", status);
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else device->state.Gamepad.bLeftTrigger = scale_byte(value, &private->ltrigger);
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}
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memcpy(state, &device->state, sizeof(*state));
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@ -476,8 +480,6 @@ DWORD HID_set_state(xinput_controller* device, XINPUT_VIBRATION* state)
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if (private->enabled)
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{
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BOOLEAN rc;
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report.report = 0;
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report.pad1[0] = 0x8;
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report.pad1[1] = 0x0;
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@ -485,10 +487,13 @@ DWORD HID_set_state(xinput_controller* device, XINPUT_VIBRATION* state)
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report.right = (BYTE)(state->wRightMotorSpeed / 256);
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memset(&report.pad2, 0, sizeof(report.pad2));
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rc = HidD_SetOutputReport(private->device, &report, sizeof(report));
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if (rc)
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return ERROR_SUCCESS;
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return GetLastError();
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if (!HidD_SetOutputReport(private->device, &report, sizeof(report)))
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{
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WARN("unable to set output report, HidD_SetOutputReport failed with error %u\n", GetLastError());
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return GetLastError();
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}
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return ERROR_SUCCESS;
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}
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}
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