winegstreamer: Defer a seek to pause time if necessary.
This fixes background music in Tomb Raider II. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1387,6 +1387,7 @@ static HRESULT gstdemux_init_stream(struct strmbase_filter *iface)
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{
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struct gstdemux *filter = impl_from_strmbase_filter(iface);
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HRESULT hr = VFW_E_NOT_CONNECTED, pin_hr;
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const SourceSeeking *seeking;
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GstStateChangeReturn ret;
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unsigned int i;
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@ -1407,6 +1408,23 @@ static HRESULT gstdemux_init_stream(struct strmbase_filter *iface)
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if (filter->no_more_pads_event)
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WaitForSingleObject(filter->no_more_pads_event, INFINITE);
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seeking = &filter->sources[0]->seek;
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/* GStreamer can't seek while stopped, and it resets position to the
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* beginning of the stream every time it is stopped. */
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if (seeking->llCurrent)
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{
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GstSeekType stop_type = GST_SEEK_TYPE_NONE;
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if (seeking->llStop && seeking->llStop != seeking->llDuration)
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stop_type = GST_SEEK_TYPE_SET;
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gst_pad_push_event(filter->sources[0]->my_sink, gst_event_new_seek(
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seeking->dRate, GST_FORMAT_TIME, GST_SEEK_FLAG_FLUSH,
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GST_SEEK_TYPE_SET, seeking->llCurrent * 100,
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stop_type, seeking->llStop * 100));
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}
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for (i = 0; i < filter->source_count; ++i)
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{
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if (SUCCEEDED(pin_hr = BaseOutputPinImpl_Active(&filter->sources[i]->pin)))
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