ws2_32: Avoid using inet_ntoa() which isn't thread-safe.
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@ -283,9 +283,18 @@ static inline const char *debugstr_sockaddr( const struct WS_sockaddr *a )
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switch (a->sa_family)
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switch (a->sa_family)
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{
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{
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case WS_AF_INET:
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case WS_AF_INET:
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{
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char buf[16];
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const char *p;
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struct WS_sockaddr_in *sin = (struct WS_sockaddr_in *)a;
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p = WS_inet_ntop( WS_AF_INET, &sin->sin_addr, buf, sizeof(buf) );
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if (!p)
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p = "(unknown IPv4 address)";
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return wine_dbg_sprintf("{ family AF_INET, address %s, port %d }",
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return wine_dbg_sprintf("{ family AF_INET, address %s, port %d }",
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inet_ntoa(((const struct sockaddr_in *)a)->sin_addr),
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p, ntohs(sin->sin_port));
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ntohs(((const struct sockaddr_in *)a)->sin_port));
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}
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case WS_AF_INET6:
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case WS_AF_INET6:
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{
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{
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char buf[46];
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char buf[46];
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@ -4004,15 +4013,15 @@ WS_u_short WINAPI WS_ntohs(WS_u_short netshort)
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*/
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*/
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char* WINAPI WS_inet_ntoa(struct WS_in_addr in)
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char* WINAPI WS_inet_ntoa(struct WS_in_addr in)
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{
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{
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char* s = inet_ntoa(*((struct in_addr*)&in));
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struct per_thread_data *data = get_per_thread_data();
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if( s )
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{
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sprintf( data->ntoa_buffer, "%u.%u.%u.%u",
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struct per_thread_data *data = get_per_thread_data();
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(unsigned int)(ntohl( in.WS_s_addr ) >> 24 & 0xff),
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strcpy(data->ntoa_buffer, s);
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(unsigned int)(ntohl( in.WS_s_addr ) >> 16 & 0xff),
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return data->ntoa_buffer;
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(unsigned int)(ntohl( in.WS_s_addr ) >> 8 & 0xff),
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}
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(unsigned int)(ntohl( in.WS_s_addr ) & 0xff) );
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SetLastError(wsaErrno());
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return NULL;
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return data->ntoa_buffer;
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}
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}
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static const char *debugstr_wsaioctl(DWORD ioctl)
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static const char *debugstr_wsaioctl(DWORD ioctl)
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