diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 0e0e6dd0468..fe4fd2947e0 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2026,7 +2026,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SaveSnapshot(IWineD3DSurface *iface, const ch char *textureRow; IWineD3DSwapChain *swapChain = NULL; int width, height; - GLuint tmpTexture; + GLuint tmpTexture = 0; DWORD color; /*FIXME: Textures my not be stored in ->allocatedgMemory and a GlTexture