diff --git a/dlls/d3dx9_24/Makefile.in b/dlls/d3dx9_24/Makefile.in index 0d9b21b61bc..b43941c1942 100644 --- a/dlls/d3dx9_24/Makefile.in +++ b/dlls/d3dx9_24/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=24 +EXTRADEFS = -DD3DX_SDK_VERSION=24 MODULE = d3dx9_24.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_25/Makefile.in b/dlls/d3dx9_25/Makefile.in index 11db983f118..9718cdea10b 100644 --- a/dlls/d3dx9_25/Makefile.in +++ b/dlls/d3dx9_25/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=25 +EXTRADEFS = -DD3DX_SDK_VERSION=25 MODULE = d3dx9_25.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_26/Makefile.in b/dlls/d3dx9_26/Makefile.in index 64cd1d94b1f..5984411d137 100644 --- a/dlls/d3dx9_26/Makefile.in +++ b/dlls/d3dx9_26/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=26 +EXTRADEFS = -DD3DX_SDK_VERSION=26 MODULE = d3dx9_26.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_27/Makefile.in b/dlls/d3dx9_27/Makefile.in index 367b64aa9b8..5484aebd010 100644 --- a/dlls/d3dx9_27/Makefile.in +++ b/dlls/d3dx9_27/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=27 +EXTRADEFS = -DD3DX_SDK_VERSION=27 MODULE = d3dx9_27.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_28/Makefile.in b/dlls/d3dx9_28/Makefile.in index 57335e06477..14ea545fe3e 100644 --- a/dlls/d3dx9_28/Makefile.in +++ b/dlls/d3dx9_28/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=28 +EXTRADEFS = -DD3DX_SDK_VERSION=28 MODULE = d3dx9_28.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_29/Makefile.in b/dlls/d3dx9_29/Makefile.in index a2728c4317c..796d905b86f 100644 --- a/dlls/d3dx9_29/Makefile.in +++ b/dlls/d3dx9_29/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=29 +EXTRADEFS = -DD3DX_SDK_VERSION=29 MODULE = d3dx9_29.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_30/Makefile.in b/dlls/d3dx9_30/Makefile.in index bc7cb7574a7..36493d996b9 100644 --- a/dlls/d3dx9_30/Makefile.in +++ b/dlls/d3dx9_30/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=30 +EXTRADEFS = -DD3DX_SDK_VERSION=30 MODULE = d3dx9_30.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_31/Makefile.in b/dlls/d3dx9_31/Makefile.in index a31a3de6f1f..9bbce4d35fd 100644 --- a/dlls/d3dx9_31/Makefile.in +++ b/dlls/d3dx9_31/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=31 +EXTRADEFS = -DD3DX_SDK_VERSION=31 MODULE = d3dx9_31.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_32/Makefile.in b/dlls/d3dx9_32/Makefile.in index 85e401069cf..208a0718b42 100644 --- a/dlls/d3dx9_32/Makefile.in +++ b/dlls/d3dx9_32/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=32 +EXTRADEFS = -DD3DX_SDK_VERSION=32 MODULE = d3dx9_32.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_33/Makefile.in b/dlls/d3dx9_33/Makefile.in index 5f90b08265d..8b636303015 100644 --- a/dlls/d3dx9_33/Makefile.in +++ b/dlls/d3dx9_33/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=33 +EXTRADEFS = -DD3DX_SDK_VERSION=33 MODULE = d3dx9_33.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_34/Makefile.in b/dlls/d3dx9_34/Makefile.in index 8c9fd380f26..31a698532a0 100644 --- a/dlls/d3dx9_34/Makefile.in +++ b/dlls/d3dx9_34/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=34 +EXTRADEFS = -DD3DX_SDK_VERSION=34 MODULE = d3dx9_34.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_35/Makefile.in b/dlls/d3dx9_35/Makefile.in index 57bd49b9cf6..d1c02bd9564 100644 --- a/dlls/d3dx9_35/Makefile.in +++ b/dlls/d3dx9_35/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=35 +EXTRADEFS = -DD3DX_SDK_VERSION=35 MODULE = d3dx9_35.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_36/Makefile.in b/dlls/d3dx9_36/Makefile.in index 0b5891c23c5..88778b301ca 100644 --- a/dlls/d3dx9_36/Makefile.in +++ b/dlls/d3dx9_36/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=36 +EXTRADEFS = -DD3DX_SDK_VERSION=36 MODULE = d3dx9_36.dll IMPORTLIB = d3dx9 IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 diff --git a/dlls/d3dx9_36/animation.c b/dlls/d3dx9_36/animation.c index d0c7c069f35..822880e9e00 100644 --- a/dlls/d3dx9_36/animation.c +++ b/dlls/d3dx9_36/animation.c @@ -61,7 +61,7 @@ static ULONG WINAPI d3dx9_animation_controller_AddRef(ID3DXAnimationController * struct d3dx9_animation_controller *animation = impl_from_ID3DXAnimationController(iface); ULONG refcount = InterlockedIncrement(&animation->ref); - TRACE("%p increasing refcount to %u.\n", animation, refcount); + TRACE("%p increasing refcount to %lu.\n", animation, refcount); return refcount; } @@ -71,7 +71,7 @@ static ULONG WINAPI d3dx9_animation_controller_Release(ID3DXAnimationController struct d3dx9_animation_controller *animation = impl_from_ID3DXAnimationController(iface); ULONG refcount = InterlockedDecrement(&animation->ref); - TRACE("%p decreasing refcount to %u.\n", animation, refcount); + TRACE("%p decreasing refcount to %lu.\n", animation, refcount); if (!refcount) { @@ -321,7 +321,7 @@ static D3DXEVENTHANDLE WINAPI d3dx9_animation_controller_KeyTrackBlend(ID3DXAnim static HRESULT WINAPI d3dx9_animation_controller_UnkeyEvent(ID3DXAnimationController *iface, D3DXEVENTHANDLE event) { - FIXME("iface %p, event %u stub.\n", iface, event); + FIXME("iface %p, event %lu stub.\n", iface, event); return E_NOTIMPL; } @@ -358,7 +358,7 @@ static D3DXEVENTHANDLE WINAPI d3dx9_animation_controller_GetCurrentPriorityBlend static D3DXEVENTHANDLE WINAPI d3dx9_animation_controller_GetUpcomingTrackEvent(ID3DXAnimationController *iface, UINT track, D3DXEVENTHANDLE event) { - FIXME("iface %p, track %u, event %u stub.\n", iface, track, event); + FIXME("iface %p, track %u, event %lu stub.\n", iface, track, event); return 0; } @@ -366,14 +366,14 @@ static D3DXEVENTHANDLE WINAPI d3dx9_animation_controller_GetUpcomingTrackEvent(I static D3DXEVENTHANDLE WINAPI d3dx9_animation_controller_GetUpcomingPriorityBlend(ID3DXAnimationController *iface, D3DXEVENTHANDLE event) { - FIXME("iface %p, event %u stub.\n", iface, event); + FIXME("iface %p, event %lu stub.\n", iface, event); return 0; } static HRESULT WINAPI d3dx9_animation_controller_ValidateEvent(ID3DXAnimationController *iface, D3DXEVENTHANDLE event) { - FIXME("iface %p, event %u stub.\n", iface, event); + FIXME("iface %p, event %lu stub.\n", iface, event); return E_NOTIMPL; } @@ -381,7 +381,7 @@ static HRESULT WINAPI d3dx9_animation_controller_ValidateEvent(ID3DXAnimationCon static HRESULT WINAPI d3dx9_animation_controller_GetEventDesc(ID3DXAnimationController *iface, D3DXEVENTHANDLE event, D3DXEVENT_DESC *desc) { - FIXME("iface %p, event %u, desc %p stub.\n", iface, event, desc); + FIXME("iface %p, event %lu, desc %p stub.\n", iface, event, desc); return E_NOTIMPL; } @@ -510,7 +510,7 @@ static ULONG WINAPI d3dx9_keyframed_animation_AddRef(ID3DXKeyframedAnimationSet struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface); ULONG refcount = InterlockedIncrement(&set->ref); - TRACE("%p increasing refcount to %u.\n", set, refcount); + TRACE("%p increasing refcount to %lu.\n", set, refcount); return refcount; } @@ -520,7 +520,7 @@ static ULONG WINAPI d3dx9_keyframed_animation_Release(ID3DXKeyframedAnimationSet struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface); ULONG refcount = InterlockedDecrement(&set->ref); - TRACE("%p decreasing refcount to %u.\n", set, refcount); + TRACE("%p decreasing refcount to %lu.\n", set, refcount); if (!refcount) { @@ -596,7 +596,7 @@ static HRESULT WINAPI d3dx9_keyframed_animation_GetCallback(ID3DXKeyframedAnimat { struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface); - FIXME("set %p, position %.16e, flags %#x, callback_position %p, callback_data %p stub.\n", + FIXME("set %p, position %.16e, flags %#lx, callback_position %p, callback_data %p stub.\n", set, position, flags, callback_position, callback_data); return E_NOTIMPL; } @@ -803,7 +803,7 @@ static HRESULT WINAPI d3dx9_keyframed_animation_Compress(ID3DXKeyframedAnimation { struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface); - FIXME("set %p, flags %#x, lossiness %.8e, hierarchy %p, compressed_data %p stub.\n", + FIXME("set %p, flags %#lx, lossiness %.8e, hierarchy %p, compressed_data %p stub.\n", set, flags, lossiness, hierarchy, compressed_data); return E_NOTIMPL; } diff --git a/dlls/d3dx9_36/core.c b/dlls/d3dx9_36/core.c index 4c8070711c4..37f9d9aab8d 100644 --- a/dlls/d3dx9_36/core.c +++ b/dlls/d3dx9_36/core.c @@ -58,7 +58,7 @@ static ULONG WINAPI ID3DXBufferImpl_AddRef(ID3DXBuffer *iface) struct ID3DXBufferImpl *This = impl_from_ID3DXBuffer(iface); ULONG ref = InterlockedIncrement(&This->ref); - TRACE("%p increasing refcount to %u\n", This, ref); + TRACE("%p increasing refcount to %lu.\n", This, ref); return ref; } @@ -68,7 +68,7 @@ static ULONG WINAPI ID3DXBufferImpl_Release(ID3DXBuffer *iface) struct ID3DXBufferImpl *This = impl_from_ID3DXBuffer(iface); ULONG ref = InterlockedDecrement(&This->ref); - TRACE("%p decreasing refcount to %u\n", This, ref); + TRACE("%p decreasing refcount to %lu.\n", This, ref); if (ref == 0) { @@ -129,7 +129,7 @@ HRESULT WINAPI D3DXCreateBuffer(DWORD size, ID3DXBuffer **buffer) struct ID3DXBufferImpl *object; HRESULT hr; - TRACE("size %u, buffer %p.\n", size, buffer); + TRACE("size %lu, buffer %p.\n", size, buffer); if (!buffer) { @@ -144,7 +144,7 @@ HRESULT WINAPI D3DXCreateBuffer(DWORD size, ID3DXBuffer **buffer) hr = d3dx9_buffer_init(object, size); if (FAILED(hr)) { - WARN("Failed to initialize buffer, hr %#x.\n", hr); + WARN("Failed to initialize buffer, hr %#lx.\n", hr); HeapFree(GetProcessHeap(), 0, object); return hr; } diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index b15ac514a1e..7719edd4f25 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -1636,11 +1636,11 @@ static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *p switch (state_table[state->operation].class) { case SC_RENDERSTATE: - TRACE("%s, operation %u, value %u.\n", state_table[state->operation].name, + TRACE("%s, operation %u, value %lu.\n", state_table[state->operation].name, state_table[state->operation].op, *(DWORD *)param_value); return SET_D3D_STATE(effect, SetRenderState, state_table[state->operation].op, *(DWORD *)param_value); case SC_FVF: - TRACE("%s, value %#x.\n", state_table[state->operation].name, *(DWORD *)param_value); + TRACE("%s, value %#lx.\n", state_table[state->operation].name, *(DWORD *)param_value); return SET_D3D_STATE(effect, SetFVF, *(DWORD *)param_value); case SC_TEXTURE: { @@ -1652,7 +1652,7 @@ static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *p return SET_D3D_STATE(effect, SetTexture, unit, *(IDirect3DBaseTexture9 **)param_value); } case SC_TEXTURESTAGE: - TRACE("%s, stage %u, value %u.\n", state_table[state->operation].name, state->index, *(DWORD *)param_value); + TRACE("%s, stage %u, value %lu.\n", state_table[state->operation].name, state->index, *(DWORD *)param_value); return SET_D3D_STATE(effect, SetTextureStageState, state->index, state_table[state->operation].op, *(DWORD *)param_value); case SC_SETSAMPLER: @@ -1677,7 +1677,7 @@ static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *p UINT sampler; sampler = parent_index == ~0u ? state->index : parent_index; - TRACE("%s, sampler %u, value %u.\n", state_table[state->operation].name, sampler, *(DWORD *)param_value); + TRACE("%s, sampler %u, value %lu.\n", state_table[state->operation].name, sampler, *(DWORD *)param_value); return SET_D3D_STATE(effect, SetSamplerState, sampler, state_table[state->operation].op, *(DWORD *)param_value); } @@ -1686,7 +1686,7 @@ static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *p if ((update_all || param_dirty) && FAILED(hr = SET_D3D_STATE(effect, SetVertexShader, *(IDirect3DVertexShader9 **)param_value))) - ERR("Could not set vertex shader, hr %#x.\n", hr); + ERR("Could not set vertex shader, hr %#lx.\n", hr); else if (*(IDirect3DVertexShader9 **)param_value) hr = d3dx_set_shader_constants(effect, pass, param, TRUE, update_all || param_dirty); return hr; @@ -1695,7 +1695,7 @@ static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *p if ((update_all || param_dirty) && FAILED(hr = SET_D3D_STATE(effect, SetPixelShader, *(IDirect3DPixelShader9 **)param_value))) - ERR("Could not set pixel shader, hr %#x.\n", hr); + ERR("Could not set pixel shader, hr %#lx.\n", hr); else if (*(IDirect3DPixelShader9 **)param_value) hr = d3dx_set_shader_constants(effect, pass, param, FALSE, update_all || param_dirty); return hr; @@ -1753,7 +1753,7 @@ static HRESULT d3dx9_apply_pass_states(struct d3dx_effect *effect, struct d3dx_p { if (FAILED(hr = d3dx9_apply_state(effect, pass, &pass->states[i], ~0u, update_all))) { - WARN("Error applying state, hr %#x.\n", hr); + WARN("Error applying state, hr %#lx.\n", hr); ret = hr; } } @@ -1765,7 +1765,7 @@ static HRESULT d3dx9_apply_pass_states(struct d3dx_effect *effect, struct d3dx_p if ((effect->light_updated & (1u << i)) && FAILED(hr = SET_D3D_STATE(effect, SetLight, i, &effect->current_light[i]))) { - WARN("Error setting light, hr %#x.\n", hr); + WARN("Error setting light, hr %#lx.\n", hr); ret = hr; } } @@ -1775,7 +1775,7 @@ static HRESULT d3dx9_apply_pass_states(struct d3dx_effect *effect, struct d3dx_p if (effect->material_updated && FAILED(hr = SET_D3D_STATE(effect, SetMaterial, &effect->current_material))) { - WARN("Error setting material, hr %#x.\n", hr); + WARN("Error setting material, hr %#lx.\n", hr); ret = hr; } effect->material_updated = FALSE; @@ -1988,11 +1988,12 @@ static HRESULT WINAPI d3dx_effect_QueryInterface(ID3DXEffect *iface, REFIID riid static ULONG WINAPI d3dx_effect_AddRef(ID3DXEffect *iface) { - struct d3dx_effect *This = impl_from_ID3DXEffect(iface); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); + ULONG refcount = InterlockedIncrement(&effect->ref); - TRACE("(%p)->(): AddRef from %u\n", This, This->ref); + TRACE("%p increasing refcount to %lu.\n", effect, refcount); - return InterlockedIncrement(&This->ref); + return refcount; } static ULONG WINAPI d3dx_effect_Release(ID3DXEffect *iface) @@ -2000,7 +2001,7 @@ static ULONG WINAPI d3dx_effect_Release(ID3DXEffect *iface) struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); ULONG refcount = InterlockedDecrement(&effect->ref); - TRACE("%p decreasing refcount to %u.\n", effect, refcount); + TRACE("%p decreasing refcount to %lu.\n", effect, refcount); if (!refcount) d3dx_effect_cleanup(effect); @@ -3788,7 +3789,7 @@ static HRESULT WINAPI d3dx_effect_ValidateTechnique(ID3DXEffect *iface, D3DXHAND } } done: - TRACE("Returning %#x.\n", ret); + TRACE("Returning %#lx.\n", ret); return ret; } @@ -3962,12 +3963,12 @@ static HRESULT WINAPI d3dx_effect_Begin(ID3DXEffect *iface, UINT *passes, DWORD struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx_technique *technique = effect->active_technique; - TRACE("iface %p, passes %p, flags %#x.\n", iface, passes, flags); + TRACE("iface %p, passes %p, flags %#lx.\n", iface, passes, flags); if (technique) { if (flags & ~(D3DXFX_DONOTSAVESTATE | D3DXFX_DONOTSAVESAMPLERSTATE | D3DXFX_DONOTSAVESHADERSTATE)) - WARN("Invalid flags (%#x) specified.\n", flags); + WARN("Invalid flags %#lx specified.\n", flags); if (flags & D3DXFX_DONOTSAVESTATE) { @@ -3985,15 +3986,15 @@ static HRESULT WINAPI d3dx_effect_Begin(ID3DXEffect *iface, UINT *passes, DWORD manager = effect->manager; effect->manager = NULL; if (FAILED(hr = IDirect3DDevice9_BeginStateBlock(effect->device))) - ERR("BeginStateBlock failed, hr %#x.\n", hr); + ERR("BeginStateBlock failed, hr %#lx.\n", hr); for (i = 0; i < technique->pass_count; i++) d3dx9_apply_pass_states(effect, &technique->passes[i], TRUE); if (FAILED(hr = IDirect3DDevice9_EndStateBlock(effect->device, &technique->saved_state))) - ERR("EndStateBlock failed, hr %#x.\n", hr); + ERR("EndStateBlock failed, hr %#lx.\n", hr); effect->manager = manager; } if (FAILED(hr = IDirect3DStateBlock9_Capture(technique->saved_state))) - ERR("StateBlock Capture failed, hr %#x.\n", hr); + ERR("StateBlock Capture failed, hr %#lx.\n", hr); } if (passes) @@ -4091,7 +4092,7 @@ static HRESULT WINAPI d3dx_effect_End(ID3DXEffect *iface) if (technique && technique->saved_state) { if (FAILED(hr = IDirect3DStateBlock9_Apply(technique->saved_state))) - ERR("State block apply failed, hr %#x.\n", hr); + ERR("State block apply failed, hr %#lx.\n", hr); } else ERR("No saved state.\n"); @@ -4567,7 +4568,7 @@ static ULONG WINAPI ID3DXEffectCompilerImpl_AddRef(ID3DXEffectCompiler *iface) struct ID3DXEffectCompilerImpl *compiler = impl_from_ID3DXEffectCompiler(iface); ULONG refcount = InterlockedIncrement(&compiler->ref); - TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount); return refcount; } @@ -4577,7 +4578,7 @@ static ULONG WINAPI ID3DXEffectCompilerImpl_Release(ID3DXEffectCompiler *iface) struct ID3DXEffectCompilerImpl *compiler = impl_from_ID3DXEffectCompiler(iface); ULONG refcount = InterlockedDecrement(&compiler->ref); - TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount); if (!refcount) { @@ -5026,7 +5027,7 @@ static HRESULT WINAPI ID3DXEffectCompilerImpl_GetLiteral(ID3DXEffectCompiler *if static HRESULT WINAPI ID3DXEffectCompilerImpl_CompileEffect(ID3DXEffectCompiler *iface, DWORD flags, ID3DXBuffer **effect, ID3DXBuffer **error_msgs) { - FIXME("iface %p, flags %#x, effect %p, error_msgs %p stub!\n", iface, flags, effect, error_msgs); + FIXME("iface %p, flags %#lx, effect %p, error_msgs %p stub!\n", iface, flags, effect, error_msgs); return E_NOTIMPL; } @@ -5035,7 +5036,7 @@ static HRESULT WINAPI ID3DXEffectCompilerImpl_CompileShader(ID3DXEffectCompiler const char *target, DWORD flags, ID3DXBuffer **shader, ID3DXBuffer **error_msgs, ID3DXConstantTable **constant_table) { - FIXME("iface %p, function %p, target %s, flags %#x, shader %p, error_msgs %p, constant_table %p stub!\n", + FIXME("iface %p, function %p, target %s, flags %#lx, shader %p, error_msgs %p, constant_table %p stub!\n", iface, function, debugstr_a(target), flags, shader, error_msgs, constant_table); return E_NOTIMPL; @@ -6665,7 +6666,7 @@ static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDev unsigned int tag; HRESULT hr; - TRACE("effect %p, device %p, data %p, data_size %lu, defines %p, include %p, flags %#x, errors %p, " + TRACE("effect %p, device %p, data %p, data_size %Iu, defines %p, include %p, flags %#x, errors %p, " "pool %p, skip_constants %s.\n", effect, device, data, data_size, defines, include, flags, errors, pool, debugstr_a(skip_constants_string)); @@ -6730,8 +6731,8 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s struct d3dx_effect *object; HRESULT hr; - TRACE("device %p, srcdata %p, srcdatalen %u, defines %p, include %p," - " skip_constants %p, flags %#x, pool %p, effect %p, compilation_errors %p.\n", + TRACE("device %p, srcdata %p, srcdatalen %u, defines %p, include %p, " + "skip_constants %p, flags %#lx, pool %p, effect %p, compilation_errors %p.\n", device, srcdata, srcdatalen, defines, include, skip_constants, flags, pool, effect, compilation_errors); @@ -6756,7 +6757,7 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s (ID3DInclude *)include, flags, (ID3DBlob **)compilation_errors, pool, skip_constants); if (FAILED(hr)) { - WARN("Failed to create effect object, hr %#x.\n", hr); + WARN("Failed to create effect object, hr %#lx.\n", hr); return hr; } @@ -6767,22 +6768,23 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s return D3D_OK; } -HRESULT WINAPI D3DXCreateEffect(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatalen, +HRESULT WINAPI D3DXCreateEffect(struct IDirect3DDevice9 *device, const void *data, UINT data_size, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, - struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors) + struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **messages) { - TRACE("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): Forwarded to D3DXCreateEffectEx\n", device, srcdata, srcdatalen, defines, - include, flags, pool, effect, compilation_errors); + TRACE("device %p, data %p, data_size %u, defines %p, include %p, flags %#lx, pool %p, " + "effect %p, messages %p.\n", device, data, data_size, defines, + include, flags, pool, effect, messages); - return D3DXCreateEffectEx(device, srcdata, srcdatalen, defines, include, NULL, flags, pool, effect, compilation_errors); + return D3DXCreateEffectEx(device, data, data_size, defines, include, NULL, flags, pool, effect, messages); } static HRESULT d3dx9_effect_compiler_init(struct ID3DXEffectCompilerImpl *compiler, const char *data, SIZE_T data_size, const D3D_SHADER_MACRO *defines, ID3DInclude *include, - UINT eflags, ID3DBlob **error_messages) + UINT eflags, ID3DBlob **messages) { - TRACE("compiler %p, data %p, data_size %lu, defines %p, include %p, eflags %#x, error_messages %p.\n", - compiler, data, data_size, defines, include, eflags, error_messages); + TRACE("compiler %p, data %p, data_size %Iu, defines %p, include %p, eflags %#x, messages %p.\n", + compiler, data, data_size, defines, include, eflags, messages); compiler->ID3DXEffectCompiler_iface.lpVtbl = &ID3DXEffectCompiler_Vtbl; compiler->ref = 1; @@ -6792,16 +6794,16 @@ static HRESULT d3dx9_effect_compiler_init(struct ID3DXEffectCompilerImpl *compil return D3D_OK; } -HRESULT WINAPI D3DXCreateEffectCompiler(const char *srcdata, UINT srcdatalen, const D3DXMACRO *defines, - ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **compiler, ID3DXBuffer **parse_errors) +HRESULT WINAPI D3DXCreateEffectCompiler(const char *data, UINT data_size, const D3DXMACRO *defines, + ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **compiler, ID3DXBuffer **messages) { struct ID3DXEffectCompilerImpl *object; HRESULT hr; - TRACE("srcdata %p, srcdatalen %u, defines %p, include %p, flags %#x, compiler %p, parse_errors %p\n", - srcdata, srcdatalen, defines, include, flags, compiler, parse_errors); + TRACE("data %p, data_size %u, defines %p, include %p, flags %#lx, compiler %p, messages %p.\n", + data, data_size, defines, include, flags, compiler, messages); - if (!srcdata || !compiler) + if (!data || !compiler) { WARN("Invalid arguments supplied\n"); return D3DERR_INVALIDCALL; @@ -6811,8 +6813,8 @@ HRESULT WINAPI D3DXCreateEffectCompiler(const char *srcdata, UINT srcdatalen, co if (!object) return E_OUTOFMEMORY; - hr = d3dx9_effect_compiler_init(object, srcdata, srcdatalen, (const D3D_SHADER_MACRO *)defines, - (ID3DInclude *)include, flags, (ID3DBlob **)parse_errors); + hr = d3dx9_effect_compiler_init(object, data, data_size, (const D3D_SHADER_MACRO *)defines, + (ID3DInclude *)include, flags, (ID3DBlob **)messages); if (FAILED(hr)) { WARN("Failed to initialize effect compiler\n"); @@ -6850,7 +6852,7 @@ static ULONG WINAPI d3dx_effect_pool_AddRef(ID3DXEffectPool *iface) struct d3dx_effect_pool *pool = impl_from_ID3DXEffectPool(iface); ULONG refcount = InterlockedIncrement(&pool->refcount); - TRACE("%p increasing refcount to %u.\n", pool, refcount); + TRACE("%p increasing refcount to %lu.\n", pool, refcount); return refcount; } @@ -6887,7 +6889,7 @@ static ULONG WINAPI d3dx_effect_pool_Release(ID3DXEffectPool *iface) struct d3dx_effect_pool *pool = impl_from_ID3DXEffectPool(iface); ULONG refcount = InterlockedDecrement(&pool->refcount); - TRACE("%p decreasing refcount to %u.\n", pool, refcount); + TRACE("%p decreasing refcount to %lu.\n", pool, refcount); if (!refcount) free_effect_pool(pool); @@ -6935,7 +6937,7 @@ HRESULT WINAPI D3DXCreateEffectPool(ID3DXEffectPool **pool) HRESULT WINAPI D3DXCreateEffectFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skipconstants, DWORD flags, - struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilationerrors) + struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **messages) { struct d3dx_include_from_file include_from_file; const void *buffer; @@ -6944,9 +6946,9 @@ HRESULT WINAPI D3DXCreateEffectFromFileExW(struct IDirect3DDevice9 *device, cons HRESULT ret; TRACE("device %p, srcfile %s, defines %p, include %p, skipconstants %s, " - "flags %#x, pool %p, effect %p, compilationerrors %p.\n", + "flags %#lx, pool %p, effect %p, messages %p.\n", device, debugstr_w(srcfile), defines, include, debugstr_a(skipconstants), - flags, pool, effect, compilationerrors); + flags, pool, effect, messages); if (!device || !srcfile) return D3DERR_INVALIDCALL; @@ -6973,7 +6975,7 @@ HRESULT WINAPI D3DXCreateEffectFromFileExW(struct IDirect3DDevice9 *device, cons } ret = D3DXCreateEffectEx(device, buffer, size, defines, include, skipconstants, flags, pool, - effect, compilationerrors); + effect, messages); ID3DXInclude_Close(include, buffer); LeaveCriticalSection(&from_file_mutex); @@ -6983,16 +6985,16 @@ HRESULT WINAPI D3DXCreateEffectFromFileExW(struct IDirect3DDevice9 *device, cons HRESULT WINAPI D3DXCreateEffectFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile, const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skipconstants, DWORD flags, - struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilationerrors) + struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **messages) { WCHAR *srcfileW; HRESULT ret; DWORD len; TRACE("device %p, srcfile %s, defines %p, include %p, skipconstants %s, " - "flags %#x, pool %p, effect %p, compilationerrors %p.\n", + "flags %#lx, pool %p, effect %p, messages %p.\n", device, debugstr_a(srcfile), defines, include, debugstr_a(skipconstants), - flags, pool, effect, compilationerrors); + flags, pool, effect, messages); if (!srcfile) return D3DERR_INVALIDCALL; @@ -7001,7 +7003,7 @@ HRESULT WINAPI D3DXCreateEffectFromFileExA(struct IDirect3DDevice9 *device, cons srcfileW = HeapAlloc(GetProcessHeap(), 0, len * sizeof(*srcfileW)); MultiByteToWideChar(CP_ACP, 0, srcfile, -1, srcfileW, len); - ret = D3DXCreateEffectFromFileExW(device, srcfileW, defines, include, skipconstants, flags, pool, effect, compilationerrors); + ret = D3DXCreateEffectFromFileExW(device, srcfileW, defines, include, skipconstants, flags, pool, effect, messages); HeapFree(GetProcessHeap(), 0, srcfileW); return ret; @@ -7009,32 +7011,34 @@ HRESULT WINAPI D3DXCreateEffectFromFileExA(struct IDirect3DDevice9 *device, cons HRESULT WINAPI D3DXCreateEffectFromFileW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, struct ID3DXEffectPool *pool, - struct ID3DXEffect **effect, struct ID3DXBuffer **compilationerrors) + struct ID3DXEffect **effect, struct ID3DXBuffer **messages) { TRACE("(void): relay\n"); - return D3DXCreateEffectFromFileExW(device, srcfile, defines, include, NULL, flags, pool, effect, compilationerrors); + return D3DXCreateEffectFromFileExW(device, srcfile, defines, include, NULL, flags, pool, + effect, messages); } HRESULT WINAPI D3DXCreateEffectFromFileA(struct IDirect3DDevice9 *device, const char *srcfile, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, struct ID3DXEffectPool *pool, - struct ID3DXEffect **effect, struct ID3DXBuffer **compilationerrors) + struct ID3DXEffect **effect, struct ID3DXBuffer **messages) { TRACE("(void): relay\n"); - return D3DXCreateEffectFromFileExA(device, srcfile, defines, include, NULL, flags, pool, effect, compilationerrors); + return D3DXCreateEffectFromFileExA(device, srcfile, defines, include, NULL, flags, pool, + effect, messages); } HRESULT WINAPI D3DXCreateEffectFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule, const WCHAR *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skipconstants, - DWORD flags, struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilationerrors) + DWORD flags, struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **messages) { HRSRC resinfo; void *buffer; DWORD size; TRACE("device %p, srcmodule %p, srcresource %s, defines %p, include %p, skipconstants %s, " - "flags %#x, pool %p, effect %p, compilationerrors %p.\n", + "flags %#lx, pool %p, effect %p, messages %p.\n", device, srcmodule, debugstr_w(srcresource), defines, include, debugstr_a(skipconstants), - flags, pool, effect, compilationerrors); + flags, pool, effect, messages); if (!device) return D3DERR_INVALIDCALL; @@ -7046,21 +7050,22 @@ HRESULT WINAPI D3DXCreateEffectFromResourceExW(struct IDirect3DDevice9 *device, return D3DXERR_INVALIDDATA; return D3DXCreateEffectEx(device, buffer, size, defines, include, - skipconstants, flags, pool, effect, compilationerrors); + skipconstants, flags, pool, effect, messages); } HRESULT WINAPI D3DXCreateEffectFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule, - const char *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skipconstants, - DWORD flags, struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilationerrors) + const char *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, + const char *skipconstants, DWORD flags, struct ID3DXEffectPool *pool, + struct ID3DXEffect **effect, struct ID3DXBuffer **messages) { HRSRC resinfo; void *buffer; DWORD size; TRACE("device %p, srcmodule %p, srcresource %s, defines %p, include %p, skipconstants %s, " - "flags %#x, pool %p, effect %p, compilationerrors %p.\n", + "flags %#lx, pool %p, effect %p, messages %p.\n", device, srcmodule, debugstr_a(srcresource), defines, include, debugstr_a(skipconstants), - flags, pool, effect, compilationerrors); + flags, pool, effect, messages); if (!device) return D3DERR_INVALIDCALL; @@ -7072,34 +7077,36 @@ HRESULT WINAPI D3DXCreateEffectFromResourceExA(struct IDirect3DDevice9 *device, return D3DXERR_INVALIDDATA; return D3DXCreateEffectEx(device, buffer, size, defines, include, - skipconstants, flags, pool, effect, compilationerrors); + skipconstants, flags, pool, effect, messages); } HRESULT WINAPI D3DXCreateEffectFromResourceW(struct IDirect3DDevice9 *device, HMODULE srcmodule, const WCHAR *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, - struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilationerrors) + struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **messages) { TRACE("(void): relay\n"); - return D3DXCreateEffectFromResourceExW(device, srcmodule, srcresource, defines, include, NULL, flags, pool, effect, compilationerrors); + return D3DXCreateEffectFromResourceExW(device, srcmodule, srcresource, defines, include, NULL, + flags, pool, effect, messages); } HRESULT WINAPI D3DXCreateEffectFromResourceA(struct IDirect3DDevice9 *device, HMODULE srcmodule, const char *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags, - struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilationerrors) + struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **messages) { TRACE("(void): relay\n"); - return D3DXCreateEffectFromResourceExA(device, srcmodule, srcresource, defines, include, NULL, flags, pool, effect, compilationerrors); + return D3DXCreateEffectFromResourceExA(device, srcmodule, srcresource, defines, include, NULL, + flags, pool, effect, messages); } HRESULT WINAPI D3DXCreateEffectCompilerFromFileW(const WCHAR *srcfile, const D3DXMACRO *defines, - ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors) + ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **compiler, ID3DXBuffer **messages) { void *buffer; HRESULT ret; DWORD size; - TRACE("srcfile %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n", - debugstr_w(srcfile), defines, include, flags, effectcompiler, parseerrors); + TRACE("srcfile %s, defines %p, include %p, flags %#lx, compiler %p, messages %p.\n", + debugstr_w(srcfile), defines, include, flags, compiler, messages); if (!srcfile) return D3DERR_INVALIDCALL; @@ -7109,21 +7116,21 @@ HRESULT WINAPI D3DXCreateEffectCompilerFromFileW(const WCHAR *srcfile, const D3D if (FAILED(ret)) return D3DXERR_INVALIDDATA; - ret = D3DXCreateEffectCompiler(buffer, size, defines, include, flags, effectcompiler, parseerrors); + ret = D3DXCreateEffectCompiler(buffer, size, defines, include, flags, compiler, messages); UnmapViewOfFile(buffer); return ret; } HRESULT WINAPI D3DXCreateEffectCompilerFromFileA(const char *srcfile, const D3DXMACRO *defines, - ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors) + ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **compiler, ID3DXBuffer **messages) { WCHAR *srcfileW; HRESULT ret; DWORD len; - TRACE("srcfile %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n", - debugstr_a(srcfile), defines, include, flags, effectcompiler, parseerrors); + TRACE("srcfile %s, defines %p, include %p, flags %#lx, compiler %p, messages %p.\n", + debugstr_a(srcfile), defines, include, flags, compiler, messages); if (!srcfile) return D3DERR_INVALIDCALL; @@ -7132,7 +7139,7 @@ HRESULT WINAPI D3DXCreateEffectCompilerFromFileA(const char *srcfile, const D3DX srcfileW = HeapAlloc(GetProcessHeap(), 0, len * sizeof(*srcfileW)); MultiByteToWideChar(CP_ACP, 0, srcfile, -1, srcfileW, len); - ret = D3DXCreateEffectCompilerFromFileW(srcfileW, defines, include, flags, effectcompiler, parseerrors); + ret = D3DXCreateEffectCompilerFromFileW(srcfileW, defines, include, flags, compiler, messages); HeapFree(GetProcessHeap(), 0, srcfileW); return ret; @@ -7140,14 +7147,14 @@ HRESULT WINAPI D3DXCreateEffectCompilerFromFileA(const char *srcfile, const D3DX HRESULT WINAPI D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule, const char *srcresource, const D3DXMACRO *defines, ID3DXInclude *include, DWORD flags, - ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors) + ID3DXEffectCompiler **compiler, ID3DXBuffer **messages) { HRSRC resinfo; void *buffer; DWORD size; - TRACE("srcmodule %p, srcresource %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n", - srcmodule, debugstr_a(srcresource), defines, include, flags, effectcompiler, parseerrors); + TRACE("srcmodule %p, srcresource %s, defines %p, include %p, flags %#lx, compiler %p, messages %p.\n", + srcmodule, debugstr_a(srcresource), defines, include, flags, compiler, messages); if (!(resinfo = FindResourceA(srcmodule, srcresource, (const char *)RT_RCDATA))) return D3DXERR_INVALIDDATA; @@ -7155,19 +7162,19 @@ HRESULT WINAPI D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule, const ch if (FAILED(load_resource_into_memory(srcmodule, resinfo, &buffer, &size))) return D3DXERR_INVALIDDATA; - return D3DXCreateEffectCompiler(buffer, size, defines, include, flags, effectcompiler, parseerrors); + return D3DXCreateEffectCompiler(buffer, size, defines, include, flags, compiler, messages); } HRESULT WINAPI D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule, const WCHAR *srcresource, const D3DXMACRO *defines, ID3DXInclude *include, DWORD flags, - ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors) + ID3DXEffectCompiler **compiler, ID3DXBuffer **messages) { HRSRC resinfo; void *buffer; DWORD size; - TRACE("srcmodule %p, srcresource %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n", - srcmodule, debugstr_w(srcresource), defines, include, flags, effectcompiler, parseerrors); + TRACE("srcmodule %p, srcresource %s, defines %p, include %p, flags %#lx, compiler %p, messages %p.\n", + srcmodule, debugstr_w(srcresource), defines, include, flags, compiler, messages); if (!(resinfo = FindResourceW(srcmodule, srcresource, (const WCHAR *)RT_RCDATA))) return D3DXERR_INVALIDDATA; @@ -7175,7 +7182,7 @@ HRESULT WINAPI D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule, const WC if (FAILED(load_resource_into_memory(srcmodule, resinfo, &buffer, &size))) return D3DXERR_INVALIDDATA; - return D3DXCreateEffectCompiler(buffer, size, defines, include, flags, effectcompiler, parseerrors); + return D3DXCreateEffectCompiler(buffer, size, defines, include, flags, compiler, messages); } HRESULT WINAPI D3DXDisassembleEffect(ID3DXEffect *effect, BOOL enable_color_code, ID3DXBuffer **disassembly) diff --git a/dlls/d3dx9_36/font.c b/dlls/d3dx9_36/font.c index 13cffe4c514..daab0b219c3 100644 --- a/dlls/d3dx9_36/font.c +++ b/dlls/d3dx9_36/font.c @@ -97,7 +97,7 @@ static ULONG WINAPI ID3DXFontImpl_AddRef(ID3DXFont *iface) struct d3dx_font *font = impl_from_ID3DXFont(iface); ULONG ref = InterlockedIncrement(&font->ref); - TRACE("%p increasing refcount to %u\n", iface, ref); + TRACE("%p increasing refcount to %lu.\n", iface, ref); return ref; } @@ -107,7 +107,7 @@ static ULONG WINAPI ID3DXFontImpl_Release(ID3DXFont *iface) ULONG ref = InterlockedDecrement(&font->ref); unsigned int i; - TRACE("%p decreasing refcount to %u\n", iface, ref); + TRACE("%p decreasing refcount to %lu.\n", iface, ref); if (!ref) { @@ -486,7 +486,7 @@ static INT WINAPI ID3DXFontImpl_DrawTextA(ID3DXFont *iface, ID3DXSprite *sprite, int ret, countW; WCHAR *wstr; - TRACE("iface %p, sprite %p, string %s, count %d, rect %s, format %#x, color 0x%08x.\n", + TRACE("iface %p, sprite %p, string %s, count %d, rect %s, format %#lx, color 0x%08lx.\n", iface, sprite, debugstr_an(string, count), count, wine_dbgstr_rect(rect), format, color); if (!string || !count) @@ -658,7 +658,7 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite, WCHAR *line; SIZE size; - TRACE("iface %p, sprite %p, string %s, in_count %d, rect %s, format %#x, color 0x%08x.\n", + TRACE("iface %p, sprite %p, string %s, in_count %d, rect %s, format %#lx, color 0x%08lx.\n", iface, sprite, debugstr_wn(string, in_count), in_count, wine_dbgstr_rect(rect), format, color); if (!string) diff --git a/dlls/d3dx9_36/line.c b/dlls/d3dx9_36/line.c index 647eb1b5b2a..8cf17eb9511 100644 --- a/dlls/d3dx9_36/line.c +++ b/dlls/d3dx9_36/line.c @@ -60,7 +60,7 @@ static ULONG WINAPI d3dx9_line_AddRef(ID3DXLine *iface) struct d3dx9_line *line = impl_from_ID3DXLine(iface); ULONG refcount = InterlockedIncrement(&line->ref); - TRACE("%p increasing refcount to %u.\n", line, refcount); + TRACE("%p increasing refcount to %lu.\n", line, refcount); return refcount; } @@ -70,7 +70,7 @@ static ULONG WINAPI d3dx9_line_Release(ID3DXLine *iface) struct d3dx9_line *line = impl_from_ID3DXLine(iface); ULONG refcount = InterlockedDecrement(&line->ref); - TRACE("%p decreasing refcount to %u.\n", line, refcount); + TRACE("%p decreasing refcount to %lu.\n", line, refcount); if (!refcount) { @@ -148,7 +148,7 @@ failed: static HRESULT WINAPI d3dx9_line_Draw(ID3DXLine *iface, const D3DXVECTOR2 *vertex_list, DWORD vertex_list_count, D3DCOLOR color) { - FIXME("iface %p, vertex_list %p, vertex_list_count %u, color 0x%08x stub!\n", + FIXME("iface %p, vertex_list %p, vertex_list_count %lu, color 0x%08lx stub!\n", iface, vertex_list, vertex_list_count, color); return E_NOTIMPL; @@ -157,7 +157,7 @@ static HRESULT WINAPI d3dx9_line_Draw(ID3DXLine *iface, const D3DXVECTOR2 *verte static HRESULT WINAPI d3dx9_line_DrawTransform(ID3DXLine *iface, const D3DXVECTOR3 *vertex_list, DWORD vertex_list_count, const D3DXMATRIX *transform, D3DCOLOR color) { - FIXME("iface %p, vertex_list %p, vertex_list_count %u, transform %p, color 0x%08x stub!\n", + FIXME("iface %p, vertex_list %p, vertex_list_count %lu, transform %p, color 0x%08lx stub!\n", iface, vertex_list, vertex_list_count, transform, color); return E_NOTIMPL; @@ -165,7 +165,7 @@ static HRESULT WINAPI d3dx9_line_DrawTransform(ID3DXLine *iface, const D3DXVECTO static HRESULT WINAPI d3dx9_line_SetPattern(ID3DXLine *iface, DWORD pattern) { - FIXME("iface %p, pattern 0x%08x stub!\n", iface, pattern); + FIXME("iface %p, pattern 0x%08lx stub!\n", iface, pattern); return E_NOTIMPL; } diff --git a/dlls/d3dx9_36/math.c b/dlls/d3dx9_36/math.c index b6f0bed38ad..06fa6477eb1 100644 --- a/dlls/d3dx9_36/math.c +++ b/dlls/d3dx9_36/math.c @@ -913,23 +913,25 @@ static HRESULT WINAPI ID3DXMatrixStackImpl_QueryInterface(ID3DXMatrixStack *ifac static ULONG WINAPI ID3DXMatrixStackImpl_AddRef(ID3DXMatrixStack *iface) { - struct ID3DXMatrixStackImpl *This = impl_from_ID3DXMatrixStack(iface); - ULONG ref = InterlockedIncrement(&This->ref); - TRACE("(%p) : AddRef from %d\n", This, ref - 1); - return ref; + struct ID3DXMatrixStackImpl *stack = impl_from_ID3DXMatrixStack(iface); + ULONG refcount = InterlockedIncrement(&stack->ref); + + TRACE("%p increasing refcount to %lu.\n", iface, refcount); + return refcount; } static ULONG WINAPI ID3DXMatrixStackImpl_Release(ID3DXMatrixStack *iface) { - struct ID3DXMatrixStackImpl *This = impl_from_ID3DXMatrixStack(iface); - ULONG ref = InterlockedDecrement(&This->ref); - if (!ref) + struct ID3DXMatrixStackImpl *stack = impl_from_ID3DXMatrixStack(iface); + ULONG refcount = InterlockedDecrement(&stack->ref); + + TRACE("%p decreasing refcount to %lu.\n", iface, refcount); + if (!refcount) { - HeapFree(GetProcessHeap(), 0, This->stack); - HeapFree(GetProcessHeap(), 0, This); + HeapFree(GetProcessHeap(), 0, stack->stack); + HeapFree(GetProcessHeap(), 0, stack); } - TRACE("(%p) : ReleaseRef to %d\n", This, ref); - return ref; + return refcount; } static D3DXMATRIX* WINAPI ID3DXMatrixStackImpl_GetTop(ID3DXMatrixStack *iface) @@ -1170,7 +1172,7 @@ HRESULT WINAPI D3DXCreateMatrixStack(DWORD flags, ID3DXMatrixStack **stack) { struct ID3DXMatrixStackImpl *object; - TRACE("flags %#x, stack %p.\n", flags, stack); + TRACE("flags %#lx, stack %p.\n", flags, stack); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) { @@ -3010,7 +3012,7 @@ HRESULT WINAPI D3DXSHProjectCubeMap(unsigned int order, IDirect3DCubeTexture9 *t if (FAILED(hr = IDirect3DCubeTexture9_GetLevelDesc(texture, 0, &desc))) { - ERR("Failed to get level desc, hr %#x.\n", hr); + ERR("Failed to get level desc, hr %#lx.\n", hr); return hr; } @@ -3036,7 +3038,7 @@ HRESULT WINAPI D3DXSHProjectCubeMap(unsigned int order, IDirect3DCubeTexture9 *t if (FAILED(hr = IDirect3DCubeTexture9_LockRect(texture, face, 0, &map_desc, NULL, D3DLOCK_READONLY))) { - ERR("Failed to map texture, hr %#x.\n", hr); + ERR("Failed to map texture, hr %#lx.\n", hr); free(temp); return hr; } diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c index 7252e2f8fdd..f033ac14cb7 100644 --- a/dlls/d3dx9_36/mesh.c +++ b/dlls/d3dx9_36/mesh.c @@ -108,7 +108,7 @@ static ULONG WINAPI d3dx9_mesh_AddRef(ID3DXMesh *iface) struct d3dx9_mesh *mesh = impl_from_ID3DXMesh(iface); ULONG refcount = InterlockedIncrement(&mesh->ref); - TRACE("%p increasing refcount to %u.\n", mesh, refcount); + TRACE("%p increasing refcount to %lu.\n", mesh, refcount); return refcount; } @@ -118,7 +118,7 @@ static ULONG WINAPI d3dx9_mesh_Release(ID3DXMesh *iface) struct d3dx9_mesh *mesh = impl_from_ID3DXMesh(iface); ULONG refcount = InterlockedDecrement(&mesh->ref); - TRACE("%p decreasing refcount to %u.\n", mesh, refcount); + TRACE("%p decreasing refcount to %lu.\n", mesh, refcount); if (!refcount) { @@ -143,7 +143,7 @@ static HRESULT WINAPI d3dx9_mesh_DrawSubset(ID3DXMesh *iface, DWORD attrib_id) DWORD face_end = 0; DWORD vertex_size; - TRACE("iface %p, attrib_id %u.\n", iface, attrib_id); + TRACE("iface %p, attrib_id %lu.\n", iface, attrib_id); if (!This->vertex_declaration) { @@ -267,7 +267,7 @@ static HRESULT WINAPI d3dx9_mesh_CloneMeshFVF(struct ID3DXMesh *iface, DWORD opt HRESULT hr; D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]; - TRACE("iface %p, options %#x, fvf %#x, device %p, clone_mesh %p.\n", + TRACE("iface %p, options %#lx, fvf %#lx, device %p, clone_mesh %p.\n", iface, options, fvf, device, clone_mesh); if (FAILED(hr = D3DXDeclaratorFromFVF(fvf, declaration))) @@ -681,7 +681,7 @@ static HRESULT WINAPI d3dx9_mesh_CloneMesh(struct ID3DXMesh *iface, DWORD option HRESULT hr; BOOL same_declaration; - TRACE("iface %p, options %#x, declaration %p, device %p, clone_mesh_out %p.\n", + TRACE("iface %p, options %#lx, declaration %p, device %p, clone_mesh_out %p.\n", iface, options, declaration, device, clone_mesh_out); if (!clone_mesh_out) @@ -800,7 +800,7 @@ static HRESULT WINAPI d3dx9_mesh_LockVertexBuffer(ID3DXMesh *iface, DWORD flags, { struct d3dx9_mesh *mesh = impl_from_ID3DXMesh(iface); - TRACE("iface %p, flags %#x, data %p.\n", iface, flags, data); + TRACE("iface %p, flags %#lx, data %p.\n", iface, flags, data); return IDirect3DVertexBuffer9_Lock(mesh->vertex_buffer, 0, 0, data, flags); } @@ -818,7 +818,7 @@ static HRESULT WINAPI d3dx9_mesh_LockIndexBuffer(ID3DXMesh *iface, DWORD flags, { struct d3dx9_mesh *mesh = impl_from_ID3DXMesh(iface); - TRACE("iface %p, flags %#x, data %p.\n", iface, flags, data); + TRACE("iface %p, flags %#lx, data %p.\n", iface, flags, data); return IDirect3DIndexBuffer9_Lock(mesh->index_buffer, 0, 0, data, flags); } @@ -1415,7 +1415,7 @@ static HRESULT WINAPI d3dx9_mesh_LockAttributeBuffer(ID3DXMesh *iface, DWORD fla { struct d3dx9_mesh *mesh = impl_from_ID3DXMesh(iface); - TRACE("iface %p, flags %#x, data %p.\n", iface, flags, data); + TRACE("iface %p, flags %#lx, data %p.\n", iface, flags, data); InterlockedIncrement(&mesh->attrib_buffer_lock_count); @@ -1457,7 +1457,7 @@ static HRESULT WINAPI d3dx9_mesh_Optimize(ID3DXMesh *iface, DWORD flags, const D D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE] = { D3DDECL_END() }; ID3DXMesh *optimized_mesh; - TRACE("iface %p, flags %#x, adjacency_in %p, adjacency_out %p, face_remap %p, vertex_remap %p, opt_mesh %p.\n", + TRACE("iface %p, flags %#lx, adjacency_in %p, adjacency_out %p, face_remap %p, vertex_remap %p, opt_mesh %p.\n", iface, flags, adjacency_in, adjacency_out, face_remap, vertex_remap, opt_mesh); if (!opt_mesh) @@ -1640,7 +1640,7 @@ static HRESULT WINAPI d3dx9_mesh_OptimizeInplace(ID3DXMesh *iface, DWORD flags, DWORD *sorted_attrib_buffer = NULL; DWORD i; - TRACE("iface %p, flags %#x, adjacency_in %p, adjacency_out %p, face_remap_out %p, vertex_remap_out %p.\n", + TRACE("iface %p, flags %#lx, adjacency_in %p, adjacency_out %p, face_remap_out %p, vertex_remap_out %p.\n", iface, flags, adjacency_in, adjacency_out, face_remap_out, vertex_remap_out); if (!flags) @@ -1824,7 +1824,7 @@ static HRESULT WINAPI d3dx9_mesh_SetAttributeTable(ID3DXMesh *iface, struct d3dx9_mesh *mesh = impl_from_ID3DXMesh(iface); D3DXATTRIBUTERANGE *new_table = NULL; - TRACE("iface %p, attrib_table %p, attrib_table_size %u.\n", iface, attrib_table, attrib_table_size); + TRACE("iface %p, attrib_table %p, attrib_table_size %lu.\n", iface, attrib_table, attrib_table_size); if (attrib_table_size) { size_t size = attrib_table_size * sizeof(*attrib_table); @@ -2026,7 +2026,7 @@ HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD fvf, D3DVERTEXELEMENT9 declaration[MA unsigned int idx = 0; unsigned int i; - TRACE("fvf %#x, declaration %p.\n", fvf, declaration); + TRACE("fvf %#lx, declaration %p.\n", fvf, declaration); if (fvf & (D3DFVF_RESERVED0 | D3DFVF_RESERVED2)) return D3DERR_INVALIDCALL; @@ -2066,7 +2066,7 @@ HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD fvf, D3DVERTEXELEMENT9 declaration[MA append_decl_element(declaration, &idx, &offset, D3DDECLTYPE_FLOAT4, D3DDECLUSAGE_BLENDWEIGHT, 0); break; default: - ERR("Invalid blend count %u.\n", blend_count); + ERR("Invalid blend count %lu.\n", blend_count); break; } @@ -2310,7 +2310,7 @@ UINT WINAPI D3DXGetDeclVertexSize(const D3DVERTEXELEMENT9 *decl, DWORD stream_id const D3DVERTEXELEMENT9 *element; UINT size = 0; - TRACE("decl %p, stream_idx %u\n", decl, stream_idx); + TRACE("decl %p, stream_idx %lu.\n", decl, stream_idx); if (!decl) return 0; @@ -2434,7 +2434,7 @@ HRESULT WINAPI D3DXCreateMesh(DWORD numfaces, DWORD numvertices, DWORD options, D3DPOOL vertex_pool = D3DPOOL_DEFAULT; int i; - TRACE("numfaces %u, numvertices %u, options %#x, declaration %p, device %p, mesh %p.\n", + TRACE("numfaces %lu, numvertices %lu, options %#lx, declaration %p, device %p, mesh %p.\n", numfaces, numvertices, options, declaration, device, mesh); if (numfaces == 0 || numvertices == 0 || declaration == NULL || device == NULL || mesh == NULL || @@ -2498,43 +2498,26 @@ HRESULT WINAPI D3DXCreateMesh(DWORD numfaces, DWORD numvertices, DWORD options, fvf = 0; } - /* Create vertex declaration */ - hr = IDirect3DDevice9_CreateVertexDeclaration(device, - declaration, - &vertex_declaration); - if (FAILED(hr)) + if (FAILED(hr = IDirect3DDevice9_CreateVertexDeclaration(device, declaration, &vertex_declaration))) { - WARN("Unexpected return value %x from IDirect3DDevice9_CreateVertexDeclaration.\n",hr); + WARN("Failed to create vertex declaration, hr %#lx.\n", hr); return hr; } vertex_declaration_size = D3DXGetDeclVertexSize(declaration, declaration[0].Stream); - /* Create vertex buffer */ - hr = IDirect3DDevice9_CreateVertexBuffer(device, - numvertices * vertex_declaration_size, - vertex_usage, - fvf, - vertex_pool, - &vertex_buffer, - NULL); - if (FAILED(hr)) + if (FAILED(hr = IDirect3DDevice9_CreateVertexBuffer(device, numvertices * vertex_declaration_size, + vertex_usage, fvf, vertex_pool, &vertex_buffer, NULL))) { - WARN("Unexpected return value %x from IDirect3DDevice9_CreateVertexBuffer.\n",hr); + WARN("Failed to create vertex buffer, hr %#lx.\n", hr); IDirect3DVertexDeclaration9_Release(vertex_declaration); return hr; } - /* Create index buffer */ - hr = IDirect3DDevice9_CreateIndexBuffer(device, - numfaces * 3 * ((index_format == D3DFMT_INDEX16) ? 2 : 4), - index_usage, - index_format, - index_pool, - &index_buffer, - NULL); - if (FAILED(hr)) + if (FAILED(hr = IDirect3DDevice9_CreateIndexBuffer(device, + numfaces * 3 * ((index_format == D3DFMT_INDEX16) ? 2 : 4), index_usage, index_format, + index_pool, &index_buffer, NULL))) { - WARN("Unexpected return value %x from IDirect3DDevice9_CreateVertexBuffer.\n",hr); + WARN("Failed to create index buffer, hr %#lx.\n", hr); IDirect3DVertexBuffer9_Release(vertex_buffer); IDirect3DVertexDeclaration9_Release(vertex_declaration); return hr; @@ -2578,18 +2561,19 @@ HRESULT WINAPI D3DXCreateMesh(DWORD numfaces, DWORD numvertices, DWORD options, /************************************************************************* * D3DXCreateMeshFVF */ -HRESULT WINAPI D3DXCreateMeshFVF(DWORD numfaces, DWORD numvertices, DWORD options, +HRESULT WINAPI D3DXCreateMeshFVF(DWORD face_count, DWORD vertex_count, DWORD options, DWORD fvf, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh) { HRESULT hr; D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]; - TRACE("(%u, %u, %u, %u, %p, %p)\n", numfaces, numvertices, options, fvf, device, mesh); + TRACE("face_count %lu, vertex_count %lu, options %#lx, fvf %#lx, device %p, mesh %p.\n", + face_count, vertex_count, options, fvf, device, mesh); hr = D3DXDeclaratorFromFVF(fvf, declaration); if (FAILED(hr)) return hr; - return D3DXCreateMesh(numfaces, numvertices, options, declaration, device, mesh); + return D3DXCreateMesh(face_count, vertex_count, options, declaration, device, mesh); } @@ -2643,7 +2627,7 @@ static HRESULT parse_texture_filename(ID3DXFileData *filedata, char **filename_o /* FIXME: String must be retrieved directly instead of through a pointer once ID3DXFILE is fixed */ if (data_size < sizeof(filename_in)) { - WARN("truncated data (%lu bytes)\n", data_size); + WARN("Truncated data (%Iu bytes).\n", data_size); filedata->lpVtbl->Unlock(filedata); return E_FAIL; } @@ -2697,8 +2681,9 @@ static HRESULT parse_material(ID3DXFileData *filedata, D3DXMATERIAL *material) * [ ... ] * } */ - if (data_size != sizeof(FLOAT) * 11) { - WARN("incorrect data size (%ld bytes)\n", data_size); + if (data_size != sizeof(float) * 11) + { + WARN("Incorrect data size (%Id bytes).\n", data_size); filedata->lpVtbl->Unlock(filedata); return E_FAIL; } @@ -3498,8 +3483,10 @@ HRESULT WINAPI D3DXLoadSkinMeshFromXof(struct ID3DXFileData *filedata, DWORD opt BYTE *out_ptr; DWORD provide_flags = 0; - TRACE("(%p, %x, %p, %p, %p, %p, %p, %p, %p)\n", filedata, options, device, adjacency_out, materials_out, - effects_out, num_materials_out, skin_info_out, mesh_out); + TRACE("filedata %p, options %#lx, device %p, adjacency_out %p, materials_out %p, " + "effects_out %p, num_materials_out %p, skin_info_out %p, mesh_out %p.\n", + filedata, options, device, adjacency_out, materials_out, + effects_out, num_materials_out, skin_info_out, mesh_out); ZeroMemory(&mesh_data, sizeof(mesh_data)); @@ -3727,7 +3714,7 @@ HRESULT WINAPI D3DXLoadMeshHierarchyFromXA(const char *filename, DWORD options, HRESULT hr; int len; - TRACE("filename %s, options %#x, device %p, alloc_hier %p, " + TRACE("filename %s, options %#lx, device %p, alloc_hier %p, " "load_user_data %p, frame_hierarchy %p, anim_controller %p.\n", debugstr_a(filename), options, device, alloc_hier, load_user_data, frame_hierarchy, anim_controller); @@ -3755,7 +3742,7 @@ HRESULT WINAPI D3DXLoadMeshHierarchyFromXW(const WCHAR *filename, DWORD options, HRESULT hr; DWORD size; - TRACE("filename %s, options %#x, device %p, alloc_hier %p, " + TRACE("filename %s, options %#lx, device %p, alloc_hier %p, " "load_user_data %p, frame_hierarchy %p, anim_controller %p.\n", debugstr_w(filename), options, device, alloc_hier, load_user_data, frame_hierarchy, anim_controller); @@ -3839,9 +3826,9 @@ cleanup: static HRESULT parse_transform_matrix(ID3DXFileData *filedata, D3DXMATRIX *transform) { - HRESULT hr; SIZE_T data_size; const BYTE *data; + HRESULT hr; /* template Matrix4x4 { * array FLOAT matrix[16]; @@ -3851,11 +3838,13 @@ static HRESULT parse_transform_matrix(ID3DXFileData *filedata, D3DXMATRIX *trans * } */ - hr = filedata->lpVtbl->Lock(filedata, &data_size, (const void**)&data); - if (FAILED(hr)) return hr; + hr = filedata->lpVtbl->Lock(filedata, &data_size, (const void **)&data); + if (FAILED(hr)) + return hr; - if (data_size != sizeof(D3DXMATRIX)) { - WARN("incorrect data size (%ld bytes)\n", data_size); + if (data_size != sizeof(D3DXMATRIX)) + { + WARN("Incorrect data size (%Id bytes).\n", data_size); filedata->lpVtbl->Unlock(filedata); return E_FAIL; } @@ -3941,8 +3930,9 @@ HRESULT WINAPI D3DXLoadMeshHierarchyFromXInMemory(const void *memory, DWORD memo SIZE_T i, nb_children; GUID guid; - TRACE("(%p, %u, %x, %p, %p, %p, %p, %p)\n", memory, memory_size, options, - device, alloc_hier, load_user_data, frame_hierarchy, anim_controller); + TRACE("memory %p, memory_size %lu, options %#lx, device %p, alloc_hier %p, load_user_data %p, " + "frame_hierarchy %p, anim_controller %p.\n", memory, memory_size, options, + device, alloc_hier, load_user_data, frame_hierarchy, anim_controller); if (!memory || !memory_size || !device || !frame_hierarchy || !alloc_hier) return D3DERR_INVALIDCALL; @@ -4090,7 +4080,7 @@ HRESULT WINAPI D3DXLoadMeshFromXA(const char *filename, DWORD options, struct ID HRESULT hr; int len; - TRACE("filename %s, options %#x, device %p, adjacency %p, materials %p, " + TRACE("filename %s, options %#lx, device %p, adjacency %p, materials %p, " "effect_instances %p, num_materials %p, mesh %p.\n", debugstr_a(filename), options, device, adjacency, materials, effect_instances, num_materials, mesh); @@ -4118,7 +4108,7 @@ HRESULT WINAPI D3DXLoadMeshFromXW(const WCHAR *filename, DWORD options, struct I HRESULT hr; DWORD size; - TRACE("filename %s, options %#x, device %p, adjacency %p, materials %p, " + TRACE("filename %s, options %#lx, device %p, adjacency %p, materials %p, " "effect_instances %p, num_materials %p, mesh %p.\n", debugstr_w(filename), options, device, adjacency, materials, effect_instances, num_materials, mesh); @@ -4147,7 +4137,7 @@ HRESULT WINAPI D3DXLoadMeshFromXResource(HMODULE module, const char *name, const void *buffer; DWORD size; - TRACE("module %p, name %s, type %s, options %#x, device %p, adjacency %p, " + TRACE("module %p, name %s, type %s, options %#lx, device %p, adjacency %p, " "materials %p, effect_instances %p, num_materials %p, mesh %p.\n", module, debugstr_a(name), debugstr_a(type), options, device, adjacency, materials, effect_instances, num_materials, mesh); @@ -4256,8 +4246,9 @@ HRESULT WINAPI D3DXLoadMeshFromXInMemory(const void *memory, DWORD memory_size, SIZE_T i, nb_children; GUID guid; - TRACE("(%p, %u, %x, %p, %p, %p, %p, %p, %p)\n", memory, memory_size, options, - device, adjacency_out, materials_out, effects_out, num_materials_out, mesh_out); + TRACE("memory %p, memory_size %lu, options %#lx, device %p, adjacency_out %p, materials_out %p, " + "effects_out %p, num_materials_out %p, mesh_out %p.\n", memory, memory_size, options, + device, adjacency_out, materials_out, effects_out, num_materials_out, mesh_out); if (!memory || !memory_size || !device || !mesh_out) return D3DERR_INVALIDCALL; @@ -5626,7 +5617,7 @@ static HRESULT create_outline(struct glyphinfo *glyph, void *raw_outline, int da pt->corner = POINTTYPE_CORNER; if (header->dwType != TT_POLYGON_TYPE) - FIXME("Unknown header type %d\n", header->dwType); + FIXME("Unknown header type %lu.\n", header->dwType); while ((char *)curve < (char *)header + header->cb) { @@ -7053,7 +7044,8 @@ HRESULT WINAPI D3DXWeldVertices(ID3DXMesh *mesh, DWORD flags, const D3DXWELDEPSI DWORD *vertex_face_map = NULL; BYTE *vertices = NULL; - TRACE("mesh %p, flags %#x, epsilons %p, adjacency %p, adjacency_out %p, face_remap_out %p, vertex_remap_out %p.\n", + TRACE("mesh %p, flags %#lx, epsilons %p, adjacency %p, adjacency_out %p, face_remap_out %p, " + "vertex_remap_out %p.\n", mesh, flags, epsilons, adjacency, adjacency_out, face_remap_out, vertex_remap_out); if (flags == 0) @@ -7340,13 +7332,15 @@ HRESULT WINAPI D3DXComputeTangentFrameEx(ID3DXMesh *mesh, DWORD texture_in_seman D3DVERTEXELEMENT9 *position_declaration = NULL, *normal_declaration = NULL; DWORD weighting_method = options & (D3DXTANGENT_WEIGHT_EQUAL | D3DXTANGENT_WEIGHT_BY_AREA); - TRACE("mesh %p, texture_in_semantic %u, texture_in_index %u, u_partial_out_semantic %u, u_partial_out_index %u, " - "v_partial_out_semantic %u, v_partial_out_index %u, normal_out_semantic %u, normal_out_index %u, " - "options %#x, adjacency %p, partial_edge_threshold %f, singular_point_threshold %f, " - "normal_edge_threshold %f, mesh_out %p, vertex_mapping %p\n", + TRACE("mesh %p, texture_in_semantic %lu, texture_in_index %lu, u_partial_out_semantic %lu, " + "u_partial_out_index %lu, v_partial_out_semantic %lu, v_partial_out_index %lu, " + "normal_out_semantic %lu, normal_out_index %lu, options %#lx, adjacency %p, " + "partial_edge_threshold %.8e, singular_point_threshold %.8e, normal_edge_threshold %.8e, " + "mesh_out %p, vertex_mapping %p.\n", mesh, texture_in_semantic, texture_in_index, u_partial_out_semantic, u_partial_out_index, - v_partial_out_semantic, v_partial_out_index, normal_out_semantic, normal_out_index, options, adjacency, - partial_edge_threshold, singular_point_threshold, normal_edge_threshold, mesh_out, vertex_mapping); + v_partial_out_semantic, v_partial_out_index, normal_out_semantic, normal_out_index, + options, adjacency, partial_edge_threshold, singular_point_threshold, + normal_edge_threshold, mesh_out, vertex_mapping); if (!mesh) { @@ -7372,9 +7366,10 @@ HRESULT WINAPI D3DXComputeTangentFrameEx(ID3DXMesh *mesh, DWORD texture_in_seman return E_NOTIMPL; } - if (options & ~(D3DXTANGENT_GENERATE_IN_PLACE | D3DXTANGENT_CALCULATE_NORMALS | D3DXTANGENT_WEIGHT_EQUAL | D3DXTANGENT_WEIGHT_BY_AREA)) + if (options & ~(D3DXTANGENT_GENERATE_IN_PLACE | D3DXTANGENT_CALCULATE_NORMALS + | D3DXTANGENT_WEIGHT_EQUAL | D3DXTANGENT_WEIGHT_BY_AREA)) { - FIXME("unsupported options %#x\n", options); + FIXME("Unsupported options %#lx.\n", options); return E_NOTIMPL; } @@ -7588,7 +7583,7 @@ HRESULT WINAPI D3DXTessellateNPatches(ID3DXMesh *mesh, const DWORD *adjacency_in HRESULT WINAPI D3DXConvertMeshSubsetToSingleStrip(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id, DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count) { - FIXME("mesh_in %p, attribute_id %u, ib_flags %u, index_buffer %p, index_count %p stub.\n", + FIXME("mesh_in %p, attribute_id %lu, ib_flags %#lx, index_buffer %p, index_count %p stub.\n", mesh_in, attribute_id, ib_flags, index_buffer, index_count); return E_NOTIMPL; diff --git a/dlls/d3dx9_36/preshader.c b/dlls/d3dx9_36/preshader.c index 9852b9b9410..3f9374c7d1a 100644 --- a/dlls/d3dx9_36/preshader.c +++ b/dlls/d3dx9_36/preshader.c @@ -861,16 +861,16 @@ static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab D3DXHANDLE hc; unsigned int i, j; - hr = D3DXGetShaderConstantTable(byte_code, &ctab); + hr = D3DXGetShaderConstantTable((DWORD *)byte_code, &ctab); if (FAILED(hr) || !ctab) { - TRACE("Could not get CTAB data, hr %#x.\n", hr); + TRACE("Could not get CTAB data, hr %#lx.\n", hr); /* returning OK, shaders and preshaders without CTAB are valid */ return D3D_OK; } if (FAILED(hr = ID3DXConstantTable_GetDesc(ctab, &desc))) { - FIXME("Could not get CTAB desc, hr %#x.\n", hr); + FIXME("Could not get CTAB desc, hr %#lx.\n", hr); goto cleanup; } @@ -1294,7 +1294,7 @@ HRESULT d3dx_create_param_eval(struct d3dx_effect *effect, void *byte_code, unsi if (FAILED(ret = get_constants_desc(shader_ptr, &peval->shader_inputs, effect, skip_constants, skip_constants_count, &peval->pres))) { - TRACE("Could not get shader constant table, hr %#x.\n", ret); + TRACE("Could not get shader constant table, hr %#lx.\n", ret); goto err_out; } update_table_sizes_consts(peval->pres.regs.table_sizes, &peval->shader_inputs); diff --git a/dlls/d3dx9_36/render.c b/dlls/d3dx9_36/render.c index f9a6a8635e8..96bdd4ca9fd 100644 --- a/dlls/d3dx9_36/render.c +++ b/dlls/d3dx9_36/render.c @@ -151,7 +151,7 @@ static ULONG WINAPI D3DXRenderToSurface_AddRef(ID3DXRenderToSurface *iface) struct render_to_surface *render = impl_from_ID3DXRenderToSurface(iface); ULONG ref = InterlockedIncrement(&render->ref); - TRACE("%p increasing refcount to %u\n", iface, ref); + TRACE("%p increasing refcount to %lu.\n", iface, ref); return ref; } @@ -161,7 +161,7 @@ static ULONG WINAPI D3DXRenderToSurface_Release(ID3DXRenderToSurface *iface) struct render_to_surface *render = impl_from_ID3DXRenderToSurface(iface); ULONG ref = InterlockedDecrement(&render->ref); - TRACE("%p decreasing refcount to %u\n", iface, ref); + TRACE("%p decreasing refcount to %lu.\n", iface, ref); if (!ref) { @@ -185,7 +185,7 @@ static HRESULT WINAPI D3DXRenderToSurface_GetDevice(ID3DXRenderToSurface *iface, { struct render_to_surface *render = impl_from_ID3DXRenderToSurface(iface); - TRACE("(%p)->(%p)\n", iface, device); + TRACE("iface %p, device %p.\n", iface, device); if (!device) return D3DERR_INVALIDCALL; @@ -199,7 +199,7 @@ static HRESULT WINAPI D3DXRenderToSurface_GetDesc(ID3DXRenderToSurface *iface, { struct render_to_surface *render = impl_from_ID3DXRenderToSurface(iface); - TRACE("(%p)->(%p)\n", iface, desc); + TRACE("iface %p, desc %p.\n", iface, desc); if (!desc) return D3DERR_INVALIDCALL; @@ -219,7 +219,7 @@ static HRESULT WINAPI D3DXRenderToSurface_BeginScene(ID3DXRenderToSurface *iface D3DMULTISAMPLE_TYPE multi_sample_type = D3DMULTISAMPLE_NONE; DWORD multi_sample_quality = 0; - TRACE("(%p)->(%p, %p)\n", iface, surface, viewport); + TRACE("iface %p, surface %p, viewport %p.\n", iface, surface, viewport); if (!surface || render->dst_surface) return D3DERR_INVALIDCALL; @@ -307,7 +307,7 @@ static HRESULT WINAPI D3DXRenderToSurface_EndScene(ID3DXRenderToSurface *iface, struct render_to_surface *render = impl_from_ID3DXRenderToSurface(iface); HRESULT hr; - TRACE("(%p)->(%#x)\n", iface, filter); + TRACE("iface %p, filter %#lx.\n", iface, filter); if (!render->dst_surface) return D3DERR_INVALIDCALL; @@ -318,7 +318,8 @@ static HRESULT WINAPI D3DXRenderToSurface_EndScene(ID3DXRenderToSurface *iface, { hr = D3DXLoadSurfaceFromSurface(render->dst_surface, NULL, NULL, render->render_target, NULL, NULL, filter, 0); - if (FAILED(hr)) ERR("Copying render target data to surface failed %#x\n", hr); + if (FAILED(hr)) + ERR("Copying render target data to surface failed, hr %#lx.\n", hr); } device_state_restore(render->device, &render->previous_state); @@ -344,13 +345,13 @@ static HRESULT WINAPI D3DXRenderToSurface_EndScene(ID3DXRenderToSurface *iface, static HRESULT WINAPI D3DXRenderToSurface_OnLostDevice(ID3DXRenderToSurface *iface) { - FIXME("(%p)->(): stub\n", iface); + FIXME("iface %p stub!\n", iface); return D3D_OK; } static HRESULT WINAPI D3DXRenderToSurface_OnResetDevice(ID3DXRenderToSurface *iface) { - FIXME("(%p)->(): stub\n", iface); + FIXME("iface %p stub!\n", iface); return D3D_OK; } @@ -380,8 +381,8 @@ HRESULT WINAPI D3DXCreateRenderToSurface(IDirect3DDevice9 *device, HRESULT hr; struct render_to_surface *render; - TRACE("(%p, %u, %u, %#x, %d, %#x, %p)\n", device, width, height, format, - depth_stencil, depth_stencil_format, out); + TRACE("device %p, width %u, height %u, format %#x, depth_stencil %#x, depth_stencil_format %#x, out %p.\n", + device, width, height, format, depth_stencil, depth_stencil_format, out); if (!device || !out) return D3DERR_INVALIDCALL; @@ -453,7 +454,8 @@ static void copy_render_target_to_cube_texture_face(IDirect3DCubeTexture9 *cube_ IDirect3DCubeTexture9_GetCubeMapSurface(cube_texture, face, 0, &cube_surface); hr = D3DXLoadSurfaceFromSurface(cube_surface, NULL, NULL, render_target, NULL, NULL, filter, 0); - if (FAILED(hr)) ERR("Copying render target data to surface failed %#x\n", hr); + if (FAILED(hr)) + ERR("Copying render target data to surface failed, hr %#lx.\n", hr); IDirect3DSurface9_Release(cube_surface); } @@ -488,7 +490,7 @@ static ULONG WINAPI D3DXRenderToEnvMap_AddRef(ID3DXRenderToEnvMap *iface) struct render_to_envmap *render = impl_from_ID3DXRenderToEnvMap(iface); ULONG ref = InterlockedIncrement(&render->ref); - TRACE("%p increasing refcount to %u\n", iface, ref); + TRACE("%p increasing refcount to %lu.\n", iface, ref); return ref; } @@ -498,7 +500,7 @@ static ULONG WINAPI D3DXRenderToEnvMap_Release(ID3DXRenderToEnvMap *iface) struct render_to_envmap *render = impl_from_ID3DXRenderToEnvMap(iface); ULONG ref = InterlockedDecrement(&render->ref); - TRACE("%p decreasing refcount to %u\n", iface, ref); + TRACE("%p decreasing refcount to %lu.\n", iface, ref); if (!ref) { @@ -522,7 +524,7 @@ static HRESULT WINAPI D3DXRenderToEnvMap_GetDevice(ID3DXRenderToEnvMap *iface, { struct render_to_envmap *render = impl_from_ID3DXRenderToEnvMap(iface); - TRACE("(%p)->(%p)\n", iface, device); + TRACE("iface %p, device %p.\n", iface, device); if (!device) return D3DERR_INVALIDCALL; @@ -536,7 +538,7 @@ static HRESULT WINAPI D3DXRenderToEnvMap_GetDesc(ID3DXRenderToEnvMap *iface, { struct render_to_envmap *render = impl_from_ID3DXRenderToEnvMap(iface); - TRACE("(%p)->(%p)\n", iface, desc); + TRACE("iface %p, desc %p.\n", iface, desc); if (!desc) return D3DERR_INVALIDCALL; @@ -551,7 +553,7 @@ static HRESULT WINAPI D3DXRenderToEnvMap_BeginCube(ID3DXRenderToEnvMap *iface, HRESULT hr; D3DSURFACE_DESC level_desc; - TRACE("(%p)->(%p)\n", iface, texture); + TRACE("iface %p, texture %p.\n", iface, texture); if (!texture) return D3DERR_INVALIDCALL; @@ -598,7 +600,7 @@ cleanup: static HRESULT WINAPI D3DXRenderToEnvMap_BeginSphere(ID3DXRenderToEnvMap *iface, IDirect3DTexture9 *texture) { - FIXME("(%p)->(%p): stub\n", iface, texture); + FIXME("iface %p, texture %p stub!\n", iface, texture); return E_NOTIMPL; } @@ -606,7 +608,7 @@ static HRESULT WINAPI D3DXRenderToEnvMap_BeginHemisphere(ID3DXRenderToEnvMap *if IDirect3DTexture9 *pos_z_texture, IDirect3DTexture9 *neg_z_texture) { - FIXME("(%p)->(%p, %p): stub\n", iface, pos_z_texture, neg_z_texture); + FIXME("iface %p, pos_z_texture %p, neg_z_texture %p stub!\n", iface, pos_z_texture, neg_z_texture); return E_NOTIMPL; } @@ -614,7 +616,7 @@ static HRESULT WINAPI D3DXRenderToEnvMap_BeginParabolic(ID3DXRenderToEnvMap *ifa IDirect3DTexture9 *pos_z_texture, IDirect3DTexture9 *neg_z_texture) { - FIXME("(%p)->(%p, %p): stub\n", iface, pos_z_texture, neg_z_texture); + FIXME("iface %p, pos_z_texture %p, neg_z_texture %p stub!\n", iface, pos_z_texture, neg_z_texture); return E_NOTIMPL; } @@ -626,7 +628,7 @@ static HRESULT WINAPI D3DXRenderToEnvMap_Face(ID3DXRenderToEnvMap *iface, HRESULT hr; unsigned int i; - TRACE("(%p)->(%u, %#x)\n", iface, face, filter); + TRACE("iface %p, face %u, filter %#lx.\n", iface, face, filter); if (render->state == CUBE_FACE) { @@ -676,7 +678,7 @@ static HRESULT WINAPI D3DXRenderToEnvMap_End(ID3DXRenderToEnvMap *iface, { struct render_to_envmap *render = impl_from_ID3DXRenderToEnvMap(iface); - TRACE("(%p)->(%#x)\n", iface, filter); + TRACE("iface %p, filter %#lx.\n", iface, filter); if (render->state == INITIAL) return D3DERR_INVALIDCALL; @@ -713,13 +715,13 @@ static HRESULT WINAPI D3DXRenderToEnvMap_End(ID3DXRenderToEnvMap *iface, static HRESULT WINAPI D3DXRenderToEnvMap_OnLostDevice(ID3DXRenderToEnvMap *iface) { - FIXME("(%p)->(): stub\n", iface); + FIXME("iface %p stub!\n", iface); return D3D_OK; } static HRESULT WINAPI D3DXRenderToEnvMap_OnResetDevice(ID3DXRenderToEnvMap *iface) { - FIXME("(%p)->(): stub\n", iface); + FIXME("iface %p stub!\n", iface); return D3D_OK; } diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c index e4cd6d8c10e..3663eacf6da 100644 --- a/dlls/d3dx9_36/shader.c +++ b/dlls/d3dx9_36/shader.c @@ -147,7 +147,7 @@ HRESULT WINAPI D3DXFindShaderComment(const DWORD *byte_code, DWORD fourcc, const const DWORD *ptr = byte_code; DWORD version; - TRACE("byte_code %p, fourcc %x, data %p, size %p\n", byte_code, fourcc, data, size); + TRACE("byte_code %p, fourcc %#lx, data %p, size %p.\n", byte_code, fourcc, data, size); if (data) *data = NULL; if (size) *size = 0; @@ -197,7 +197,7 @@ HRESULT WINAPI D3DXAssembleShader(const char *data, UINT data_len, const D3DXMAC { HRESULT hr; - TRACE("data %p, data_len %u, defines %p, include %p, flags %#x, shader %p, error_messages %p\n", + TRACE("data %p, data_len %u, defines %p, include %p, flags %#lx, shader %p, error_messages %p.\n", data, data_len, defines, include, flags, shader, error_messages); /* Forward to d3dcompiler: the parameter types aren't really different, @@ -320,7 +320,7 @@ HRESULT WINAPI D3DXAssembleShaderFromFileA(const char *filename, const D3DXMACRO DWORD len; HRESULT ret; - TRACE("filename %s, defines %p, include %p, flags %#x, shader %p, error_messages %p.\n", + TRACE("filename %s, defines %p, include %p, flags %#lx, shader %p, error_messages %p.\n", debugstr_a(filename), defines, include, flags, shader, error_messages); if (!filename) return D3DXERR_INVALIDDATA; @@ -345,7 +345,7 @@ HRESULT WINAPI D3DXAssembleShaderFromFileW(const WCHAR *filename, const D3DXMACR char *filename_a; HRESULT hr; - TRACE("filename %s, defines %p, include %p, flags %#x, shader %p, error_messages %p.\n", + TRACE("filename %s, defines %p, include %p, flags %#lx, shader %p, error_messages %p.\n", debugstr_w(filename), defines, include, flags, shader, error_messages); if(!include) @@ -384,7 +384,7 @@ HRESULT WINAPI D3DXAssembleShaderFromResourceA(HMODULE module, const char *resou HRSRC res; DWORD len; - TRACE("module %p, resource %s, defines %p, include %p, flags %#x, shader %p, error_messages %p.\n", + TRACE("module %p, resource %s, defines %p, include %p, flags %#lx, shader %p, error_messages %p.\n", module, debugstr_a(resource), defines, include, flags, shader, error_messages); if (!(res = FindResourceA(module, resource, (const char *)RT_RCDATA))) @@ -402,7 +402,7 @@ HRESULT WINAPI D3DXAssembleShaderFromResourceW(HMODULE module, const WCHAR *reso HRSRC res; DWORD len; - TRACE("module %p, resource %s, defines %p, include %p, flags %#x, shader %p, error_messages %p.\n", + TRACE("module %p, resource %s, defines %p, include %p, flags %#lx, shader %p, error_messages %p.\n", module, debugstr_w(resource), defines, include, flags, shader, error_messages); if (!(res = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA))) @@ -420,7 +420,7 @@ HRESULT WINAPI D3DXCompileShader(const char *data, UINT length, const D3DXMACRO HRESULT hr; TRACE("data %s, length %u, defines %p, include %p, function %s, profile %s, " - "flags %#x, shader %p, error_msgs %p, constant_table %p.\n", + "flags %#lx, shader %p, error_msgs %p, constant_table %p.\n", debugstr_a(data), length, defines, include, debugstr_a(function), debugstr_a(profile), flags, shader, error_msgs, constant_table); @@ -452,7 +452,7 @@ HRESULT WINAPI D3DXCompileShaderFromFileA(const char *filename, const D3DXMACRO HRESULT ret; TRACE("filename %s, defines %p, include %p, entrypoint %s, profile %s, " - "flags %#x, shader %p, error_messages %p, constant_table %p.\n", + "flags %#lx, shader %p, error_messages %p, constant_table %p.\n", debugstr_a(filename), defines, include, debugstr_a(entrypoint), debugstr_a(profile), flags, shader, error_messages, constant_table); @@ -483,7 +483,7 @@ HRESULT WINAPI D3DXCompileShaderFromFileW(const WCHAR *filename, const D3DXMACRO UINT len; TRACE("filename %s, defines %p, include %p, entrypoint %s, profile %s, " - "flags %#x, shader %p, error_messages %p, constant_table %p.\n", + "flags %#lx, shader %p, error_messages %p, constant_table %p.\n", debugstr_w(filename), defines, include, debugstr_a(entrypoint), debugstr_a(profile), flags, shader, error_messages, constant_table); @@ -534,7 +534,7 @@ HRESULT WINAPI D3DXCompileShaderFromResourceA(HMODULE module, const char *resour DWORD len; TRACE("module %p, resource %s, defines %p, include %p, entrypoint %s, profile %s, " - "flags %#x, shader %p, error_messages %p, constant_table %p.\n", + "flags %#lx, shader %p, error_messages %p, constant_table %p.\n", module, debugstr_a(resource), defines, include, debugstr_a(entrypoint), debugstr_a(profile), flags, shader, error_messages, constant_table); @@ -555,7 +555,7 @@ HRESULT WINAPI D3DXCompileShaderFromResourceW(HMODULE module, const WCHAR *resou DWORD len; TRACE("module %p, resource %s, defines %p, include %p, entrypoint %s, profile %s, " - "flags %#x, shader %p, error_messages %p, constant_table %p.\n", + "flags %#lx, shader %p, error_messages %p, constant_table %p.\n", module, debugstr_w(resource), defines, include, debugstr_a(entrypoint), debugstr_a(profile), flags, shader, error_messages, constant_table); @@ -890,27 +890,28 @@ static HRESULT WINAPI ID3DXConstantTableImpl_QueryInterface(ID3DXConstantTable * static ULONG WINAPI ID3DXConstantTableImpl_AddRef(ID3DXConstantTable *iface) { - struct ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface); + struct ID3DXConstantTableImpl *table = impl_from_ID3DXConstantTable(iface); + ULONG refcount = InterlockedIncrement(&table->ref); - TRACE("(%p)->(): AddRef from %d\n", This, This->ref); + TRACE("%p increasing refcount to %lu.\n", table, refcount); - return InterlockedIncrement(&This->ref); + return refcount; } static ULONG WINAPI ID3DXConstantTableImpl_Release(ID3DXConstantTable *iface) { - struct ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface); - ULONG ref = InterlockedDecrement(&This->ref); + struct ID3DXConstantTableImpl *table = impl_from_ID3DXConstantTable(iface); + ULONG refcount = InterlockedDecrement(&table->ref); - TRACE("(%p)->(): Release from %d\n", This, ref + 1); + TRACE("%p decreasing refcount to %lu.\n", table, refcount); - if (!ref) + if (!refcount) { - free_constant_table(This); - HeapFree(GetProcessHeap(), 0, This); + free_constant_table(table); + HeapFree(GetProcessHeap(), 0, table); } - return ref; + return refcount; } /*** ID3DXBuffer methods ***/ @@ -1965,7 +1966,7 @@ HRESULT WINAPI D3DXGetShaderConstantTableEx(const DWORD *byte_code, DWORD flags, const D3DXSHADER_CONSTANTINFO *constant_info; DWORD i; - TRACE("byte_code %p, flags %#x, constant_table %p.\n", byte_code, flags, constant_table); + TRACE("byte_code %p, flags %#lx, constant_table %p.\n", byte_code, flags, constant_table); if (constant_table) *constant_table = NULL; @@ -1983,7 +1984,7 @@ HRESULT WINAPI D3DXGetShaderConstantTableEx(const DWORD *byte_code, DWORD flags, } if (flags & ~D3DXCONSTTABLE_LARGEADDRESSAWARE) - FIXME("Flags %#x not handled.\n", flags); + FIXME("Flags %#lx not handled.\n", flags); hr = D3DXFindShaderComment(byte_code, MAKEFOURCC('C','T','A','B'), &data, &size); if (hr != D3D_OK) @@ -2026,7 +2027,7 @@ HRESULT WINAPI D3DXGetShaderConstantTableEx(const DWORD *byte_code, DWORD flags, object->desc.Creator = ctab_header->Creator ? object->ctab + ctab_header->Creator : NULL; object->desc.Version = ctab_header->Version; object->desc.Constants = ctab_header->Constants; - TRACE("Creator %s, Version %x, Constants %u, Target %s\n", + TRACE("Creator %s, Version %#lx, Constants %u, Target %s.\n", debugstr_a(object->desc.Creator), object->desc.Version, object->desc.Constants, debugstr_a(ctab_header->Target ? object->ctab + ctab_header->Target : NULL)); @@ -2119,7 +2120,7 @@ static ULONG WINAPI d3dx9_fragment_linker_AddRef(ID3DXFragmentLinker *iface) struct d3dx9_fragment_linker *linker = impl_from_ID3DXFragmentLinker(iface); ULONG refcount = InterlockedIncrement(&linker->ref); - TRACE("%p increasing refcount to %u.\n", linker, refcount); + TRACE("%p increasing refcount to %lu.\n", linker, refcount); return refcount; } @@ -2129,7 +2130,7 @@ static ULONG WINAPI d3dx9_fragment_linker_Release(ID3DXFragmentLinker *iface) struct d3dx9_fragment_linker *linker = impl_from_ID3DXFragmentLinker(iface); ULONG refcount = InterlockedDecrement(&linker->ref); - TRACE("%p decreasing refcount to %u.\n", linker, refcount); + TRACE("%p decreasing refcount to %lu.\n", linker, refcount); if (!refcount) { @@ -2215,7 +2216,7 @@ static HRESULT WINAPI d3dx9_fragment_linker_LinkShader(ID3DXFragmentLinker *ifac DWORD flags, const D3DXHANDLE *handles, UINT fragment_count, ID3DXBuffer **buffer, ID3DXBuffer **errors) { - FIXME("iface %p, profile %s, flags %#x, handles %p, fragment_count %u, buffer %p, errors %p: stub.\n", + FIXME("iface %p, profile %s, flags %#lx, handles %p, fragment_count %u, buffer %p, errors %p: stub.\n", iface, debugstr_a(profile), flags, handles, fragment_count, buffer, errors); return E_NOTIMPL; @@ -2225,7 +2226,7 @@ static HRESULT WINAPI d3dx9_fragment_linker_LinkVertexShader(ID3DXFragmentLinker DWORD flags, const D3DXHANDLE *handles, UINT fragment_count, IDirect3DVertexShader9 **shader, ID3DXBuffer **errors) { - FIXME("iface %p, profile %s, flags %#x, handles %p, fragment_count %u, shader %p, errors %p: stub.\n", + FIXME("iface %p, profile %s, flags %#lx, handles %p, fragment_count %u, shader %p, errors %p: stub.\n", iface, debugstr_a(profile), flags, handles, fragment_count, shader, errors); return E_NOTIMPL; @@ -2235,7 +2236,7 @@ static HRESULT WINAPI d3dx9_fragment_linker_LinkPixelShader(ID3DXFragmentLinker DWORD flags, const D3DXHANDLE *handles, UINT fragment_count, IDirect3DPixelShader9 **shader, ID3DXBuffer **errors) { - FIXME("iface %p, profile %s, flags %#x, handles %p, fragment_count %u, shader %p, errors %p: stub.\n", + FIXME("iface %p, profile %s, flags %#lx, handles %p, fragment_count %u, shader %p, errors %p: stub.\n", iface, debugstr_a(profile), flags, handles, fragment_count, shader, errors); return E_NOTIMPL; @@ -2272,7 +2273,7 @@ HRESULT WINAPI D3DXCreateFragmentLinkerEx(IDirect3DDevice9 *device, UINT size, D { struct d3dx9_fragment_linker *object; - TRACE("device %p, size %u, flags %#x, linker %p.\n", device, size, flags, linker); + TRACE("device %p, size %u, flags %#lx, linker %p.\n", device, size, flags, linker); object = heap_alloc(sizeof(*object)); if (!object) @@ -2389,7 +2390,7 @@ static ULONG WINAPI d3dx9_texture_shader_AddRef(ID3DXTextureShader *iface) struct d3dx9_texture_shader *texture_shader = impl_from_ID3DXTextureShader(iface); ULONG refcount = InterlockedIncrement(&texture_shader->ref); - TRACE("%p increasing refcount to %u.\n", texture_shader, refcount); + TRACE("%p increasing refcount to %lu.\n", texture_shader, refcount); return refcount; } @@ -2399,7 +2400,7 @@ static ULONG WINAPI d3dx9_texture_shader_Release(ID3DXTextureShader *iface) struct d3dx9_texture_shader *texture_shader = impl_from_ID3DXTextureShader(iface); ULONG refcount = InterlockedDecrement(&texture_shader->ref); - TRACE("%p decreasing refcount to %u.\n", texture_shader, refcount); + TRACE("%p decreasing refcount to %lu.\n", texture_shader, refcount); if (!refcount) { diff --git a/dlls/d3dx9_36/skin.c b/dlls/d3dx9_36/skin.c index ffc89f0bad9..b81fb6863d3 100644 --- a/dlls/d3dx9_36/skin.c +++ b/dlls/d3dx9_36/skin.c @@ -70,7 +70,7 @@ static ULONG WINAPI d3dx9_skin_info_AddRef(ID3DXSkinInfo *iface) struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface); ULONG refcount = InterlockedIncrement(&skin->ref); - TRACE("%p increasing refcount to %u.\n", skin, refcount); + TRACE("%p increasing refcount to %lu.\n", skin, refcount); return refcount; } @@ -80,7 +80,7 @@ static ULONG WINAPI d3dx9_skin_info_Release(ID3DXSkinInfo *iface) struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface); ULONG refcount = InterlockedDecrement(&skin->ref); - TRACE("%p decreasing refcount to %u.\n", skin, refcount); + TRACE("%p decreasing refcount to %lu.\n", skin, refcount); if (!refcount) { @@ -107,7 +107,7 @@ static HRESULT WINAPI d3dx9_skin_info_SetBoneInfluence(ID3DXSkinInfo *iface, DWORD *new_vertices = NULL; FLOAT *new_weights = NULL; - TRACE("iface %p, bone_num %u, num_influences %u, vertices %p, weights %p.\n", + TRACE("iface %p, bone_num %lu, num_influences %lu, vertices %p, weights %p.\n", iface, bone_num, num_influences, vertices, weights); if (bone_num >= skin->num_bones || !vertices || !weights) @@ -136,39 +136,39 @@ static HRESULT WINAPI d3dx9_skin_info_SetBoneInfluence(ID3DXSkinInfo *iface, } static HRESULT WINAPI d3dx9_skin_info_SetBoneVertexInfluence(ID3DXSkinInfo *iface, - DWORD bone_num, DWORD influence_num, float weight) + DWORD bone_idx, DWORD influence_idx, float weight) { - FIXME("iface %p, bone_num %u, influence_num %u, weight %.8e stub!\n", - iface, bone_num, influence_num, weight); + FIXME("iface %p, bone_idx %lu, influence_idx %lu, weight %.8e stub!\n", + iface, bone_idx, influence_idx, weight); return E_NOTIMPL; } -static DWORD WINAPI d3dx9_skin_info_GetNumBoneInfluences(ID3DXSkinInfo *iface, DWORD bone_num) +static DWORD WINAPI d3dx9_skin_info_GetNumBoneInfluences(ID3DXSkinInfo *iface, DWORD bone_idx) { struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface); - TRACE("iface %p, bone_num %u.\n", iface, bone_num); + TRACE("iface %p, bone_idx %lu.\n", iface, bone_idx); - if (bone_num >= skin->num_bones) + if (bone_idx >= skin->num_bones) return 0; - return skin->bones[bone_num].num_influences; + return skin->bones[bone_idx].num_influences; } static HRESULT WINAPI d3dx9_skin_info_GetBoneInfluence(ID3DXSkinInfo *iface, - DWORD bone_num, DWORD *vertices, float *weights) + DWORD bone_idx, DWORD *vertices, float *weights) { struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface); struct bone *bone; - TRACE("iface %p, bone_num %u, vertices %p, weights %p.\n", - iface, bone_num, vertices, weights); + TRACE("iface %p, bone_idx %lu, vertices %p, weights %p.\n", + iface, bone_idx, vertices, weights); - if (bone_num >= skin->num_bones || !vertices) + if (bone_idx >= skin->num_bones || !vertices) return D3DERR_INVALIDCALL; - bone = &skin->bones[bone_num]; + bone = &skin->bones[bone_idx]; if (!bone->num_influences) return D3D_OK; @@ -180,10 +180,10 @@ static HRESULT WINAPI d3dx9_skin_info_GetBoneInfluence(ID3DXSkinInfo *iface, } static HRESULT WINAPI d3dx9_skin_info_GetBoneVertexInfluence(ID3DXSkinInfo *iface, - DWORD bone_num, DWORD influence_num, float *weight, DWORD *vertex_num) + DWORD bone_idx, DWORD influence_idx, float *weight, DWORD *vertex_idx) { - FIXME("iface %p, bone_num %u, influence_num %u, weight %p, vertex_num %p stub!\n", - iface, bone_num, influence_num, weight, vertex_num); + FIXME("iface %p, bone_idx %lu, influence_idx %lu, weight %p, vertex_idx %p stub!\n", + iface, bone_idx, influence_idx, weight, vertex_idx); return E_NOTIMPL; } @@ -205,19 +205,19 @@ static DWORD WINAPI d3dx9_skin_info_GetNumBones(ID3DXSkinInfo *iface) } static HRESULT WINAPI d3dx9_skin_info_FindBoneVertexInfluenceIndex(ID3DXSkinInfo *iface, - DWORD bone_num, DWORD vertex_num, DWORD *influence_index) + DWORD bone_idx, DWORD vertex_idx, DWORD *influence_idx) { - FIXME("iface %p, bone_num %u, vertex_num %u, influence_index %p stub!\n", - iface, bone_num, vertex_num, influence_index); + FIXME("iface %p, bone_idx %lu, vertex_idx %lu, influence_idx %p stub!\n", + iface, bone_idx, vertex_idx, influence_idx); return E_NOTIMPL; } static HRESULT WINAPI d3dx9_skin_info_GetMaxFaceInfluences(struct ID3DXSkinInfo *iface, - struct IDirect3DIndexBuffer9 *index_buffer, DWORD num_faces, DWORD *max_face_influences) + struct IDirect3DIndexBuffer9 *index_buffer, DWORD face_count, DWORD *max_face_influences) { - FIXME("iface %p, index_buffer %p, num_faces %u, max_face_influences %p stub!\n", - iface, index_buffer, num_faces, max_face_influences); + FIXME("iface %p, index_buffer %p, face_count %lu, max_face_influences %p stub!\n", + iface, index_buffer, face_count, max_face_influences); return E_NOTIMPL; } @@ -242,7 +242,7 @@ static HRESULT WINAPI d3dx9_skin_info_SetBoneName(ID3DXSkinInfo *iface, DWORD bo char *new_name; size_t size; - TRACE("iface %p, bone_idx %u, name %s.\n", iface, bone_idx, debugstr_a(name)); + TRACE("iface %p, bone_idx %lu, name %s.\n", iface, bone_idx, debugstr_a(name)); if (bone_idx >= skin->num_bones || !name) return D3DERR_INVALIDCALL; @@ -262,7 +262,7 @@ static const char * WINAPI d3dx9_skin_info_GetBoneName(ID3DXSkinInfo *iface, DWO { struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface); - TRACE("iface %p, bone_idx %u.\n", iface, bone_idx); + TRACE("iface %p, bone_idx %lu.\n", iface, bone_idx); if (bone_idx >= skin->num_bones) return NULL; @@ -271,29 +271,29 @@ static const char * WINAPI d3dx9_skin_info_GetBoneName(ID3DXSkinInfo *iface, DWO } static HRESULT WINAPI d3dx9_skin_info_SetBoneOffsetMatrix(ID3DXSkinInfo *iface, - DWORD bone_num, const D3DXMATRIX *bone_transform) + DWORD bone_idx, const D3DXMATRIX *bone_transform) { struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface); - TRACE("iface %p, bone_num %u, bone_transform %p.\n", iface, bone_num, bone_transform); + TRACE("iface %p, bone_idx %lu, bone_transform %p.\n", iface, bone_idx, bone_transform); - if (bone_num >= skin->num_bones || !bone_transform) + if (bone_idx >= skin->num_bones || !bone_transform) return D3DERR_INVALIDCALL; - skin->bones[bone_num].transform = *bone_transform; + skin->bones[bone_idx].transform = *bone_transform; return D3D_OK; } -static D3DXMATRIX * WINAPI d3dx9_skin_info_GetBoneOffsetMatrix(ID3DXSkinInfo *iface, DWORD bone_num) +static D3DXMATRIX * WINAPI d3dx9_skin_info_GetBoneOffsetMatrix(ID3DXSkinInfo *iface, DWORD bone_idx) { struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface); - TRACE("iface %p, bone_num %u.\n", iface, bone_num); + TRACE("iface %p, bone_idx %lu.\n", iface, bone_idx); - if (bone_num >= skin->num_bones) + if (bone_idx >= skin->num_bones) return NULL; - return &skin->bones[bone_num].transform; + return &skin->bones[bone_idx].transform; } static HRESULT WINAPI d3dx9_skin_info_Clone(ID3DXSkinInfo *iface, ID3DXSkinInfo **skin_info) @@ -327,9 +327,9 @@ static HRESULT WINAPI d3dx9_skin_info_Clone(ID3DXSkinInfo *iface, ID3DXSkinInfo return hr; } -static HRESULT WINAPI d3dx9_skin_info_Remap(ID3DXSkinInfo *iface, DWORD num_vertices, DWORD *vertex_remap) +static HRESULT WINAPI d3dx9_skin_info_Remap(ID3DXSkinInfo *iface, DWORD vertex_count, DWORD *vertex_remap) { - FIXME("iface %p, num_vertices %u, vertex_remap %p stub!\n", iface, num_vertices, vertex_remap); + FIXME("iface %p, vertex_count %lu, vertex_remap %p stub!\n", iface, vertex_count, vertex_remap); return E_NOTIMPL; } @@ -339,7 +339,7 @@ static HRESULT WINAPI d3dx9_skin_info_SetFVF(ID3DXSkinInfo *iface, DWORD fvf) HRESULT hr; D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]; - TRACE("iface %p, fvf %#x.\n", iface, fvf); + TRACE("iface %p, fvf %#lx.\n", iface, fvf); hr = D3DXDeclaratorFromFVF(fvf, declaration); if (FAILED(hr)) return hr; @@ -407,26 +407,27 @@ static HRESULT WINAPI d3dx9_skin_info_UpdateSkinnedMesh(ID3DXSkinInfo *iface, co static HRESULT WINAPI d3dx9_skin_info_ConvertToBlendedMesh(ID3DXSkinInfo *iface, ID3DXMesh *mesh_in, DWORD options, const DWORD *adjacency_in, DWORD *adjacency_out, DWORD *face_remap, - ID3DXBuffer **vertex_remap, DWORD *max_face_infl, DWORD *num_bone_combinations, + ID3DXBuffer **vertex_remap, DWORD *max_face_influences, DWORD *bone_combination_count, ID3DXBuffer **bone_combination_table, ID3DXMesh **mesh_out) { - FIXME("iface %p, mesh_in %p, options %#x, adjacency_in %p, adjacency_out %p, face_remap %p, vertex_remap %p, " - "max_face_infl %p, num_bone_combinations %p, bone_combination_table %p, mesh_out %p stub!\n", + FIXME("iface %p, mesh_in %p, options %#lx, adjacency_in %p, adjacency_out %p, face_remap %p, vertex_remap %p, " + "max_face_influences %p, bone_combination_count %p, bone_combination_table %p, mesh_out %p stub!\n", iface, mesh_in, options, adjacency_in, adjacency_out, face_remap, vertex_remap, - max_face_infl, num_bone_combinations, bone_combination_table, mesh_out); + max_face_influences, bone_combination_count, bone_combination_table, mesh_out); return E_NOTIMPL; } static HRESULT WINAPI d3dx9_skin_info_ConvertToIndexedBlendedMesh(ID3DXSkinInfo *iface, ID3DXMesh *mesh_in, DWORD options, DWORD palette_size, const DWORD *adjacency_in, DWORD *adjacency_out, DWORD *face_remap, - ID3DXBuffer **vertex_remap, DWORD *max_face_infl, DWORD *num_bone_combinations, + ID3DXBuffer **vertex_remap, DWORD *max_vertex_influences, DWORD *bone_combination_count, ID3DXBuffer **bone_combination_table, ID3DXMesh **mesh_out) { - FIXME("iface %p, mesh_in %p, options %#x, palette_size %u, adjacency_in %p, adjacency_out %p, face_remap %p, vertex_remap %p, " - "max_face_infl %p, num_bone_combinations %p, bone_combination_table %p, mesh_out %p stub!\n", + FIXME("iface %p, mesh_in %p, options %#lx, palette_size %lu, adjacency_in %p, adjacency_out %p, " + "face_remap %p, vertex_remap %p, max_vertex_influences %p, bone_combination_count %p, " + "bone_combination_table %p, mesh_out %p stub!\n", iface, mesh_in, options, palette_size, adjacency_in, adjacency_out, face_remap, vertex_remap, - max_face_infl, num_bone_combinations, bone_combination_table, mesh_out); + max_vertex_influences, bone_combination_count, bone_combination_table, mesh_out); return E_NOTIMPL; } @@ -462,15 +463,15 @@ static const struct ID3DXSkinInfoVtbl d3dx9_skin_info_vtbl = d3dx9_skin_info_ConvertToIndexedBlendedMesh, }; -HRESULT WINAPI D3DXCreateSkinInfo(DWORD num_vertices, const D3DVERTEXELEMENT9 *declaration, - DWORD num_bones, ID3DXSkinInfo **skin_info) +HRESULT WINAPI D3DXCreateSkinInfo(DWORD vertex_count, const D3DVERTEXELEMENT9 *declaration, + DWORD bone_count, ID3DXSkinInfo **skin_info) { HRESULT hr; static const D3DVERTEXELEMENT9 empty_declaration = D3DDECL_END(); struct d3dx9_skin_info *object = NULL; - TRACE("num_vertices %u, declaration %p, num_bones %u, skin_info %p.\n", - num_vertices, declaration, num_bones, skin_info); + TRACE("vertex_count %lu, declaration %p, bone_count %lu, skin_info %p.\n", + vertex_count, declaration, bone_count, skin_info); if (!skin_info || !declaration) return D3DERR_INVALIDCALL; @@ -481,12 +482,12 @@ HRESULT WINAPI D3DXCreateSkinInfo(DWORD num_vertices, const D3DVERTEXELEMENT9 *d object->ID3DXSkinInfo_iface.lpVtbl = &d3dx9_skin_info_vtbl; object->ref = 1; - object->num_vertices = num_vertices; - object->num_bones = num_bones; + object->num_vertices = vertex_count; + object->num_bones = bone_count; object->vertex_declaration[0] = empty_declaration; object->fvf = 0; - object->bones = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, num_bones * sizeof(*object->bones)); + object->bones = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, bone_count * sizeof(*object->bones)); if (!object->bones) { hr = E_OUTOFMEMORY; goto error; @@ -504,16 +505,17 @@ error: return hr; } -HRESULT WINAPI D3DXCreateSkinInfoFVF(DWORD num_vertices, DWORD fvf, DWORD num_bones, ID3DXSkinInfo **skin_info) +HRESULT WINAPI D3DXCreateSkinInfoFVF(DWORD vertex_count, DWORD fvf, DWORD bone_count, ID3DXSkinInfo **skin_info) { HRESULT hr; D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]; - TRACE("(%u, %x, %u, %p)\n", num_vertices, fvf, num_bones, skin_info); + TRACE("vertex_count %lu, fvf %#lx, bone_count %lu, skin_info %p.\n", + vertex_count, fvf, bone_count, skin_info); hr = D3DXDeclaratorFromFVF(fvf, declaration); if (FAILED(hr)) return hr; - return D3DXCreateSkinInfo(num_vertices, declaration, num_bones, skin_info); + return D3DXCreateSkinInfo(vertex_count, declaration, bone_count, skin_info); } diff --git a/dlls/d3dx9_36/sprite.c b/dlls/d3dx9_36/sprite.c index 5499904da24..1a072e52cda 100644 --- a/dlls/d3dx9_36/sprite.c +++ b/dlls/d3dx9_36/sprite.c @@ -94,7 +94,7 @@ static ULONG WINAPI d3dx9_sprite_AddRef(ID3DXSprite *iface) struct d3dx9_sprite *sprite = impl_from_ID3DXSprite(iface); ULONG refcount = InterlockedIncrement(&sprite->ref); - TRACE("%p increasing refcount to %u.\n", sprite, refcount); + TRACE("%p increasing refcount to %lu.\n", sprite, refcount); return refcount; } @@ -104,7 +104,7 @@ static ULONG WINAPI d3dx9_sprite_Release(ID3DXSprite *iface) struct d3dx9_sprite *sprite = impl_from_ID3DXSprite(iface); ULONG refcount = InterlockedDecrement(&sprite->ref); - TRACE("%p decreasing refcount to %u.\n", sprite, refcount); + TRACE("%p decreasing refcount to %lu.\n", sprite, refcount); if (!refcount) { @@ -279,7 +279,7 @@ static HRESULT WINAPI d3dx9_sprite_Begin(ID3DXSprite *iface, DWORD flags) struct d3dx9_sprite *This = impl_from_ID3DXSprite(iface); HRESULT hr; - TRACE("iface %p, flags %#x.\n", iface, flags); + TRACE("iface %p, flags %#lx.\n", iface, flags); if(flags>D3DXSPRITE_FLAGLIMIT || This->ready) return D3DERR_INVALIDCALL; @@ -295,10 +295,10 @@ D3DXSPRITE_SORT_TEXTURE: sort by texture (so that it doesn't change too often) if(flags & (D3DXSPRITE_BILLBOARD | D3DXSPRITE_DONOTMODIFY_RENDERSTATE | D3DXSPRITE_OBJECTSPACE | D3DXSPRITE_SORT_DEPTH_BACKTOFRONT)) - FIXME("Flags unsupported: %#x\n", flags); + FIXME("Flags unsupported: %#lx.\n", flags); /* These flags should only matter to performance */ else if(flags & (D3DXSPRITE_SORT_DEPTH_FRONTTOBACK | D3DXSPRITE_SORT_TEXTURE)) - TRACE("Flags unsupported: %#x\n", flags); + TRACE("Flags unsupported: %#lx.\n", flags); if(This->vdecl==NULL) { static const D3DVERTEXELEMENT9 elements[] = @@ -345,7 +345,7 @@ static HRESULT WINAPI d3dx9_sprite_Draw(ID3DXSprite *iface, IDirect3DTexture9 *t struct sprite *new_sprites; D3DSURFACE_DESC texdesc; - TRACE("iface %p, texture %p, rect %s, center %p, position %p, color 0x%08x.\n", + TRACE("iface %p, texture %p, rect %s, center %p, position %p, color 0x%08lx.\n", iface, texture, wine_dbgstr_rect(rect), center, position, color); if(texture==NULL) return D3DERR_INVALIDCALL; diff --git a/dlls/d3dx9_36/surface.c b/dlls/d3dx9_36/surface.c index 39733d3ef7e..26809a47e18 100644 --- a/dlls/d3dx9_36/surface.c +++ b/dlls/d3dx9_36/surface.c @@ -173,7 +173,7 @@ static D3DFORMAT dds_fourcc_to_d3dformat(DWORD fourcc) return fourcc; } - WARN("Unknown FourCC %#x\n", fourcc); + WARN("Unknown FourCC %#lx.\n", fourcc); return D3DFMT_UNKNOWN; } @@ -235,8 +235,8 @@ HRESULT lock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLO desc.Format, D3DMULTISAMPLE_NONE, 0, TRUE, temp_surface, NULL); if (FAILED(hr)) { - WARN("Failed to create temporary surface, surface %p, format %#x," - " usage %#x, pool %#x, write %#x, width %u, height %u.\n", + WARN("Failed to create temporary surface, surface %p, format %#x, " + "usage %#lx, pool %#x, write %#x, width %u, height %u.\n", surface, desc.Format, desc.Usage, desc.Pool, write, width, height); IDirect3DDevice9_Release(device); return hr; @@ -249,7 +249,7 @@ HRESULT lock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLO IDirect3DDevice9_Release(device); if (FAILED(hr)) { - WARN("Failed to lock surface %p, write %#x, usage %#x, pool %#x.\n", + WARN("Failed to lock surface %p, write %#x, usage %#lx, pool %#x.\n", surface, write, desc.Usage, desc.Pool); IDirect3DSurface9_Release(*temp_surface); *temp_surface = NULL; @@ -288,7 +288,7 @@ HRESULT unlock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, } IDirect3DSurface9_GetDevice(surface, &device); if (FAILED(hr = IDirect3DDevice9_UpdateSurface(device, temp_surface, NULL, surface, &surface_point))) - WARN("Updating surface failed, hr %#x, surface %p, temp_surface %p.\n", + WARN("Updating surface failed, hr %#lx, surface %p, temp_surface %p.\n", hr, surface, temp_surface); IDirect3DDevice9_Release(device); } @@ -314,8 +314,8 @@ static D3DFORMAT dds_rgb_to_d3dformat(const struct dds_pixel_format *pixel_forma } } - WARN("Unknown RGB pixel format (%#x, %#x, %#x, %#x)\n", - pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); + WARN("Unknown RGB pixel format (r %#lx, g %#lx, b %#lx, a %#lx).\n", + pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); return D3DFMT_UNKNOWN; } @@ -336,8 +336,8 @@ static D3DFORMAT dds_luminance_to_d3dformat(const struct dds_pixel_format *pixel return D3DFMT_A8L8; } - WARN("Unknown luminance pixel format (bpp %u, l %#x, a %#x)\n", - pixel_format->bpp, pixel_format->rmask, pixel_format->amask); + WARN("Unknown luminance pixel format (bpp %lu, l %#lx, a %#lx).\n", + pixel_format->bpp, pixel_format->rmask, pixel_format->amask); return D3DFMT_UNKNOWN; } @@ -346,7 +346,7 @@ static D3DFORMAT dds_alpha_to_d3dformat(const struct dds_pixel_format *pixel_for if (pixel_format->bpp == 8 && pixel_format->amask == 0xff) return D3DFMT_A8; - WARN("Unknown Alpha pixel format (%u, %#x)\n", pixel_format->bpp, pixel_format->rmask); + WARN("Unknown alpha pixel format (bpp %lu, a %#lx).\n", pixel_format->bpp, pixel_format->rmask); return D3DFMT_UNKNOWN; } @@ -355,7 +355,7 @@ static D3DFORMAT dds_indexed_to_d3dformat(const struct dds_pixel_format *pixel_f if (pixel_format->bpp == 8) return D3DFMT_P8; - WARN("Unknown indexed pixel format (%u).\n", pixel_format->bpp); + WARN("Unknown indexed pixel format (bpp %lu).\n", pixel_format->bpp); return D3DFMT_UNKNOWN; } @@ -366,8 +366,8 @@ static D3DFORMAT dds_bump_to_d3dformat(const struct dds_pixel_format *pixel_form if (pixel_format->bpp == 32 && pixel_format->rmask == 0x0000ffff && pixel_format->gmask == 0xffff0000) return D3DFMT_V16U16; - WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x)\n", pixel_format->bpp, - pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); + WARN("Unknown bump pixel format (bpp %lu, r %#lx, g %#lx, b %#lx, a %#lx).\n", pixel_format->bpp, + pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); return D3DFMT_UNKNOWN; } @@ -377,16 +377,16 @@ static D3DFORMAT dds_bump_luminance_to_d3dformat(const struct dds_pixel_format * && pixel_format->bmask == 0x00ff0000) return D3DFMT_X8L8V8U8; - WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x).\n", pixel_format->bpp, - pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); + WARN("Unknown bump pixel format (bpp %lu, r %#lx, g %#lx, b %#lx, a %#lx).\n", pixel_format->bpp, + pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); return D3DFMT_UNKNOWN; } static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pixel_format) { - TRACE("pixel_format: size %u, flags %#x, fourcc %#x, bpp %u.\n", pixel_format->size, + TRACE("pixel_format: size %lu, flags %#lx, fourcc %#lx, bpp %lu.\n", pixel_format->size, pixel_format->flags, pixel_format->fourcc, pixel_format->bpp); - TRACE("rmask %#x, gmask %#x, bmask %#x, amask %#x.\n", pixel_format->rmask, pixel_format->gmask, + TRACE("rmask %#lx, gmask %#lx, bmask %#lx, amask %#lx.\n", pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); if (pixel_format->flags & DDS_PF_FOURCC) @@ -404,7 +404,7 @@ static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pi if (pixel_format->flags & DDS_PF_BUMPLUMINANCE) return dds_bump_luminance_to_d3dformat(pixel_format); - WARN("Unknown pixel format (flags %#x, fourcc %#x, bpp %u, r %#x, g %#x, b %#x, a %#x)\n", + WARN("Unknown pixel format (flags %#lx, fourcc %#lx, bpp %lu, r %#lx, g %#lx, b %#lx, a %#lx).\n", pixel_format->flags, pixel_format->fourcc, pixel_format->bpp, pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask); return D3DFMT_UNKNOWN; @@ -433,7 +433,7 @@ static HRESULT d3dformat_to_dds_pixel_format(struct dds_pixel_format *pixel_form } } - WARN("Unknown pixel format %#x\n", d3dformat); + WARN("Unknown pixel format %#x.\n", d3dformat); return E_NOTIMPL; } @@ -905,7 +905,7 @@ static BOOL image_is_argb(IWICBitmapFrameDecode *frame, const D3DXIMAGE_INFO *in if (FAILED(hr = IWICBitmapFrameDecode_CopyPixels(frame, NULL, info->Width * 4, size, buffer))) { - ERR("Failed to copy pixels, hr %#x.\n", hr); + ERR("Failed to copy pixels, hr %#lx.\n", hr); free(buffer); return FALSE; } @@ -1206,7 +1206,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface, RECT rect; TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_data %p, src_data_size %u, " - "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n", + "src_rect %s, filter %#lx, color_key 0x%08lx, src_info %p.\n", pDestSurface, pDestPalette, wine_dbgstr_rect(pDestRect), pSrcData, SrcDataSize, wine_dbgstr_rect(pSrcRect), dwFilter, Colorkey, pSrcInfo); @@ -1369,7 +1369,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileA(IDirect3DSurface9 *dst_surface, int strlength; TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, " - "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n", + "src_rect %s, filter %#lx, color_key 0x%08lx, src_info %p.\n", dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_a(src_file), wine_dbgstr_rect(src_rect), filter, color_key, src_info); @@ -1396,7 +1396,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileW(IDirect3DSurface9 *dst_surface, HRESULT hr; TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, " - "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n", + "src_rect %s, filter %#lx, color_key 0x%08lx, src_info %p.\n", dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_w(src_file), wine_dbgstr_rect(src_rect), filter, color_key, src_info); @@ -1422,7 +1422,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromResourceA(IDirect3DSurface9 *dst_surface, void *data; TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, " - "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n", + "src_rect %s, filter %#lx, color_key 0x%08lx, src_info %p.\n", dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_a(resource), wine_dbgstr_rect(src_rect), filter, color_key, src_info); @@ -1450,7 +1450,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromResourceW(IDirect3DSurface9 *dst_surface, void *data; TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, " - "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n", + "src_rect %s, filter %#lx, color_key 0x%08lx, src_info %p.\n", dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_w(resource), wine_dbgstr_rect(src_rect), filter, color_key, src_info); @@ -1687,7 +1687,7 @@ void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pit UINT x, y, z; TRACE("src %p, src_row_pitch %u, src_slice_pitch %u, src_size %p, src_format %p, dst %p, " - "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08x, palette %p.\n", + "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08lx, palette %p.\n", src, src_row_pitch, src_slice_pitch, src_size, src_format, dst, dst_row_pitch, dst_slice_pitch, dst_size, dst_format, color_key, palette); @@ -1794,7 +1794,7 @@ void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slic UINT x, y, z; TRACE("src %p, src_row_pitch %u, src_slice_pitch %u, src_size %p, src_format %p, dst %p, " - "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08x, palette %p.\n", + "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08lx, palette %p.\n", src, src_row_pitch, src_slice_pitch, src_size, src_format, dst, dst_row_pitch, dst_slice_pitch, dst_size, dst_format, color_key, palette); @@ -1920,7 +1920,8 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface, D3DLOCKED_RECT lockrect; HRESULT hr; - TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s, %#x, 0x%08x)\n", + TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_memory %p, src_format %#x, " + "src_pitch %u, src_palette %p, src_rect %s, filter %#lx, color_key 0x%08lx.\n", dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format, src_pitch, src_palette, wine_dbgstr_rect(src_rect), filter, color_key); @@ -2114,7 +2115,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface, else /* if ((filter & 0xf) == D3DX_FILTER_POINT) */ { if ((filter & 0xf) != D3DX_FILTER_POINT) - FIXME("Unhandled filter %#x.\n", filter); + FIXME("Unhandled filter %#lx.\n", filter); /* Always apply a point filter until D3DX_FILTER_LINEAR, * D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */ @@ -2193,7 +2194,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface, RECT s; TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_surface %p, " - "src_palette %p, src_rect %s, filter %#x, color_key 0x%08x.\n", + "src_palette %p, src_rect %s, filter %#lx, color_key 0x%08lx.\n", dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_surface, src_palette, wine_dbgstr_rect(src_rect), filter, color_key); diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c index 6af44589047..46bca5eb4e6 100644 --- a/dlls/d3dx9_36/texture.c +++ b/dlls/d3dx9_36/texture.c @@ -54,7 +54,7 @@ HRESULT WINAPI D3DXFilterTexture(IDirect3DBaseTexture9 *texture, HRESULT hr; D3DRESOURCETYPE type; - TRACE("(%p, %p, %u, %#x)\n", texture, palette, srclevel, filter); + TRACE("texture %p, palette %p, srclevel %u, filter %#lx.\n", texture, palette, srclevel, filter); if (!texture) return D3DERR_INVALIDCALL; @@ -408,7 +408,7 @@ cleanup: HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool) { - TRACE("device %p, width %p, height %p, miplevels %p, usage %u, format %p, pool %u.\n", + TRACE("device %p, width %p, height %p, miplevels %p, usage %#lx, format %p, pool %#x.\n", device, width, height, miplevels, usage, format, pool); return check_texture_requirements(device, width, height, miplevels, usage, format, pool, D3DRTYPE_TEXTURE); @@ -421,7 +421,8 @@ HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, UINT s = (size && *size) ? *size : 256; HRESULT hr; - TRACE("(%p, %p, %p, %u, %p, %u)\n", device, size, miplevels, usage, format, pool); + TRACE("device %p, size %p, miplevels %p, usage %#lx, format %p, pool %#x.\n", + device, size, miplevels, usage, format, pool); if (s == D3DX_DEFAULT) s = 256; @@ -458,8 +459,8 @@ HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *devic UINT d = (depth && *depth) ? *depth : 1; HRESULT hr; - TRACE("(%p, %p, %p, %p, %p, %u, %p, %u)\n", device, width, height, depth, miplevels, - usage, format, pool); + TRACE("device %p, width %p, height %p, depth %p, miplevels %p, usage %#lx, format %p, pool %#x.\n", + device, width, height, depth, miplevels, usage, format, pool); if (!device || FAILED(IDirect3DDevice9_GetDeviceCaps(device, &caps))) return D3DERR_INVALIDCALL; @@ -526,7 +527,7 @@ HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UI { HRESULT hr; - TRACE("device %p, width %u, height %u, miplevels %u, usage %#x, format %#x, pool %#x, texture %p.\n", + TRACE("device %p, width %u, height %u, miplevels %u, usage %#lx, format %#x, pool %#x, texture %p.\n", device, width, height, miplevels, usage, format, pool, texture); if (!device || !texture) @@ -575,9 +576,9 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi D3DCAPS9 caps; HRESULT hr; - TRACE("device %p, srcdata %p, srcdatasize %u, width %u, height %u, miplevels %u," - " usage %#x, format %#x, pool %#x, filter %#x, mipfilter %#x, colorkey %#x," - " srcinfo %p, palette %p, texture %p.\n", + TRACE("device %p, srcdata %p, srcdatasize %u, width %u, height %u, miplevels %u, " + "usage %#lx, format %#x, pool %#x, filter %#lx, mipfilter %#lx, colorkey %#lx, " + "srcinfo %p, palette %p, texture %p.\n", device, srcdata, srcdatasize, width, height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture); @@ -744,7 +745,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi HRESULT WINAPI D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture) { - TRACE("(%p, %p, %d, %p)\n", device, srcdata, srcdatasize, texture); + TRACE("device %p, srcdata %p, srcdatasize %u, texture %p.\n", device, srcdata, srcdatasize, texture); return D3DXCreateTextureFromFileInMemoryEx(device, srcdata, srcdatasize, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture); @@ -759,8 +760,8 @@ HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, con HRESULT hr; DWORD size; - TRACE("device %p, srcfile %s, width %u, height %u, miplevels %u, usage %#x, format %#x, " - "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n", + TRACE("device %p, srcfile %s, width %u, height %u, miplevels %u, usage %#lx, format %#x, " + "pool %#x, filter %#lx, mipfilter %#lx, colorkey 0x%08lx, srcinfo %p, palette %p, texture %p.\n", device, debugstr_w(srcfile), width, height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture); @@ -791,8 +792,8 @@ HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, con HRESULT hr; DWORD len; - TRACE("device %p, srcfile %s, width %u, height %u, miplevels %u, usage %#x, format %#x, " - "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n", + TRACE("device %p, srcfile %s, width %u, height %u, miplevels %u, usage %#lx, format %#x, " + "pool %#x, filter %#lx, mipfilter %#lx, colorkey 0x%08lx, srcinfo %p, palette %p, texture %p.\n", device, debugstr_a(srcfile), width, height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture); @@ -814,7 +815,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, con HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device, const char *srcfile, struct IDirect3DTexture9 **texture) { - TRACE("(%p, %s, %p)\n", device, debugstr_a(srcfile), texture); + TRACE("device %p, srcfile %s, texture %p.\n", device, debugstr_a(srcfile), texture); return D3DXCreateTextureFromFileExA(device, srcfile, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture); @@ -823,7 +824,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device, HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, struct IDirect3DTexture9 **texture) { - TRACE("(%p, %s, %p)\n", device, debugstr_w(srcfile), texture); + TRACE("device %p, srcfile %s, texture %p.\n", device, debugstr_w(srcfile), texture); return D3DXCreateTextureFromFileExW(device, srcfile, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture); @@ -833,19 +834,23 @@ HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device, HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device, HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture) { - TRACE("(%p, %s): relay\n", srcmodule, debugstr_a(resource)); + TRACE("device %p, srcmodule %p, resource %s, texture %p.\n", + device, srcmodule, debugstr_a(resource), texture); - return D3DXCreateTextureFromResourceExA(device, srcmodule, resource, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, - D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture); + return D3DXCreateTextureFromResourceExA(device, srcmodule, resource, D3DX_DEFAULT, D3DX_DEFAULT, + D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, + NULL, texture); } HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device, HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture) { - TRACE("(%p, %s): relay\n", srcmodule, debugstr_w(resource)); + TRACE("device %p, srcmodule %p, resource %s, texture %p.\n", + device, srcmodule, debugstr_w(resource), texture); - return D3DXCreateTextureFromResourceExW(device, srcmodule, resource, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, - D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture); + return D3DXCreateTextureFromResourceExW(device, srcmodule, resource, D3DX_DEFAULT, D3DX_DEFAULT, + D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, + NULL, texture); } HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule, @@ -857,8 +862,8 @@ HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, void *buffer; DWORD size; - TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#x, format %#x, " - "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n", + TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#lx, format %#x, " + "pool %#x, filter %#lx, mipfilter %#lx, colorkey 0x%08lx, srcinfo %p, palette %p, texture %p.\n", device, srcmodule, debugstr_a(resource), width, height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture); @@ -886,8 +891,8 @@ HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, void *buffer; DWORD size; - TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#x, format %#x, " - "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n", + TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#lx, format %#x, " + "pool %#x, filter %#lx, mipfilter %#lx, colorkey 0x%08lx, srcinfo %p, palette %p, texture %p.\n", device, srcmodule, debugstr_w(resource), width, height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture); @@ -911,8 +916,8 @@ HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size, { HRESULT hr; - TRACE("(%p, %u, %u, %#x, %#x, %#x, %p)\n", device, size, miplevels, usage, format, - pool, texture); + TRACE("device %p, size %u, miplevels %u, usage %#lx, format %#x, pool %#x, texture %p.\n", + device, size, miplevels, usage, format, pool, texture); if (!device || !texture) return D3DERR_INVALIDCALL; @@ -931,7 +936,7 @@ HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size, HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9 *device, const void *data, UINT datasize, struct IDirect3DCubeTexture9 **texture) { - TRACE("(%p, %p, %u, %p)\n", device, data, datasize, texture); + TRACE("device %p, data %p, datasize %u, texture %p.\n", device, data, datasize, texture); return D3DXCreateCubeTextureFromFileInMemoryEx(device, data, datasize, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture); @@ -942,8 +947,8 @@ HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT wid { HRESULT hr; - TRACE("(%p, %u, %u, %u, %u, %#x, %#x, %#x, %p)\n", device, width, height, depth, - miplevels, usage, format, pool, texture); + TRACE("device %p, width %u, height %u, depth %u, miplevels %u, usage %#lx, format %#x, pool %#x, texture %p.\n", + device, width, height, depth, miplevels, usage, format, pool, texture); if (!device || !texture) return D3DERR_INVALIDCALL; @@ -971,8 +976,7 @@ HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(IDirect3DDevice9 *device, DWORD data_size; WCHAR *filenameW; - TRACE("(%p, %s, %p): relay\n", - device, debugstr_a(filename), volume_texture); + TRACE("device %p, filename %s, volume_texture %p.\n", device, debugstr_a(filename), volume_texture); if (!filename) return D3DERR_INVALIDCALL; @@ -1000,8 +1004,7 @@ HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(IDirect3DDevice9 *device, void *data; DWORD data_size; - TRACE("(%p, %s, %p): relay\n", - device, debugstr_w(filename), volume_texture); + TRACE("device %p, filename %s, volume_texture %p.\n", device, debugstr_w(filename), volume_texture); if (!filename) return D3DERR_INVALIDCALL; @@ -1037,10 +1040,11 @@ HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(IDirect3DDevice9 *device, void *data; DWORD data_size; - TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n", - device, debugstr_a(filename), width, height, depth, mip_levels, - usage, format, pool, filter, mip_filter, color_key, src_info, - palette, volume_texture); + TRACE("device %p, filename %s, width %u, height %u, depth %u, mip_levels %u, usage %#lx, " + "format %#x, pool %#x, filter %#lx, mip_filter %#lx, color_key 0x%08lx, src_info %p, " + "palette %p, volume_texture %p.\n", + device, debugstr_a(filename), width, height, depth, mip_levels, usage, + format, pool, filter, mip_filter, color_key, src_info, palette, volume_texture); if (!filename) return D3DERR_INVALIDCALL; @@ -1081,10 +1085,11 @@ HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(IDirect3DDevice9 *device, void *data; DWORD data_size; - TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n", - device, debugstr_w(filename), width, height, depth, mip_levels, - usage, format, pool, filter, mip_filter, color_key, src_info, - palette, volume_texture); + TRACE("device %p, filename %s, width %u, height %u, depth %u, mip_levels %u, usage %#lx, " + "format %#x, pool %#x, filter %#lx, mip_filter %#lx, color_key 0x%08lx, src_info %p, " + "palette %p, volume_texture %p.\n", + device, debugstr_w(filename), width, height, depth, mip_levels, usage, + format, pool, filter, mip_filter, color_key, src_info, palette, volume_texture); if (!filename) return D3DERR_INVALIDCALL; @@ -1104,29 +1109,17 @@ HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(IDirect3DDevice9 *device, UINT data_size, IDirect3DVolumeTexture9 **volume_texture) { - TRACE("(%p, %p, %u, %p): relay\n", device, data, data_size, volume_texture); + TRACE("device %p, data %p, data_size %u, volume_texture %p.\n", device, data, data_size, volume_texture); return D3DXCreateVolumeTextureFromFileInMemoryEx(device, data, data_size, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, volume_texture); } -HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(IDirect3DDevice9 *device, - const void *data, - UINT data_size, - UINT width, - UINT height, - UINT depth, - UINT mip_levels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mip_filter, - D3DCOLOR color_key, - D3DXIMAGE_INFO *info, - PALETTEENTRY *palette, - IDirect3DVolumeTexture9 **volume_texture) +HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(IDirect3DDevice9 *device, const void *data, + UINT data_size, UINT width, UINT height, UINT depth, UINT mip_levels, DWORD usage, + D3DFORMAT format, D3DPOOL pool, DWORD filter, DWORD mip_filter, D3DCOLOR color_key, + D3DXIMAGE_INFO *info, PALETTEENTRY *palette, IDirect3DVolumeTexture9 **volume_texture) { HRESULT hr; D3DCAPS9 caps; @@ -1139,7 +1132,9 @@ HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(IDirect3DDevice9 *devic BOOL file_mip_levels = FALSE; IDirect3DVolumeTexture9 *tex, *buftex; - TRACE("(%p, %p, %u, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n", + TRACE("device %p, data %p, data_size %u, width %u, height %u, depth %u, mip_levels %u, " + "usage %#lx, format %#x, pool %#x, filter %#lx, mip_filter %#lx, color_key 0x%08lx, " + "info %p, palette %p, volume_texture %p.\n", device, data, data_size, width, height, depth, mip_levels, usage, format, pool, filter, mip_filter, color_key, info, palette, volume_texture); @@ -1393,20 +1388,10 @@ HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTexture return E_NOTIMPL; } -HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9 *device, - const void *src_data, - UINT src_data_size, - UINT size, - UINT mip_levels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mip_filter, - D3DCOLOR color_key, - D3DXIMAGE_INFO *src_info, - PALETTEENTRY *palette, - IDirect3DCubeTexture9 **cube_texture) +HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9 *device, const void *src_data, + UINT src_data_size, UINT size, UINT mip_levels, DWORD usage, D3DFORMAT format, D3DPOOL pool, + DWORD filter, DWORD mip_filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info, + PALETTEENTRY *palette, IDirect3DCubeTexture9 **cube_texture) { HRESULT hr; D3DCAPS9 caps; @@ -1418,9 +1403,11 @@ HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9 *device, BOOL file_mip_levels = FALSE; IDirect3DCubeTexture9 *tex, *buftex; - TRACE("(%p, %p, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n", device, - src_data, src_data_size, size, mip_levels, usage, format, pool, filter, mip_filter, - color_key, src_info, palette, cube_texture); + TRACE("device %p, src_data %p, src_data_size %u, size %u, mip_levels %u, usage %#lx, " + "format %#x, pool %#x, filter %#lx, mip_filter %#lx, color_key 0x%08lx, src_info %p, " + "palette %p, cube_texture %p.\n", + device, src_data, src_data_size, size, mip_levels, usage, format, pool, filter, + mip_filter, color_key, src_info, palette, cube_texture); if (!device || !cube_texture || !src_data || !src_data_size) return D3DERR_INVALIDCALL; @@ -1534,7 +1521,7 @@ HRESULT WINAPI D3DXCreateCubeTextureFromFileA(IDirect3DDevice9 *device, void *data; DWORD data_size; - TRACE("(%p, %s, %p): relay\n", device, wine_dbgstr_a(src_filename), cube_texture); + TRACE("device %p, src_filename %s, cube_texture %p.\n", device, wine_dbgstr_a(src_filename), cube_texture); if (!src_filename) return D3DERR_INVALIDCALL; @@ -1566,7 +1553,7 @@ HRESULT WINAPI D3DXCreateCubeTextureFromFileW(IDirect3DDevice9 *device, void *data; DWORD data_size; - TRACE("(%p, %s, %p): relay\n", device, wine_dbgstr_w(src_filename), cube_texture); + TRACE("device %p, src_filename %s, cube_texture %p.\n", device, wine_dbgstr_w(src_filename), cube_texture); hr = map_view_of_file(src_filename, &data, &data_size); if (FAILED(hr)) return D3DXERR_INVALIDDATA; @@ -1578,19 +1565,10 @@ HRESULT WINAPI D3DXCreateCubeTextureFromFileW(IDirect3DDevice9 *device, return hr; } -HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(IDirect3DDevice9 *device, - const char *src_filename, - UINT size, - UINT mip_levels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mip_filter, - D3DCOLOR color_key, - D3DXIMAGE_INFO *image_info, - PALETTEENTRY *palette, - IDirect3DCubeTexture9 **cube_texture) +HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(IDirect3DDevice9 *device, const char *src_filename, + UINT size, UINT mip_levels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, + DWORD mip_filter, D3DCOLOR color_key, D3DXIMAGE_INFO *image_info, PALETTEENTRY *palette, + IDirect3DCubeTexture9 **cube_texture) { int len; HRESULT hr; @@ -1598,9 +1576,10 @@ HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(IDirect3DDevice9 *device, void *data; DWORD data_size; - TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n", - device, wine_dbgstr_a(src_filename), size, mip_levels, usage, format, - pool, filter, mip_filter, color_key, image_info, palette, cube_texture); + TRACE("device %p, src_filename %s, size %u, mip_levels %u, usage %#lx, format %#x, pool %#x, " + "filter %#lx, mip_filter %#lx, color_key 0x%08lx, image_info %p, palette %p, cube_texture %p.\n", + device, wine_dbgstr_a(src_filename), size, mip_levels, usage, format, pool, + filter, mip_filter, color_key, image_info, palette, cube_texture); if (!src_filename) return D3DERR_INVALIDCALL; @@ -1624,25 +1603,17 @@ HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(IDirect3DDevice9 *device, return hr; } -HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(IDirect3DDevice9 *device, - const WCHAR *src_filename, - UINT size, - UINT mip_levels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mip_filter, - D3DCOLOR color_key, - D3DXIMAGE_INFO *image_info, - PALETTEENTRY *palette, - IDirect3DCubeTexture9 **cube_texture) +HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(IDirect3DDevice9 *device, const WCHAR *src_filename, + UINT size, UINT mip_levels, DWORD usage, D3DFORMAT format, D3DPOOL pool, DWORD filter, + DWORD mip_filter, D3DCOLOR color_key, D3DXIMAGE_INFO *image_info, PALETTEENTRY *palette, + IDirect3DCubeTexture9 **cube_texture) { HRESULT hr; void *data; DWORD data_size; - TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n", + TRACE("device %p, src_filename %s, size %u, mip_levels %u, usage %#lx, format %#x, pool %#x, " + "filter %#lx, mip_filter %#lx, color_key 0x%08lx, image_info %p, palette %p, cube_texture %p.\n", device, wine_dbgstr_w(src_filename), size, mip_levels, usage, format, pool, filter, mip_filter, color_key, image_info, palette, cube_texture); @@ -1708,6 +1679,8 @@ HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *texture, LPD3DX {XCOORDINV, YCOORDINV, ZERO} }; + TRACE("texture %p, function %p, funcdata %p.\n", texture, function, funcdata); + if (texture == NULL || function == NULL) return D3DERR_INVALIDCALL; @@ -1773,6 +1746,8 @@ HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *texture, LP const struct pixel_format_desc *format; BYTE *data; + TRACE("texture %p, function %p, funcdata %p.\n", texture, function, funcdata); + if (texture == NULL || function == NULL) return D3DERR_INVALIDCALL; @@ -1840,7 +1815,7 @@ HRESULT WINAPI D3DXSaveTextureToFileA(const char *dst_filename, D3DXIMAGE_FILEFO HRESULT hr; ID3DXBuffer *buffer; - TRACE("(%s, %#x, %p, %p): relay\n", + TRACE("dst_filename %s, file_format %u, src_texture %p, src_palette %p.\n", wine_dbgstr_a(dst_filename), file_format, src_texture, src_palette); if (!dst_filename) return D3DERR_INVALIDCALL; @@ -1867,8 +1842,8 @@ HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *dst_filename, D3DXIMAGE_FILEF HRESULT hr; ID3DXBuffer *buffer; - TRACE("(%s, %#x, %p, %p): relay\n", - wine_dbgstr_w(dst_filename), file_format, src_texture, src_palette); + TRACE("dst_filename %s, file_format %u, src_texture %p, src_palette %p.\n", + wine_dbgstr_w(dst_filename), file_format, src_texture, src_palette); if (!dst_filename) return D3DERR_INVALIDCALL; @@ -1889,8 +1864,8 @@ HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE D3DRESOURCETYPE type; IDirect3DSurface9 *surface; - TRACE("(%p, %#x, %p, %p)\n", - dst_buffer, file_format, src_texture, src_palette); + TRACE("dst_buffer %p, file_format %u, src_texture %p, src_palette %p.\n", + dst_buffer, file_format, src_texture, src_palette); if (!dst_buffer || !src_texture) return D3DERR_INVALIDCALL; @@ -1926,7 +1901,7 @@ HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *src_texture, const PALETTEENTRY *src_palette, DWORD flags, DWORD channel, float amplitude) { - FIXME("texture %p, src_texture %p, src_palette %p, flags %#x, channel %u, amplitude %.8e stub.\n", + FIXME("texture %p, src_texture %p, src_palette %p, flags %#lx, channel %lu, amplitude %.8e stub.\n", texture, src_texture, src_palette, flags, channel, amplitude); return D3D_OK; diff --git a/dlls/d3dx9_36/volume.c b/dlls/d3dx9_36/volume.c index d601650cff5..d7d52b72626 100644 --- a/dlls/d3dx9_36/volume.c +++ b/dlls/d3dx9_36/volume.c @@ -21,22 +21,17 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3dx); -HRESULT WINAPI D3DXLoadVolumeFromFileA(IDirect3DVolume9 *dst_volume, - const PALETTEENTRY *dst_palette, - const D3DBOX *dst_box, - const char *filename, - const D3DBOX *src_box, - DWORD filter, - D3DCOLOR color_key, - D3DXIMAGE_INFO *info) +HRESULT WINAPI D3DXLoadVolumeFromFileA(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette, + const D3DBOX *dst_box, const char *filename, const D3DBOX *src_box, DWORD filter, + D3DCOLOR color_key, D3DXIMAGE_INFO *info) { HRESULT hr; int length; WCHAR *filenameW; - TRACE("(%p, %p, %p, %s, %p, %#x, %#x, %p)\n", - dst_volume, dst_palette, dst_box, debugstr_a(filename), src_box, - filter, color_key, info); + TRACE("dst_volume %p, dst_palette %p, dst_box %p, filename %s, src_box %p, filter %#lx, " + "color_key 0x%08lx, info %p.\n", + dst_volume, dst_palette, dst_box, debugstr_a(filename), src_box, filter, color_key, info); if (!dst_volume || !filename) return D3DERR_INVALIDCALL; @@ -51,22 +46,17 @@ HRESULT WINAPI D3DXLoadVolumeFromFileA(IDirect3DVolume9 *dst_volume, return hr; } -HRESULT WINAPI D3DXLoadVolumeFromFileW(IDirect3DVolume9 *dst_volume, - const PALETTEENTRY *dst_palette, - const D3DBOX *dst_box, - const WCHAR *filename, - const D3DBOX *src_box, - DWORD filter, - D3DCOLOR color_key, - D3DXIMAGE_INFO *info) +HRESULT WINAPI D3DXLoadVolumeFromFileW(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette, + const D3DBOX *dst_box, const WCHAR *filename, const D3DBOX *src_box, DWORD filter, + D3DCOLOR color_key, D3DXIMAGE_INFO *info) { DWORD data_size; HRESULT hr; void *data; - TRACE("(%p, %p, %p, %s, %p, %#x, %#x, %p)\n", - dst_volume, dst_palette, dst_box, debugstr_w(filename), src_box, - filter, color_key, info); + TRACE("dst_volume %p, dst_palette %p, dst_box %p, filename %s, src_box %p, filter %#lx, " + "color_key 0x%08lx, info %p.\n", + dst_volume, dst_palette, dst_box, debugstr_w(filename), src_box, filter, color_key, info); if (!dst_volume || !filename) return D3DERR_INVALIDCALL; @@ -81,16 +71,9 @@ HRESULT WINAPI D3DXLoadVolumeFromFileW(IDirect3DVolume9 *dst_volume, } HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume, - const PALETTEENTRY *dst_palette, - const D3DBOX *dst_box, - const void *src_memory, - D3DFORMAT src_format, - UINT src_row_pitch, - UINT src_slice_pitch, - const PALETTEENTRY *src_palette, - const D3DBOX *src_box, - DWORD filter, - D3DCOLOR color_key) + const PALETTEENTRY *dst_palette, const D3DBOX *dst_box, const void *src_memory, + D3DFORMAT src_format, UINT src_row_pitch, UINT src_slice_pitch, + const PALETTEENTRY *src_palette, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key) { HRESULT hr; D3DVOLUME_DESC desc; @@ -98,9 +81,10 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume, struct volume dst_size, src_size; const struct pixel_format_desc *src_format_desc, *dst_format_desc; - TRACE("(%p, %p, %p, %p, %#x, %u, %u, %p, %p, %x, %x)\n", dst_volume, dst_palette, dst_box, - src_memory, src_format, src_row_pitch, src_slice_pitch, src_palette, src_box, - filter, color_key); + TRACE("dst_volume %p, dst_palette %p, dst_box %p, src_memory %p, src_format %#x, " + "src_row_pitch %u, src_slice_pitch %u, src_palette %p, src_box %p, filter %#lx, color_key 0x%08lx.\n", + dst_volume, dst_palette, dst_box, src_memory, src_format, src_row_pitch, src_slice_pitch, + src_palette, src_box, filter, color_key); if (!dst_volume || !src_memory || !src_box) return D3DERR_INVALIDCALL; @@ -210,7 +194,7 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume, else { if ((filter & 0xf) != D3DX_FILTER_POINT) - FIXME("Unhandled filter %#x.\n", filter); + FIXME("Unhandled filter %#lx.\n", filter); point_filter_argb_pixels(src_addr, src_row_pitch, src_slice_pitch, &src_size, src_format_desc, locked_box.pBits, locked_box.RowPitch, locked_box.SlicePitch, &dst_size, dst_format_desc, color_key, @@ -223,22 +207,16 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume, return D3D_OK; } -HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(IDirect3DVolume9 *dst_volume, - const PALETTEENTRY *dst_palette, - const D3DBOX *dst_box, - const void *src_data, - UINT src_data_size, - const D3DBOX *src_box, - DWORD filter, - D3DCOLOR color_key, - D3DXIMAGE_INFO *src_info) +HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette, + const D3DBOX *dst_box, const void *src_data, UINT src_data_size, const D3DBOX *src_box, + DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info) { HRESULT hr; D3DBOX box; D3DXIMAGE_INFO image_info; TRACE("dst_volume %p, dst_palette %p, dst_box %p, src_data %p, src_data_size %u, src_box %p, " - "filter %#x, color_key 0x%08x, src_info %p.\n", + "filter %#lx, color_key 0x%08lx, src_info %p.\n", dst_volume, dst_palette, dst_box, src_data, src_data_size, src_box, filter, color_key, src_info); @@ -284,23 +262,18 @@ HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(IDirect3DVolume9 *dst_volume, return D3D_OK; } -HRESULT WINAPI D3DXLoadVolumeFromVolume(IDirect3DVolume9 *dst_volume, - const PALETTEENTRY *dst_palette, - const D3DBOX *dst_box, - IDirect3DVolume9 *src_volume, - const PALETTEENTRY *src_palette, - const D3DBOX *src_box, - DWORD filter, - D3DCOLOR color_key) +HRESULT WINAPI D3DXLoadVolumeFromVolume(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette, + const D3DBOX *dst_box, IDirect3DVolume9 *src_volume, const PALETTEENTRY *src_palette, + const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key) { HRESULT hr; D3DBOX box; D3DVOLUME_DESC desc; D3DLOCKED_BOX locked_box; - TRACE("(%p, %p, %p, %p, %p, %p, %#x, %#x)\n", - dst_volume, dst_palette, dst_box, src_volume, src_palette, src_box, - filter, color_key); + TRACE("dst_volume %p, dst_palette %p, dst_box %p, src_volume %p, src_palette %p, src_box %p, " + "filter %#lx, color_key 0x%08lx.\n", + dst_volume, dst_palette, dst_box, src_volume, src_palette, src_box, filter, color_key); if (!dst_volume || !src_volume) return D3DERR_INVALIDCALL; diff --git a/dlls/d3dx9_36/xfile.c b/dlls/d3dx9_36/xfile.c index c845ac289c5..ec38dc002b7 100644 --- a/dlls/d3dx9_36/xfile.c +++ b/dlls/d3dx9_36/xfile.c @@ -40,7 +40,7 @@ static HRESULT error_dxfile_to_d3dxfile(HRESULT error) case DXFILEERR_BADVALUE: return D3DXFERR_BADVALUE; default: - FIXME("Cannot map error %#x\n", error); + FIXME("Cannot map error %#lx.\n", error); return E_FAIL; } } @@ -108,7 +108,7 @@ static ULONG WINAPI d3dx9_file_data_AddRef(ID3DXFileData *iface) struct d3dx9_file_data *file_data = impl_from_ID3DXFileData(iface); ULONG refcount = InterlockedIncrement(&file_data->ref); - TRACE("%p increasing refcount to %u.\n", file_data, refcount); + TRACE("%p increasing refcount to %lu.\n", file_data, refcount); return refcount; } @@ -118,7 +118,7 @@ static ULONG WINAPI d3dx9_file_data_Release(ID3DXFileData *iface) struct d3dx9_file_data *file_data = impl_from_ID3DXFileData(iface); ULONG refcount = InterlockedDecrement(&file_data->ref); - TRACE("%p decreasing refcount to %u.\n", file_data, refcount); + TRACE("%p decreasing refcount to %lu.\n", file_data, refcount); if (!refcount) { @@ -265,7 +265,7 @@ static HRESULT WINAPI d3dx9_file_data_GetChild(ID3DXFileData *iface, SIZE_T id, { struct d3dx9_file_data *file_data = impl_from_ID3DXFileData(iface); - TRACE("iface %p, id %#lx, object %p.\n", iface, id, object); + TRACE("iface %p, id %#Ix, object %p.\n", iface, id, object); if (!object) return E_POINTER; @@ -410,7 +410,7 @@ static ULONG WINAPI d3dx9_file_enum_object_AddRef(ID3DXFileEnumObject *iface) struct d3dx9_file_enum_object *file_enum = impl_from_ID3DXFileEnumObject(iface); ULONG refcount = InterlockedIncrement(&file_enum->ref); - TRACE("%p increasing refcount to %u.\n", file_enum, refcount); + TRACE("%p increasing refcount to %lu.\n", file_enum, refcount); return refcount; } @@ -420,7 +420,7 @@ static ULONG WINAPI d3dx9_file_enum_object_Release(ID3DXFileEnumObject *iface) struct d3dx9_file_enum_object *file_enum = impl_from_ID3DXFileEnumObject(iface); ULONG refcount = InterlockedDecrement(&file_enum->ref); - TRACE("%p decreasing refcount to %u.\n", file_enum, refcount); + TRACE("%p decreasing refcount to %lu.\n", file_enum, refcount); if (!refcount) { @@ -463,7 +463,7 @@ static HRESULT WINAPI d3dx9_file_enum_object_GetChild(ID3DXFileEnumObject *iface { struct d3dx9_file_enum_object *file_enum = impl_from_ID3DXFileEnumObject(iface); - TRACE("iface %p, id %#lx, object %p.\n", iface, id, object); + TRACE("iface %p, id %#Ix, object %p.\n", iface, id, object); if (!object) return E_POINTER; @@ -525,7 +525,7 @@ static ULONG WINAPI d3dx9_file_AddRef(ID3DXFile *iface) struct d3dx9_file *file = impl_from_ID3DXFile(iface); ULONG refcount = InterlockedIncrement(&file->ref); - TRACE("%p increasing refcount to %u.\n", file, refcount); + TRACE("%p increasing refcount to %lu.\n", file, refcount); return refcount; } @@ -535,7 +535,7 @@ static ULONG WINAPI d3dx9_file_Release(ID3DXFile *iface) struct d3dx9_file *file = impl_from_ID3DXFile(iface); ULONG refcount = InterlockedDecrement(&file->ref); - TRACE("%p decreasing refcount to %u.\n", file, refcount); + TRACE("%p decreasing refcount to %lu.\n", file, refcount); if (!refcount) { @@ -560,7 +560,7 @@ static HRESULT WINAPI d3dx9_file_CreateEnumObject(ID3DXFile *iface, const void * unsigned children_array_size = 0; HRESULT ret; - TRACE("iface %p, source %p, options %#x, enum_object %p.\n", iface, source, options, enum_object); + TRACE("iface %p, source %p, options %#lx, enum_object %p.\n", iface, source, options, enum_object); if (!enum_object) return E_POINTER; @@ -593,7 +593,7 @@ static HRESULT WINAPI d3dx9_file_CreateEnumObject(ID3DXFile *iface, const void * } else { - FIXME("Source type %u is not handled yet\n", options); + FIXME("Source type %lu not handled yet.\n", options); return E_NOTIMPL; } @@ -669,7 +669,7 @@ static HRESULT WINAPI d3dx9_file_CreateEnumObject(ID3DXFile *iface, const void * static HRESULT WINAPI d3dx9_file_CreateSaveObject(ID3DXFile *iface, const void *data, D3DXF_FILESAVEOPTIONS options, D3DXF_FILEFORMAT format, ID3DXFileSaveObject **save_object) { - FIXME("iface %p, data %p, options %#x, format %#x, save_object %p stub!\n", + FIXME("iface %p, data %p, options %#lx, format %#lx, save_object %p stub!\n", iface, data, options, format, save_object); return E_NOTIMPL; @@ -680,12 +680,12 @@ static HRESULT WINAPI d3dx9_file_RegisterTemplates(ID3DXFile *iface, const void struct d3dx9_file *file = impl_from_ID3DXFile(iface); HRESULT ret; - TRACE("iface %p, data %p, size %lu.\n", iface, data, size); + TRACE("iface %p, data %p, size %Iu.\n", iface, data, size); ret = IDirectXFile_RegisterTemplates(file->dxfile, (void *)data, size); if (ret != DXFILE_OK) { - WARN("Error %#x\n", ret); + WARN("Error registering templates, hr %#lx.\n", ret); return error_dxfile_to_d3dxfile(ret); } diff --git a/dlls/d3dx9_37/Makefile.in b/dlls/d3dx9_37/Makefile.in index a1fcc43af9a..f9a0d4085a8 100644 --- a/dlls/d3dx9_37/Makefile.in +++ b/dlls/d3dx9_37/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=37 +EXTRADEFS = -DD3DX_SDK_VERSION=37 MODULE = d3dx9_37.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_38/Makefile.in b/dlls/d3dx9_38/Makefile.in index 29d8865b792..2814a4686f9 100644 --- a/dlls/d3dx9_38/Makefile.in +++ b/dlls/d3dx9_38/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=38 +EXTRADEFS = -DD3DX_SDK_VERSION=38 MODULE = d3dx9_38.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_39/Makefile.in b/dlls/d3dx9_39/Makefile.in index a63a2288b55..61c44debd2f 100644 --- a/dlls/d3dx9_39/Makefile.in +++ b/dlls/d3dx9_39/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=39 +EXTRADEFS = -DD3DX_SDK_VERSION=39 MODULE = d3dx9_39.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_40/Makefile.in b/dlls/d3dx9_40/Makefile.in index 263ad5b3769..c1e8f15edab 100644 --- a/dlls/d3dx9_40/Makefile.in +++ b/dlls/d3dx9_40/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=40 +EXTRADEFS = -DD3DX_SDK_VERSION=40 MODULE = d3dx9_40.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_41/Makefile.in b/dlls/d3dx9_41/Makefile.in index a12e639a6ec..132a6971639 100644 --- a/dlls/d3dx9_41/Makefile.in +++ b/dlls/d3dx9_41/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=41 +EXTRADEFS = -DD3DX_SDK_VERSION=41 MODULE = d3dx9_41.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_42/Makefile.in b/dlls/d3dx9_42/Makefile.in index f98ef0d6256..305cb9b34f5 100644 --- a/dlls/d3dx9_42/Makefile.in +++ b/dlls/d3dx9_42/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=42 +EXTRADEFS = -DD3DX_SDK_VERSION=42 MODULE = d3dx9_42.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36 diff --git a/dlls/d3dx9_43/Makefile.in b/dlls/d3dx9_43/Makefile.in index 86c6a8c51d2..bcf41038c2c 100644 --- a/dlls/d3dx9_43/Makefile.in +++ b/dlls/d3dx9_43/Makefile.in @@ -1,4 +1,4 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=43 +EXTRADEFS = -DD3DX_SDK_VERSION=43 MODULE = d3dx9_43.dll IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 PARENTSRC = ../d3dx9_36