d3d11: Lie about threading support.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2780,8 +2780,11 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFeatureSupport(ID3D11Device *
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return E_INVALIDARG;
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}
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threading_data->DriverConcurrentCreates = FALSE;
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threading_data->DriverCommandLists = FALSE;
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/* We lie about the threading support to make Tomb Raider 2013 and
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* Deus Ex: Human Revolution happy. */
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FIXME("Returning fake threading support data.\n");
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threading_data->DriverConcurrentCreates = TRUE;
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threading_data->DriverCommandLists = TRUE;
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return S_OK;
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}
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case D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS:
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