opengl32: ntdll import is still needed when building without optimizations.
This commit is contained in:
parent
322cd0b979
commit
24241c0847
|
@ -4,7 +4,7 @@ SRCDIR = @srcdir@
|
|||
VPATH = @srcdir@
|
||||
MODULE = opengl32.dll
|
||||
IMPORTLIB = libopengl32.$(IMPLIBEXT)
|
||||
IMPORTS = user32 gdi32 advapi32 kernel32
|
||||
IMPORTS = user32 gdi32 advapi32 kernel32 ntdll
|
||||
EXTRAINCL = @X_CFLAGS@
|
||||
EXTRALIBS = @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
|
||||
|
||||
|
|
Loading…
Reference in New Issue