wined3d: Get rid of the unused screen_palents field in struct wined3d_palette.
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@ -2951,8 +2951,6 @@ struct wined3d_palette
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WORD palVersion; /*| */
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WORD palVersion; /*| */
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WORD palNumEntries; /*| LOGPALETTE */
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WORD palNumEntries; /*| LOGPALETTE */
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PALETTEENTRY palents[256]; /*| */
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PALETTEENTRY palents[256]; /*| */
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/* This is to store the palette in 'screen format' */
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int screen_palents[256];
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DWORD flags;
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DWORD flags;
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};
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};
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