ddraw: Make some functions static.
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@ -633,7 +633,6 @@ const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl;
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void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, WINED3DFORMAT WineD3DFormat);
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WINED3DFORMAT PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat);
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void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd);
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void DDRAW_dump_pixelformat(const DDPIXELFORMAT *PixelFormat);
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void dump_D3DMATRIX(const D3DMATRIX *mat);
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void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps);
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DWORD get_flexible_vertex_size(DWORD d3dvtVertexType);
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@ -30,6 +30,7 @@
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WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
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static void DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf);
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/*****************************************************************************
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* PixelFormat_WineD3DtoDD
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@ -724,7 +725,7 @@ void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in)
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DDRAW_dump_flags(in->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0]));
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}
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void
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static void
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DDRAW_dump_DDSCAPS(const DDSCAPS *in)
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{
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DDSCAPS2 in_bis;
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@ -779,7 +780,7 @@ DDRAW_dump_members(DWORD flags,
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}
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}
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void
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static void
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DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf)
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{
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TRACE("( ");
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