gdi32: Use alloc_gdi_path() to create the path.
Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -136,24 +136,13 @@ static struct gdi_path *alloc_gdi_path( int count )
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static struct gdi_path *copy_gdi_path( const struct gdi_path *src_path )
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{
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struct gdi_path *path = HeapAlloc( GetProcessHeap(), 0, sizeof(*path) );
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struct gdi_path *path = alloc_gdi_path( src_path->count );
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if (!path)
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{
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SetLastError( ERROR_NOT_ENOUGH_MEMORY );
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return NULL;
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}
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path->count = path->allocated = src_path->count;
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if (!path) return NULL;
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path->count = src_path->count;
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path->newStroke = src_path->newStroke;
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path->pos = src_path->pos;
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path->points = HeapAlloc( GetProcessHeap(), 0, path->count * sizeof(*path->points) );
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path->flags = HeapAlloc( GetProcessHeap(), 0, path->count * sizeof(*path->flags) );
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if (!path->points || !path->flags)
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{
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free_gdi_path( path );
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SetLastError( ERROR_NOT_ENOUGH_MEMORY );
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return NULL;
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}
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memcpy( path->points, src_path->points, path->count * sizeof(*path->points) );
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memcpy( path->flags, src_path->flags, path->count * sizeof(*path->flags) );
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return path;
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