ntdll: Fix accidentally used 64 bit types in signal_arm.c.

These slipped through when basing the exception handling code on
signal_arm64.c.

Signed-off-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Martin Storsjö 2022-05-11 09:04:25 +03:00 committed by Alexandre Julliard
parent cad3668929
commit 234f3ffa4b
1 changed files with 3 additions and 3 deletions

View File

@ -69,7 +69,7 @@ struct MSVCRT_JUMP_BUFFER
};
static void dump_scope_table( ULONG64 base, const SCOPE_TABLE *table )
static void dump_scope_table( ULONG base, const SCOPE_TABLE *table )
{
unsigned int i;
@ -1240,7 +1240,7 @@ void WINAPI RtlUnwindEx( PVOID end_frame, PVOID target_ip, EXCEPTION_RECORD *rec
}
else /* hack: call builtin handlers registered in the tib list */
{
DWORD64 backup_frame = dispatch.EstablisherFrame;
DWORD backup_frame = dispatch.EstablisherFrame;
while ((DWORD)teb_frame < new_context.Sp && (DWORD)teb_frame < (DWORD)end_frame)
{
TRACE( "found builtin frame %p handler %p\n", teb_frame, teb_frame->Handler );
@ -1333,7 +1333,7 @@ EXCEPTION_DISPOSITION WINAPI __C_specific_handler( EXCEPTION_RECORD *rec,
{
SCOPE_TABLE *table = dispatch->HandlerData;
ULONG i;
DWORD64 ControlPc = dispatch->ControlPc;
DWORD ControlPc = dispatch->ControlPc;
TRACE( "%p %p %p %p\n", rec, frame, context, dispatch );
if (TRACE_ON(seh)) dump_scope_table( dispatch->ImageBase, table );