From 233b8e1cf89a284de142f0407a2ef79490d5ef49 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 20 Jun 2011 23:21:12 +0200 Subject: [PATCH] wined3d: Fix the STATE_BASEVERTEXINDEX state entry. --- dlls/wined3d/state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 75c2da66602..77dd1dd6f67 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -5062,7 +5062,7 @@ const struct StateEntryTemplate misc_state_template[] = { { STATE_SAMPLER(17), /* Vertex sampler 1 */ { STATE_SAMPLER(17), sampler }, WINED3D_GL_EXT_NONE }, { STATE_SAMPLER(18), /* Vertex sampler 2 */ { STATE_SAMPLER(18), sampler }, WINED3D_GL_EXT_NONE }, { STATE_SAMPLER(19), /* Vertex sampler 3 */ { STATE_SAMPLER(19), sampler }, WINED3D_GL_EXT_NONE }, - { STATE_BASEVERTEXINDEX, { 0, NULL, }, ARB_DRAW_ELEMENTS_BASE_VERTEX }, + { STATE_BASEVERTEXINDEX, { STATE_BASEVERTEXINDEX, state_nop, }, ARB_DRAW_ELEMENTS_BASE_VERTEX }, { STATE_BASEVERTEXINDEX, { STATE_VDECL, NULL, }, WINED3D_GL_EXT_NONE }, {0 /* Terminate */, { 0, 0 }, WINED3D_GL_EXT_NONE }, };