user32: DrawState always uses real icon size for drawing.

This commit is contained in:
Wilfried Pasquazzo 2009-10-02 21:55:26 +00:00 committed by Alexandre Julliard
parent 3be7ec3401
commit 2326f3d4d5
2 changed files with 2 additions and 2 deletions

View File

@ -1341,7 +1341,7 @@ static void test_DrawState(void)
/* DSS_NORMAL draw Icon without any modifications */
/* DSS_UNION draw the Icon dithered */
todo_wine check_DrawState_Size(hdcDst, FALSE, 0x00A0B0C0, 32, 0, DSS_NORMAL, __LINE__);
check_DrawState_Size(hdcDst, FALSE, 0x00A0B0C0, 32, 0, DSS_NORMAL, __LINE__);
check_DrawState_Color(hdcDst, FALSE, 0x00A0B0C0, 32, 0, DSS_NORMAL, 0x00FFFFFF, 0x00C0B0A0, 0x00C0B0A0, __LINE__);
cleanup:

View File

@ -1534,7 +1534,7 @@ static BOOL UITOOLS_DrawStateJam( HDC hdc, UINT opcode, DRAWSTATEPROC func, LPAR
return DrawTextA(hdc, (LPSTR)lp, (INT)wp, rc, dtflags);
case DST_ICON:
return DrawIcon(hdc, rc->left, rc->top, (HICON)lp);
return DrawIconEx(hdc, rc->left, rc->top, (HICON)lp, 0, 0, 0, NULL, DI_NORMAL);
case DST_BITMAP:
memdc = CreateCompatibleDC(hdc);