d3dx8: Implement D3DXMatrixStack_ScaleLocal.

This commit is contained in:
Jérôme Gardou 2008-11-27 07:40:42 +01:00 committed by Alexandre Julliard
parent 75cb8a7ad3
commit 230f3e6366
1 changed files with 9 additions and 2 deletions

View File

@ -1,5 +1,6 @@
/*
* Copyright 2007 David Adam
* Copyright 2008 Jérôme Gardou
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@ -831,9 +832,15 @@ static HRESULT WINAPI ID3DXMatrixStackImpl_Scale(ID3DXMatrixStack *iface, FLOAT
static HRESULT WINAPI ID3DXMatrixStackImpl_ScaleLocal(ID3DXMatrixStack *iface, FLOAT x, FLOAT y, FLOAT z)
{
D3DXMATRIX temp;
ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface;
FIXME("(%p) : stub\n",This);
return E_NOTIMPL;
TRACE("iface %p\n", iface);
D3DXMatrixScaling(&temp, x, y, z);
D3DXMatrixMultiply(&This->stack[This->current], &temp, &This->stack[This->current]);
return D3D_OK;
}
static HRESULT WINAPI ID3DXMatrixStackImpl_Translate(ID3DXMatrixStack *iface, FLOAT x, FLOAT y, FLOAT z)