ddraw/tests: Rename a variable.

This commit is contained in:
Matteo Bruni 2011-07-22 19:37:57 +02:00 committed by Alexandre Julliard
parent 51c0f2a787
commit 2308f4cfda
1 changed files with 4 additions and 4 deletions

View File

@ -423,14 +423,14 @@ static void fog_test(IDirect3DDevice7 *device)
D3DDEVICEDESC7 caps;
/* Gets full z based fog with linear fog, no fog with specular color */
struct sVertex unstransformed_1[] = {
struct sVertex untransformed_1[] = {
{-1, -1, 0.1f, 0xFFFF0000, 0xFF000000 },
{-1, 0, 0.1f, 0xFFFF0000, 0xFF000000 },
{ 0, 0, 0.1f, 0xFFFF0000, 0xFF000000 },
{ 0, -1, 0.1f, 0xFFFF0000, 0xFF000000 },
};
/* Ok, I am too lazy to deal with transform matrices */
struct sVertex unstransformed_2[] = {
struct sVertex untransformed_2[] = {
{-1, 0, 1.0f, 0xFFFF0000, 0xFF000000 },
{-1, 1, 1.0f, 0xFFFF0000, 0xFF000000 },
{ 0, 1, 1.0f, 0xFFFF0000, 0xFF000000 },
@ -483,7 +483,7 @@ static void fog_test(IDirect3DDevice7 *device)
{
/* Untransformed, vertex fog = NONE, table fog = NONE: Read the fog weighting from the specular color */
hr = IDirect3DDevice7_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_SPECULAR,
unstransformed_1, 4, Indices, 6, 0);
untransformed_1, 4, Indices, 6, 0);
ok(hr == D3D_OK, "DrawIndexedPrimitive returned %08x\n", hr);
/* That makes it use the Z value */
@ -493,7 +493,7 @@ static void fog_test(IDirect3DDevice7 *device)
* Use the Z value as input into the equation
*/
hr = IDirect3DDevice7_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_SPECULAR,
unstransformed_2, 4, Indices, 6, 0);
untransformed_2, 4, Indices, 6, 0);
ok(hr == D3D_OK, "DrawIndexedPrimitive returned %08x\n", hr);
/* transformed verts */