wined3d: Make the device parameter to drawStridedSlow() const.

This commit is contained in:
Henri Verbeet 2011-08-23 20:08:12 +02:00 committed by Alexandre Julliard
parent 4673330cf4
commit 22f5d0081f
1 changed files with 1 additions and 1 deletions

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@ -65,7 +65,7 @@ static void drawStridedFast(const struct wined3d_gl_info *gl_info, GLenum primit
*/ */
/* GL locking is done by the caller */ /* GL locking is done by the caller */
static void drawStridedSlow(struct wined3d_device *device, const struct wined3d_context *context, static void drawStridedSlow(const struct wined3d_device *device, const struct wined3d_context *context,
const struct wined3d_stream_info *si, UINT NumVertexes, GLenum glPrimType, const struct wined3d_stream_info *si, UINT NumVertexes, GLenum glPrimType,
const void *idxData, UINT idxSize, UINT startIdx) const void *idxData, UINT idxSize, UINT startIdx)
{ {